In the last installment of “The $50 Ham” I built a common tool used by amateur radio operators who are doing any kind of tuning or testing of transmitters: a dummy load. That build resulted in “L’il Dummy”, a small dummy load intended for testing typical VHF-UHF handy talkie (HT) transceivers, screwing directly into the antenna jack on the radio.
As mentioned in the comments by some readers, L’il Dummy has little real utility. There’s actually not much call for a dummy load that screws right into an HT, and it was pointed out that a proper dummy load is commercially available on the cheap. I think the latter observation is missing the point of homebrewing specifically and the Hackaday ethos in general, but I will concede the former point. That’s why at the same time I was building L’il Dummy, I was building the bigger, somewhat more capable version described here: Big Dummy.
Continue reading “The $50 Ham: Dummy Loads, Part 2”
Constrained builds are often the most fun. Throw an artificial limit into the mix, like time limiting your effort or restricting yourself to what’s on hand, and there’s no telling what will happen.
[bitluni] actually chose both of those constraints for this ping pong ball LED video display, and the results are pretty cool, even if the journey was a little rough. It seems like using sheet steel for the support of his 15 x 20 Neopixel display was a mistake, at least in hindsight. A CNC router would probably have made the job of drilling 300 holes quite a bit easier, but when all you have is a hand drill and a time limit, you soldier on. Six strings of Neopixels fill the holes, a largish power supply provides the 18 or so amps needed, and an Arduino knock-off controls the display. The ping pong ball diffusers are a nice touch, even if punching holes in them cost [bitluni] a soldering iron tip or two. The display is shown in action in the video below, mostly with scrolling text. If we may make a modest suggestion, a game of Pong on a ping pong ball display might be fun.
[bitluni] says that the display is on its way to Maker Faire Berlin this weekend, so stop by and say hi. Maybe he’ll have some of his other cool builds too, like his Sony Watchman Game Boy mashup, or the electric scooter of questionable legality.
Continue reading “A Ping Pong Ball LED Video Wall”
You might not think to use the word “rigid” to describe most 3D-printer filaments, but most plastic filaments are actually pretty stiff over a short length, stiff enough to be pushed into an extruder. Try the same thing with a softer plastic like TPE, though, and you might find yourself looking at this modified Bowden drive for elastomeric filaments.
The idea behind the Bowden drive favored by some 3D-printer designers is simple: clamp the filament between a motor-driven wheel and an idler to push it up a pipe into the hot end of the extruder. But with TPE and similar elastomeric filaments, [Tech2C] found that the Bowden drive on his Hypercube printer was causing jams and under-extrusion artifacts in finished prints. A careful analysis of the stock drive showed a few weaknesses, such as how much of the filament is not supported on the output side of the wheel. [Tech2C] reworked the drive to close that gap and also to move the output tube opening closer to the drive. The stock drive wheel was also replaced with a smaller diameter wheel with more aggressive knurling. Bolted to the stepper, the new drive gave remarkably improved results – a TPE vase was almost flawless with the new drive, while the old drive had blobs and artifacts galore. And a retraction test print showed no stringing at all with PLA, meaning the new drive isn’t just good for the soft stuff.
All in all, a great upgrade for this versatile and hackable little printer. We’ve seen the Hypercube before, of course – this bed height probe using SMD resistors as strain gauges connects to the other end of the Bowden drive.
Continue reading “A Better Bowden Drive for Floppy Filaments”
Hack long enough and hard enough, and it’s a pretty safe bet that you’ll eventually cause unintentional RF emissions. Most of us will likely have our regulatory transgression go unnoticed. But for one unlucky hacker in Ohio, a simple project ended up with a knock at the door by local authorities and pointed questions to determine why key fobs and garage door remotes in his neighborhood and beyond had suddenly been rendered useless, and why his house seemed to be at the center of the disturbance.
Few of us want this level of scrutiny for our projects, so let’s take a more in-depth look at the Great Ohio Key Fob Mystery, along with a look at the Federal Communications Commission regulations that govern what you can and cannot do on the airwaves. As it turns out, it’s easy to break the law, and it’s easy to get caught.
Continue reading “The Great Ohio Key Fob Mystery, or “Honey, I Jammed the Neighborhood!””
Like many other classics it’s easy to come up with ways to ruin Tetris, but hard to think of anything that will make it better. Adding more clickiness is definitely one way to improve the game, and playing Tetris on a flip-dot display certainly manages to achieve that.
The surplus flip-dot display [sinowin] used for this version of Tetris is a bit of an odd bird that needed some reverse engineering to be put to work. The display is a 7 x 30 matrix with small dots, plus a tiny green LED for each dot. Those LEDs turned out to be quite useful for replicating the flashing effect used in the original game when a row of blocks was completed, and the sound of the dots being flipped provides audio feedback. The game runs on a Teensy through a custom driver board and uses a Playstation joystick for control. The video below, in perfectly acceptable vertical format, shows the game in action and really makes us want to build our own, perhaps with a larger and even clickier flip-dot display.
The best thing about Tetris is its simplicity: simple graphics, simple controls, and simple gameplay. It’s so simple it can be played anywhere, from a smartwatch to a business card and even on a transistor tester.
Continue reading “The Clickiest Game Of Tetris You’ll Ever Play, On A Flip-Dot”
Join us Wednesday at 5:00 PM Pacific time for the IoT and Agriculture Hack Chat with Akiba!
Note the different time than our usual Hack Chat slot! Akiba willi be joining us from Japan.
No matter what your feelings are about the current state of the world, you can’t escape the fact that 7.7 billion humans need to be fed every day. That means a lot of crops to grow and harvest and a lot of animals to take care of and bring to market. And like anything else, technology can make that job easier and more productive.
To test concepts at the interface between technology and agriculture, Akiba has developed HackerFarm, a combination of homestead, hackerspace, and small farm in Japan. It’s a place where hackers with agriculture-related projects can come to test ideas and collaborate with other people trying to solve the problems of a hungry world by experimenting on an approachable scale with open-source technology.
Our Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, May 15 at 5:00 PM Pacific time. If time zones have got you down, we have a handy time zone converter.
Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.
Towering behemoths are prowling the docks of Auckland, New Zealand, in a neverending shuffle of shipping containers, stacking and unstacking them like so many out-sized LEGO bricks. And they’re doing it all without human guidance.
It’s hard to overstate the impact containerized cargo has had on the modern world. The ability to load and unload ships laden with containers of standardized sizes rapidly with cranes, and then being able to plunk those boxes down onto a truck chassis or railcar carrier for land transportation has been a boon to the world’s economy, and it’s one of the main reasons we can order electronic doo-dads from China and have them show up at our doors essentially for free. At least eventually.
As with anything, solving one problem often creates other problems, and containerization is no different. The advantages of being able to load and unload one container rather than separately handling the dozen or more pallets that can fit inside it are obvious. But what then does one do with a dozen enormous containers? Or hundreds of them?
That’s where these giant self-driving cranes come in, and as we’ll see in this installment of “Automate the Freight”, these autonomous stevedores are helping ports milk as much value as possible out of containerization.
Continue reading “Automate the Freight: Shipping Containers Sorted by Robot Stevedores”