With all the Flappy Bird clones floating around in the ether after the game’s unexpected success, there are some that are better than others. And by better, we mean, hacked together from misc hardware. If you’ve got an Arduino on hand, then you’re half way to making your own:
The “Minimalist” Version
[aron.bordin] created his own Flappy Bird game with a short list of parts some of us likely have lying around on our bench. An Arduino loaded with the appropriate code is wired to a 16×16 LED matrix, which apparently displays the minimal amount of visual information you’d need to play the game. The only other parts required are a single pushbutton and resistor tethered on a breadboard to control your flapping. With the wire hookup laid out by convenient diagrams and the libraries required for the code all found on the same page, this is easily something one could bang out in an afternoon. If afterwards you still find yourself with more time to kill than you can stand to play Flappy Birds, there is always the option of fashioning a humorously-sized cell phone case to squeeze it all into… which we’d like to see.
The “Fancy” Version
If you want more resolution than solid colored LEDs, or you just have a fondness for the terrifying bird abstraction the game is known for, you can switch out the 16×16 matrix for a Nokia LCD screen. [Huy’s] rendition of this build over on Hackaday.io will deliver a “more detailed” graphic for the game, and is still roughly just as easy to assemble. Similarly, an Ardunio is loaded with the smarts required to generate the game, along with a single pushbutton tacked on for control. The code and the daunting (/sarcasm) two steps needed to wire the Arduino to the screen can be found on his project’s page.
If you must kill boredom playing Flappy Bird, there is no excuse not to do so on something you made yourself.
12 thoughts on “Kill Time Making Flappy Bird, Not Playing It”
But is making it just as annoying as playing the game itself?
Reblogged this on Byte::Debugger(); and commented:
Flappy Duino on Hack a Day!
Today, Hack a Day posted about my last tutorial about Arduino. A Flappy Bird clone! Take a look!
I will only play the holographic persistence of vision version of flappy bird.
I will only play the interpretive dance version of flappy bird.
Apparently, that’s not allowed. Something about once you observe it, it’s no longer flappy bird but some quantum version of Mario bird where you have to intentionally run into the pipes to get to the other side of them. If you try to avoid the pipes, you get eaten by a black hole and have to end up explaining yourself to Al Gore, Stephen Hawking, Lt. Uhura, Deep Blue and the All-Mighty G’. However, if you beat Deep Blue in Quantum Chess (where every move is the wrong one), then you will magically end up back to the start menu with the message “I’m never wrong about black holes” flashing on the main screen.
What was we talking about again?
I think the cat is dead…definitely dead. LOL
VR Flappy Bird with a way to map your actual arm flapping to control the game.
I wonder if anyone has done that with a Kinect?
That would be awesome to have at a bar! I’d definitely sit around watching drunk people flap their arms around.
And then there is VR *Fappy* Bird, but who wants to watch that???
I should have realized it had been VR’d already https://share.oculus.com/app/floculus-bird
But you are right, getting actual arm flaps in there makes it infinitely more fun, and funny.
Should implement a debounce algorithm.
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