Hack On Self: One Minute Blitz

Have you yet stumbled upon the principle of “consistently applied small amounts of work can guarantee completion of large projects”? I have, and it’s worked out well for me – on days when I could pay attention to them, that is.

A couple times, I’ve successfully completed long-term projects by making sure to do only a little bit of it, but I do it every day. It helps a lot with the feeling you get when you approach a large project – say, cleaning up your desk after a few days of heavy-duty hacking. If you’re multi-discipline, and especially if you happen to use multiple desks like me, a desk can stay occupied for a while.

Can you do one minute of desk cleaning today? Sure doesn’t feel like much time, or much effort. In a week’s time, however, you might just have a clean desk. Cleaning discrete messes is where this concept applies pretty well – you couldn’t wash floors like this, but you could wipe off the dust from a few surfaces for sure.

Now, I want to make this a habit – use it on like, seven different things a day. I wrote a script to make it possible – here’s how it works for me right now.

Building Upon The Seen-Before

I relied on a few previously-discussed things for this one. Main one is the Headphone Friend project – a pocketable Linux device, streaming audio from my laptop as I walk around my room. As a reminder, the headphones also have a button that emits HID events when pressed/released, and I have a small piece of software that can map actions to combinations of short-medium-long presses of that button.

Another necessity was a bit of software – dodging my questing system “away from laptop = system breaks” mistake, I wanted to put everything into my headphones, even the task names, trying to reach a “flow” through a series of 1-minute tasks. Of course, I reused the old sound library, but I also needed TTS generation on the fly! I went for PicoTTS with a simple wrapper – it’s not the best TTS system, but it’s damn fast, and perfectly suited for a prototype.

For the button-to-action mapping script, I had to expose some sort of API, to avoid merging the button scanning code and the task switching code. After a little deliberation, I picked websockets – they work decently well, and they’re quite portable, so I could run the button monitoring itself on the Headphone Friend device, and the main software on my laptop, for prototyping purposes.

Now, the more interesting question – how do I build the algorithm?

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Give Your Animal Crossing Villagers The Gift Of Linux

If you’ve played any of the versions of Nintendo’s Animal Crossing over the years, you’ll know that eventually you get to the point where you’ve maxed out your virtual house and filled it with all the furniture you could possibly want — which is arguably as close to “winning” the game as you can get.

But now thanks to the work of [decrazyo] there’s a piece of furniture that you can add to your Animal Crossing house that will never get old: an x86 emulator that boots Linux. As explained in the video below, this trick leverages the fact that Nintendo had already built a highly accurate Nintendo Entertainment System (NES) emulator into Animal Crossing on the GameCube, which could be used to run a handful of classic games from within the player’s virtual living room. But it turns out that you can get that emulator to load a user-provided ROM from the GameCube’s memory card, which opens the doors to all sorts of mischief.

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Space Monitor Points Out Celestial Objects

Logically we understand that the other planets in the solar system, as well as humanity’s contributions to the cosmos such as the Hubble Space Telescope and the International Space Station, are zipping around us somewhere — but it can be difficult to conceptualize. Is Jupiter directly above your desk? Is the ISS currently underneath you?

If you’ve ever found yourself wondering such things, you might want to look into making something like Space Monitor. Designed by [Kevin Assen], this little gadget is able to literally point out the locations of objects in space. Currently it’s limited to the ISS and Mars, but adding new objects to track is just a matter of loading in the appropriate orbital data.

In addition to slewing around its 3D printed indicator, the Space Monitor also features a round LCD that displays the object currently being tracked, as well as the weather. Reading through the list of features and capabilities of the ESP32-powered device, we get the impression that [Kevin] is using it as a sort of development platform for various concepts. Features like remote firmware updates and the ability to point smartphones to the device’s configuration page via on-screen QR aren’t necessarily needed on a personal-use device, but its great practice for when you do eventually send one of your creations out into the scary world beyond your workbench.

If you’re interested in something a bit more elaborate, check out this impressive multi-level satellite tracker we covered back in 2018.

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