Module Makes Noisy Projects Easy

You want to add voice, music, or sound effects to your project. What do you do? Sure, it is easy enough to plug a Raspberry Pi or some other tiny computer, but that’s not always desirable from a power, space, or cost point of view. [Mellow_Labs] shows a module that makes it simple to add sound to any project. The little board is just big enough to house a speaker and doesn’t cost much. Check it out in the video below.

The device allows you to preload tracks as MP3 files. There are two ways to control it: via a serial port, or using a single pin that can accept commands like you might expect from a MP3 player, like play and next track.

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Clockwork Derby gameboard

Clockwork Derby: Digital Robo Rally, Steampunk Style

Inspired by the classic game Robo Rally, [Ytec3D]’s Clockwork Derby takes tabletop gaming to the next level by combining steampunk aesthetics with automation. We recently had the chance to see it live at Hackfest, together with [Ytec3D]’s animatronic tentacle, and we can say that his new take on playful robotics offers a unique experience for game enthusiasts. The 300×420 mm board uses magnets, motors, and card readers to handle up to eight players, creating a smooth, automated version of Robo Rally where players can focus on strategy while the board handles movement.

In Clockwork Derby, game pieces are moved by a magnetic system controlled by the board, which rotates and shifts pieces in real-time. Each player uses a card reader to program moves, with up to five cards per round. The board scans these cards via barcode scanners, so you don’t have to worry about tracking your moves or adjusting game pieces manually. [Ytec3D]’s game rules have been optimized for the automated setup, allowing for smoother gameplay and an emphasis on strategic choices.

The project is a standout for hackers and tinkerers who appreciate blending physical mechanics with digital precision. It’s a great example of how classic games can be modernized with a bit of ingenuity and tech. For those interested in DIY gaming projects or automation, Clockwork Derby is definitely worth exploring. To dive deeper into the build details and see more of the project, visit [Ytec3D]’s project page for an in-person look at this inventive tabletop game!

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FLOSS Weekly Episode 805: Mastodon — Bring Your Own Algorithm

This week Jonathan Bennett and Jeff Massie chat with Andy Piper about Mastodon! There’s a new release of Mastodon, and plenty on the road map to keep everybody excited!

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Illustrated Kristina with an IBM Model M keyboard floating between her hands.

Keebin’ With Kristina: The One With The Folding Butterfly Keyboard

Want to give prospective employers a business card that doesn’t immediately get tossed? Of course you do. If you’re one of us, the answer is obvious: make it some kind of a PCB.

A PCB business card that doubles as a keyboard.
Image by [Ricardo Daniel de Paula] via Hackaday.IO
But as those become commonplace, it’s imperative that you make it do something. Well, you could do a lot worse than giving someone a fully-functioning capacitive-touch keyboard to carry around.

[Ricardo Daniel de Paula] initially chose the CH32V303 microcontroller because it has native USB 2.0 and 16 capacitive touch channels, which can support up to 48 keys via multiplexing.

But in order to reduce costs, [Ricardo] switched to the CH582M, which does all that plus Bluetooth communication. The goal is to have an affordable design for a unique, functioning business card, and I would say that this project has it in spades.

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Tech In Plain Sight: Tasers Shooting Confetti

One of the standard tropes in science fiction is some kind of device that can render someone unconscious — you know, like a phaser set to stun. We can imagine times when being aggressively knocked out would lead to some grave consequences, but — we admit — it is probably better than getting shot. However, we don’t really have any reliable technology to do that today. However, if you’ve passed a modern-day policeman, you’ve probably noticed the Taser on their belt. While this sounds like a phaser, it really isn’t anything like it. It is essentially a stun gun with a long reach thanks to a wire with a dart on the end that shoots out of the gun-like device and shocks the target at a distance. Civilian Tasers have a 15-foot long wire, while law enforcement can get longer wires. But did you know that modern Tasers also fire confetti?

A Taser cartridge and some AFIDs

It sounds crazy, and it isn’t celebratory. The company that makes the Taser — formerly, the Taser company but now Axon — added the feature because of a common complaint law enforcement had with the device. Interestingly, many things that might be used in comitting a crime are well-understood. Ballistics can often identify that a bullet did or did not come from a particular weapon, for example. Blood and DNA on a scene can provide important clues. Even typewriters and computer printers can be identified by variations in their printing. But if you fire a taser, there’s generally little evidence left behind.

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Linus Live-Codes Music On The Commodore 64

In this tremendously educational video, [Linus Åkesson] takes us through how he develops a synthesizer and a sequencer and editor for it on the Commodore 64, all in BASIC. While this sounds easy, [Linus] is doing this in hard mode: all of the audio is generated by POKE, and it gets crazier from there. If you’re one of those people out there who think that BASIC is a limited language, you need to watch this video.

[Linus] can do anything with POKE. On a simple computer like the C64, the sound chip, the screen chips, and even the interrupts that control program flow are all accessible simply by writing to the right part of memory. So the main loop here simply runs through a lot of data, POKEing it into memory and turning the sound chip on and off. There’s also a counter running inside the C64 that he uses to point into a pitch lookup table in the code.

But the inception part comes when he designs the sequencer and editor. Because C64 BASIC already has an interactive code editor, he hijacks this for his music editor. The final sequencer interface exists inside the program itself, and he writes music in the code, in real time, using things like LIST and editing. (Code is data, and data is code.) Add in a noise drum hack, and you’ve got some classic chiptuney sounds by the end.

We love [Linus]’s minimal C64 exercises, and this one gets maximal effect out of a running C64 BASIC environment. But that’s so much code in comparison to his 256-byte “A Mind is Born” demo. But to get that done, he had to use assembly.

Thanks [zogzog] for the great tip!

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Arduboy Cassette Award Explores New Features

When [Press Play on Tape] entered their game Prince of Arabia into the Arduboy FX Game Jam, we bet they had no idea that they’d be taking home a prize quite like this — designed by Arduboy creator [Kevin Bates], this gorgeous new variant of the handheld system brings some exciting new capabilities to the platform. Plus, it looks awesome.

The system, which is made up of a stacked pair of PCBs, has been designed to resemble an audio cassette. Thanks to the full-color silkscreen service offered by PCBway, it certainly looks the part. But it’s also a fully functional Arduboy, which means it has access to all the games already written for the 8-bit system.

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