Walking The Plank: Add-Ons For The Bus Pirate

The Bus Pirate multi-tool has held a place of honor in many a hardware hacker’s toolbox for years, and the latest generation of the gadget powered by the Raspberry Pi RP2040/RP2350 offers significantly enhanced capabilities over the original PIC versions. We took a look at the new Bus Pirate when it started shipping back in February, and while the firmware was still in the early stages back then, it was already clear that creator [Ian Lesnet] and his team had put together a compelling product.

Over the last several months, the Bus Pirate software has improved dramatically. New features have started showing off the hardware’s capabilities, and the user experience is far improved over where it was at release. Following the firmware development is a roller coaster ride, with [Ian] sometimes pushing out several updates a day. Luckily, like the Pi Pico itself, updating the new Bus Pirate only takes a second.

But as impressive and important as those software updates have been, that’s not what we’re talking about today. In this post, we’ll take a look at one of the most exciting aspects of the new Bus Pirate — the ability to easily develop add-on modules for it.

Continue reading “Walking The Plank: Add-Ons For The Bus Pirate”

Supercon 2024: May The Best Badge Add-Ons Win

One of our favorite parts of Hackaday Supercon is seeing all the incredible badge add-ons folks put together. These expansions are made all the more impressive by the fact that they had to design their hardware without any physical access to the badge, and with only a few weeks’ notice. Even under ideal conditions, that’s not a lot of time to get PCBs made, 3D print parts, or write code. If only there was some standard for badge expansions that could speed this process up…

The SAO Wall at Supercon 2023

But there is! The Simple Add-On (SAO) standard has been supported by the Supercon badges since 2019, and the 2×3 pin connector has also popped up on badges from various other hacker events such as HOPE and DEF CON. There’s only one problem — to date, the majority of SAOs have been simply decorative, consisting of little more than LEDs connected to the power pins.

This year, we’re looking to redefine what an SAO can be with the Supercon Add-On Contest. Don’t worry, we’re not changing anything about the existing standard — the pinout and connector remains the same. We simply want to challenge hackers and makers to think bigger and bolder.

Thanks to the I2C interface in the SAO header, add-ons can not only communicate with the badge, but with each other as well. We want you to put that capability to use by creating functional SAOs: sensors, displays, buttons, switches, rotary encoders, radios, we want to see it all! Just make sure you submit your six-pin masterpiece to us by the October 15th deadline.

Continue reading “Supercon 2024: May The Best Badge Add-Ons Win”

Supercon 2024: Show Off Your Unique Display Tech

If there’s a constant in the world of electronics, it’s change. Advancements and breakthroughs mean that what was once state-of-the-art all too soon finds itself collecting dust. But there are exceptions. Perhaps because they’re so much more visible to us than other types of components, many styles of displays have managed to carve out their own niche and stick around. Even for the display types that we no longer see used in consumer hardware, their unique aesthetic qualities often live on in media, art, and design.

This year, to coincide with Hackaday Supercon, the folks at Supplyframe’s DesignLab want to pay tribute to display technology past and present with a special exhibit — and they need your help to make it possible. If you have a display you’d like to show off, fill out this form and tell them what you’ve got. Just be sure to do it by September 16th.

For the larger specimens, it would be ideal if you’re somewhat local to Southern California, but otherwise, they’re looking for submissions from all over the world. The exhibit will open on the first day of Supercon and run throughout November.

Don’t worry. They’re only looking to raid your parts bin temporarily. Any hardware sent in to be part of the exhibit will be considered on loan, and they’ll make sure it gets back to where it belongs by January 31st, 2025. The goal is to show the displays on and operational, so in most cases, that’s going to mean sending over a complete device. But if it’s possible to isolate the display itself and still demonstrate what it would look like in operation, sending along just the bare display is an option. Continue reading “Supercon 2024: Show Off Your Unique Display Tech”

Running Stock MS-DOS On A Modern ThinkPad

It might seem like the days of MS-DOS were a lifetime ago because…well, they basically were. Version 6.22 of the venerable operating system, the last standalone release, came out back in 1994. That makes even the most recent version officially 30 years old. A lot has changed in the computing world since that time, so naturally trying to run such an ancient OS on even a half-way modern machine would be a waste of time. Right?

As it turns out, getting MS-DOS 6.22 running on a modern computer isn’t nearly as hard as you’d think. In fact, it works pretty much perfectly. Assuming, that is, you pick the right machine. [Yeo Kheng Meng] recently wrote in to share his experiments with running the final DOS release on his Intel-powered ThinkPad X13 from 2020, and the results are surprising to say the least.

