The Gameboy is one of the biggest platforms in the chiptune scene. While it’s possible to play a show with a single handheld, many artists choose to use two or even more to fatten their sound and rock the crowd. To ease the workflow of creating songs for such a setup, [tommitytom] created Retroplug and you can see him walk through the features in the demo video after the break.
Retroplug is a VST wrapper for the Sameboy Gameboy emulator. This makes it possible to run multiple emulated Gameboy instances within digital audio software like Ableton or Fruityloops. Rather than having to juggle multiple 30-year old Gameboys and the associated batteries and link cables, instead, it can all be done within a hosted VST window.
Presently, the software works only with 64-bit Windows and VST2, however source is available for those eager to peek under the hood. It fully implements MIDI support for mGB, and works well with LSDJ and Arduinoboy setups. *.sav
files are created for each emulated instance too, so when you’re done composing, you can throw your songs onto real hardware when you go out and perform!
We see no shortage of fresh projects, from Genesis chiptune players to MIDI control for Gameboys. As its adherents always say, chiptune will never die. We’d love to see a similar project done with a C64 emulator, NES, or even the Genesis. If you happen to put it goether, drop us a line!
You attached a fbclid to the github link, just a heads up.
Thanks, fixed.