Musicians have an array of electronic tools at their disposal to help make music these days. Some of these are instruments in and of themselves, and [Wai Lun] — inspired by the likes of Choke and Shawn Wasabi — built himself a midi fighter
Midi fighters are programmable instruments where each button can be either a note, sound byte, effect, or anything else which can be triggered by a button. [Lun]’s is controlled by an ATmega32u4 running Arduino libraries — flashed to be recognized as a Leonardo — and is compatible with a number of music production programs. He opted for anodized aluminum PCBs to eliminate flex when plugging away and give the device a more refined look. Check it out in action after the break!
Fidget spinners are not only a fad, but pretty much useless. Sounds like a job for hacking to make the toys have some actual purpose. [D777k] took up the challenge and created a MIDI controller from a common spinner. You can see a video of the results, below.
The device uses a LightBlue Bean controller and Garage Band as the MIDI software. Granted, it might not be super useful, but it is better than just a plain old spinner. [D777k] calls it a “whirling dervish of sound making!
The Arduino code that drives the thing is very simple. It reads three axes of acceleration and uses that to drive the MIDI software. When the acceleration exceeds a threshold, the software creates a new note based on the sums and differences of the accelerations.
What did you do in high school? Chances are it wasn’t anywhere near as cool as turning a reed organ into a MIDI device. And even if you managed to pull something like that off, did you do it by mechanically controlling all 88 keys? Didn’t think so.
A reed organ is a keyboard instrument that channels moving air over sets of tuned brass reeds to produce notes. Most are fairly complex affairs with multiple keyboards and extra controls, but the one that [Willem Hillier] scored for free looks almost the same as a piano. Even with the free instrument [Willem] is about $500 into this project. Almost half of the budget went to the solenoids and driver MOSFETs — there’s a solenoid for each key, after all. And each one required minor surgery to reduce the clicking and clacking sounds that don’t exactly contribute to the musical experience. [Willem] designed custom driver boards for the MOSFETs with 16 channels per board, and added in a couple of power supplies to feed all those hungry solenoids and the three Arduinos needed to run the show. The video below shows the organ being stress-tested with the peppy “Flight of the Bumblebee”; there’s nothing wrong with a little showing off.
[Zack] watched a video of [Dan Tepfer] using a computer with a MIDI keyboard to do some automatic fills when playing. He decided he wanted to do better and set out to create an AI that would learn–in real time–how to insert style-appropriate tunes in the gap between the human performance.
If you want the code, you can find it on GitHub. However, the really interesting part is the log of his experiences, successes, and failures. If you want to see the result, check out the video below where he riffs for about 30 seconds and the AI starts taking over for the melody when the performer stops.
You might be surprised at how many pop songs are exactly the same. Cat Scratch Fever is the exact same song as Smoke on the Water. Even one of Yeezy’s songs is strikingly similar to a weird 90s French electronic group. Musically, though, there are an incredible number of songs that follow a I-V-vi-IV progression. Let it Be is one of them, as is Beast of Burden. Lady Gaga’s Poker Face is another. Now, finally, we have automated most of the pop songs you know and love. [Sven] has created a small MIDI device that only plays a I-V-vi-IV progression, and it’s everything you could ever imagine.
The idea for this build comes from an Axis of Awesome routine demonstrating the fact that hundreds of pop songs follow the same progression. After the idea, the implementation, like the music all those millennials are listening to, is simple.
The 4chord MIDI is a small board with an old Nokia display, four buttons, a single USB port, and an ATMega328 microcontroller. Using MIDI over USB, it plays the I-V-vi-IV progression in any key. It plays in chord mode, arpeggiated mode, or mixed mode at any sensible tempo.
You can check out a video of the 4chord playing several hundred songs simultaneously below.
There’s a great number toys in the world, many of which make all manner of pleasant or annoying noises for the entertainment of children. If you’re a musician, these toys may be of interest due to their unique or interesting sounds. However, due to their design being aimed at play rather than performance, it may be difficult to actually use the toy as a musical instrument. One way around this is to record the sounds of the toy into a sampler, but it’s not the only way. [little-scale] is here to demonstrate how to MIDI interface your toys.
[little-scale] starts out by discussing the many ways in which one can interface with a toy. The article discusses how a simple button can be replaced with a relay, or a multiplexer, and be interfaced to all manner of other devices to control the toy. This is demonstrated by using a mobile phone toy which makes sounds when buttons are pressed.
A Teensy 3.6 is used to run the show, acting as a USB-MIDI interface so the toy can be controlled by music software like Abelton. It’s connected to the toy’s buttons through a multiplexer. The toy’s speaker is cut off and used as an audio output instead, allowing the toy to be easily connected to other audio hardware for performance or recording. It’s also fed through a digital pot so MIDI commands can control the volume. A resistor is used to control pitch in the toy, so this too was replaced with a digital pot as well, to allow sample pitch to be controlled.
Two researchers of Responsive Environments, MIT Media Lab, have put to together a device that is an amazing array of musical instruments squeezed into one flexible package. Made using seven layers of fabrics with different electrical properties, the result can be played using touch, proximity, pressure, stretch, or with combinations of them. Using a fabric-based keyboard, ribbon-controller, and trackpad, it can be played as a one-octave keyboard, a theremin, and in ways that have no words, such as stretching while pressing keys. It can also be folded up and stuffed into a case along with your laptop, and care has even been taken to make it washable.
Layer one, the top layer, is a conductive fabric for detecting proximity and touch. The twelve keys can work independently with a MPR121 proximity touch controller or the controller can treat them all as one, extending the distance the hand can be and have it still work. Layer two is just a knit fabric but layers three to six detect pressure, consisting to two conductive layers with a mesh fabric and a piezo-resistive fabric in between. The piezo-resistive fabric is LTT-SPLA from eeonyx, a knit fabric coated with the conductive polymer, polypyrrole (PPy). Layer seven consists of two strips of knitted spandex fabric, also coated with PPy, and detects stretching. Two strips of this are sewn on the bottom, one horizontal and one vertical. You can see and hear the amazing sound this all produces in the video below.