RGB LED cubes are great, but building the cube is only half the battle – they also need to be driven. The larger the cube, the bigger the canvas you have to exercise your performance art, and the more intense the data visualization headache. This project solves the problem by using Unity to drive an RGB LED cube in real-time.
We’re not just talking about driving the LEDs themselves at a low level, but how youwhat you want to display in each of those 512 pixels.
In the video, you can see [TylerTimoJ]’s demo of an 8x8x8 cube being driven in real-time using the Unity engine. A variety of methods are demonstrated from turning individual LEDs on and off, coloring swaths of the cube as though with a paintbrush, and even having the cube display source image data in real-time (as shown on the left.)
What’s the smallest RGB LED cube? A 1x1x1 cube is easy, but it’s a stupid joke and we’ve heard it before. No, to build the smallest LED cube, you’ll have to stuff 64 RGB LEDs into a cubic inch, like [Hari] did with his miniscule LED cube.
One might think that individually addressable RGB LEDs are the way to go with an LED cube this small. Anything else would hide the LEDs behind a mess of wires. This isn’t the case with [Hari]’s LED cube – he’s using standard surface mount RGB LEDs for this build. But how is he connecting the things?
The entire build was inspired by the a much earlier project, the Charliecube. This LED cube, like [Hari]’s uses Charlieplexing to condense all the connections for a column of LEDs to only four wires. Repeat that sixteen times, and [Hari] built himself a tiny, one-inch cube of glowey goodness.
The cube itself was built with a PCB backplane designed in Eagle and fabbed at OSHPark. The LEDs are driven by an Arduino Nano. If you’d like to build your own, or you’re a masochist for dead bug soldering, you can grab all the design files over on [Hari]’s hackaday.io project page.
Sometimes people don’t believe you when you tell them something. You may have to go out of your way to convince those skeptics. Well, [AlexTheGreat] was having a hard time convincing people that he was from the future. He thought building some cool looking glowing LED cubes would help his story.
Underneath the fancy exterior covering is a cube made from pieces of clear acrylic sheet that are hot-glued together. There isn’t much inside the cube, just an LED, resistor, button cell battery and an on/off switch. A hole in one of the cube sides allows access to the on/off switch. Once all the components are verified to work, the interior of the cube is filled with hot glue to diffuse the light.
The exterior is thin sheet metal cut into cool shapes and bent around the plastic cube. Like the rest of the components, these metal covers are held on with hot glue. They do a great job of blocking the LED light ensuring it shines out of the creatively arranged gaps. We’re not sure if these will convince anyone that [AlexTheGreat] is from the future but they are certainly darn cool looking!
Building an LED cube usually means a heck of a lot of delicate soldering work. Bending jigs, assembly jigs, and lots of patience are the name of the game. The problem multiplies if you want to build with RGB LEDs. [Shawn and Alex] are hoping to change all that with their L3D cube. Yes, L3D is a Kickstarter campaign, but it has enough good things about it that we’re comfortable featuring it here on Hackaday. What [Shawn and Alex] have done is substitute WS2812b surface mount LEDs for the 5mm or 3mm through hole LEDs commonly used in cubes. The downside is that the cube is no longer visible on all sides. The upside is that it becomes a snap to assemble.
The L3D cube is open source hardware. The source files are available from separate software and hardware Github repositories. Not next week, not when they hit their funding goal, but now. We seriously like this, and hope all crowdfunding campaigns go this route.
The L3D cube uses an open source Spark Core as its processor and WiFi interface. Using WS2812b’s means less I/O pins, and no LED driver chips needed. This makes it perfect for a board like Spark or Arduino. On the software side, the team has created a Processing Library which makes it easy to create animations with no coding necessary.
L3D has all the features one would expect from an LED cube – a microphone for ambient sound visualizations, and lots of built in animations. It seems [Shawn and Alex] have also created some sort of synchronization system while allows multiple cubes to work together when stacked. The team is hoping someone will come up with a 3D printed light diffuser to make these cubes truly a 360 degree experience.
The L3D cube campaign is doing well, [Shawn and Alex] are close to doubling their $38,000 goal. Click past the break to check out their Kickstarter video!
We get a lot of tips about LED cubes. They’re a great build to explore a lot of different things, from the circuit design, to current source and sink, and of course there’s the firmware. Why don’t we see a million of them on the front page? Well, we have seen a lot, but most of what is sent our way doesn’t exhibit such a clean build. It’s obvious that [Justin] took a lot of pride in his work on this 4x4x4 single-color cube.
Hidden away under one of the protoboards is an Arduino that drives it. A lot of the components were salvaged from the e-waste bin at his University. This includes the 12V AC wall wart he uses to power the device. A bridge rectifier converts to DC, and in addition to powering the LEDs there are a couple of USB charging ports. After the break you can see and hear it in action. The cube pulses to the music but the flip of a switch will disconnect the speaker if you want some peace and quiet to go with the light show.
If you’re looking for a challenge, this 8x8x8 RGB offering is several orders of magnitude harder to pull off… block out a lot of extra time if you do decide to take the plunge. We also heard that [Benchoff] might try to make a cube with some of those through-hole ws2812 pixels.
Building an LED cube is a great way to learn how to solder, while building something that looks awesome. Without any previous experience with soldering or coding, [Anred] set out to create a simple 8x8x8 LED cube gaming platform.
Rather than reinventing the wheel, [Andred] based the LED cube off of threeseparateInstructables. The resulting cube came out great, and the acrylic casing around it adds a very nice touch. Using an Arduino Mega, the 74HC574, and a few MOSFET’s to drive his LEDs, the hardware is fairly standard. What sets this project apart from many other LED cube builds, is the fact that you can game on it using a PlayStation 1 controller. All the necessary code to get up and running is included in the Instructable (commented in German). Be sure to see the cube in action after the break!
It would be great to see a wireless version of this LED cube game. What kind of LED cube will gaming be brought to next? A tiny LED cube? The biggest LED cube ever? Only time will tell.
LED cubes are cool, but they’re usually pretty big and clunky. [One49th] set out to make one of the smallest LED cubes we’ve seen yet, and he’s shared how he did it in his Instructable!
His first LED cube was the traditional kind, and it turned out pretty nice. But he wanted to go smaller — what about using SMD’s? What he did next was no simple feat — in fact, we’d be willing to call him an artist with a soldering iron. The array is just over one centimeter across.
Using a combination of vices and pliers he soldering each SMD onto his structure one by one. Each LED anode is tied together on each horizontal layer. Each cathode is tied together on each vertical column. This allows the TinyDuino to control any one LED by knowing which of the 9 columns and 3 layers the LED is on. Send a high signal to chosen layer, and a low signal to the column to light the LED. Doing this quickly allows you to create the illusion of different LEDs being on at the same time. Take a look through his image gallery to see just how tight the soldering quarters were, it’s definitely not something we’re planning on doing anytime soon!