To be clear, we’re not talking about some patched version of DOS here. There’s no emulator at work either. Granted [Yeo] did embrace a few modern conveniences, such as using a USB floppy drive emulator to load the disk images instead of fiddling with actual floppies, and installing DOS onto an external drive so as not to clobber his actual OS on the internal NVME drive. But other than that, the installation of DOS on the ThinkPad went along just as it would have in the 1990s.

Continue reading “Running Stock MS-DOS On A Modern ThinkPad”

Supercon 2023: Soft Actuators As Assistive Tech

When we think of assistive prostheses or braces, we often think of hard and rigid contraptions. After all, it wasn’t that long ago that prosthetic limbs were still being made out of wood. Even devices made of more modern materials tend to have a robotic quality that inevitably limits their dexterity. However, advancements in soft robotics could allow for assistive devices that more closely mimic their organic counterparts.

At Supercon 2023, Benedetta Lia Mandelli and Emilio Sordi presented their work in developing soft actuator orthosis — specifically, a brace that can help tetraplegics with limited finger and thumb control. Individuals with certain spinal cord injuries can move their arms and wrists but are unable to grasp objects.

A traditional flexor hinge brace

Existing braces can help restore this ability, but they are heavy and limited by the fact that the wearer needs to hold their wrist in a specific position to keep pressure on the mechanism. By replacing the rigid linkage used in the traditional orthosis, the experience of using the device is improved in many ways.

Not only is it lighter and more comfortable to wear, but the grip strength can also be more easily adjusted. The most important advancement however is how the user operates the device.

Like the more traditional designs, the wearer controls the grip through the position of their wrist. But the key difference with the soft actuator version is that the user doesn’t need to maintain that wrist position to keep the grip engaged. Once the inertial measurement units (IMUs) have detected the user has put their wrist into the proper position, the electronics maintain the pressure inside the actuator until commanded otherwise. This means that the user can freely move their wrist after gripping an object without inadvertently dropping it.

Continue reading “Supercon 2023: Soft Actuators As Assistive Tech”

Jangle Box Plucks Strings At The Press Of A Button

There are some that enjoy the human element of a musical performance, delighting in the unique way an artist teases the desired sound from their instruments. Then there are those of us who listen to random bleeps, bloops, and buzzes tortured out of some crusty sound chip pulled from an 8-bit computer. It’s all very subjective.

It seems to us that the Jangle Box, created by [Rich Bernett], lands somewhere in the middle. A human is still playing the instrument, but they aren’t directly touching the strings. Instead, buttons and a potentiometer on the front of the device are used to control four small hobby motors that slap their respective strings with what appears to be the remnants of plastic propellers — we’d guess these motors were pulled from cheap personal fans. Standard guitar tuner knobs can be used to adjust the tension of each string, providing further control over the sounds produced by the device.

In the video below, [Rich] briefly explains the operation of the Jangle Box, and then launches into a performance of sorts. The goal here really isn’t to “play” the instrument in the traditional sense. Rather, he records the various noises it produces, normalizes them, and sorts them into a full octave of notes so he can use them in future compositions. The last few minutes of the video contain some electronic beats made up of the samples created from the Jangle Box.

If you’re one of his Patreon supporters you can download the sample pack yourself, otherwise, you’ll have to make your own version of the instrument to get your hands on that electro-tangy sound.

This isn’t the first original [Rich Bernett] musical creation to grace these pages, back in 2020 we covered his Cassettone synth.

Continue reading “Jangle Box Plucks Strings At The Press Of A Button”

Open Source Liquid Rocket Reaches For The Sky

Since the very beginning, solid-propellants have been the cornerstone of amateur rocketry. From the little Estes rocket picked up from the toy store, to vehicles like the University of Southern California’s Traveler IV that (probably) crossed the Kármán line in 2019, a rapidly burning chunk of solid propellant is responsible for pushing them skyward. That’s not to say that amateur rockets powered by liquid propellants are completely unheard of … it’s just that getting them right is so ridiculously difficult that comparatively few have been built.

But thanks to [Half Cat Rocketry], we may start to see more hobbyists and students taking on the challenge. Their Mojave Sphinx liquid-fueled rocket is not only designed to be as easy and cheap to build as possible, but it’s been released as open source so that others can replicate it. All of the 2D and 3D CAD files have been made available under the GPLv3 license, and if you’re in the mood for a little light reading, there’s a nearly 370 page guidebook you can download that covers building and launching the rocket.

Now of course we’re still talking about literal rocket science here, so while we don’t doubt a sufficiently motivated individual could put one of these together on their own, you’ll probably want to gather up a couple friends and have a well-stocked makerspace to operate out of. All told, [Half Cat] estimates you should be able to build a Mojave Sphinx for less than $2,000 USD, but that assumes everything is done in-house and you don’t contract out any of the machining.

Continue reading “Open Source Liquid Rocket Reaches For The Sky”