Using an MSA-T MIDI Decoder from Highly Liquid, [Rob Darman] was able to take the MIDI output of his Roland V-Drums and use that output to control fire shooting cannons, forming a setup that he calls fire drums. As seen in the video above, the response time between the V-Drums and the fire drums is pretty impressive. While this is by far one of the coolest things that we’ve seen controlled by MIDI, we’re naturally thinking about taking this to the next level; MIDI-controlled fireworks, anyone?
You may remember the MSA decoder devices from people wiring up MIDI drums to Rock Band.
Embedded above is [egyokeo]’s solution for using MIDI drums with Guitar Hero. He’s playing a DrumKAT MIDI kit. It connects to a PC running his MIDI Hero software, which handles timing and multinote combinations. The PC uses a USB ToolStick microcontroller to send commands to the console using an FPS adapter or soldered into the instrument. It’s a fairly good solution if you’re building a generic controller and need to modify the signaling.
When Rock Band was first released, modders sought to adapt their MIDI drum kits for use with the game. The easiest solution they found was Highly Liquid’s MSA-P. It’s a photorelay based MIDI decoder. You need to solder directly to the brain in the Rock Band drums. If you’re planning on modding any instrument, check the compatibility matrix first. Hopefully you’ll end up with something that can be used across multiple games.