Know Audio: Get Into The Groove

The legendary Technics SL1200 direct-drive turntable, as used by countless DJs. Dydric [CC BY-SA 2.5)], via Wikimedia Commons.
The legendary Technics SL1200 direct-drive turntable, as used by countless DJs. Photo by Dydric CC-BY-SA 2.5
For me, the vinyl record player is the spiritual home of my audio listening experience, probably because I’m of the last generation to grow up when vinyl was king. The 12″ album, with its full-size sleeve and copious sleeve notes, used to be an integral part of musical enjoyment that hasn’t been adequately replicated in the age of streaming.

And like anyone who became an adult while CD players were still expensive luxury items, I started my journey into Hi-Fi with a turntable set-up that sounded pretty good. Since a new generation have in recent years rediscovered vinyl, it’s once again something that should be part of any review of audio technology.

I would have started this piece with a full run-down of the constituent parts of a good turntable, but since that’s a piece that I wrote back in 2017, it’s time to investigate some of the audiophile claims about vinyl recordings. It’s fair to say that this is an area where a lot of complete rubbish is spouted by people who should know better, and that’s something I find immensely entertaining to poke fun at. Buckle up. Continue reading “Know Audio: Get Into The Groove”

Star Trek Tap Controller, Take Two

Engineering student and DIY enthusiast [Xasin] thought that the usual ways of controlling various home devices, such as phone apps and web interfaces, were too boring. Instead, he developed the wearable Tap interface which is a cross between a Star Trek comms badge and mobile holo-emitter. The basic idea is to control stuff by tapping the pendant. But things got a little out of hand since this project started two years ago.

[Xasin] began with Tap version 1 back in 2019, and learned all about coding for BLE, making 3D printed cases, and eventually working out all the kinks in the system. Tap v1 used capacitive touch sensing, but the current version detects physical taps using an accelerometer and also can detect gestures. Feature creep along the way brings a sensor array, an array of emotive LEDs, an OLED screen, and a speaker. The whole thing is powered by a dual-core ESP32 Pico MCU. [Xasin] has published his project on GitHub in case you want to explore some of these other features on your own.

The project is only partially up and running because a few critical components are unavailable due to the global parts shortage. But it will soon be able to control smart home devices, such as [Xasin]’s standalone Dragon’s Home smart home system that we wrote about earlier this year. If you want to learn more about tap controlling in general, check out this article from 2018. You can see the Tap introduce itself and its features in the short video below the break.

Continue reading “Star Trek Tap Controller, Take Two”

C Is The Greenest Programming Language

Have you ever wondered if there is a correlation between a computer’s energy consumption and the choice of programming languages? Well, a group of Portuguese university researchers did and set out to quantify it. Their 2017 research paper entitled Energy Efficiency across Programming Languages / How Do Energy, Time, and Memory Relate?  may have escaped your attention, as it did ours.

Abstract: This paper presents a study of the runtime, memory usage and energy consumption of twenty seven well-known soft- ware languages. We monitor the performance of such lan- guages using ten different programming problems, expressed in each of the languages. Our results show interesting find- ings, such as, slower/faster languages consuming less/more energy, and how memory usage influences energy consump- tion. We show how to use our results to provide software engineers support to decide which language to use when energy efficiency is a concern.

While we might take issue with some of the programming languages selected as being “well known”, the project was very thorough and quite well documented. Most people would take for granted that a computer program which runs faster will consume less energy. But this might not always be true, as other factors enter into the power consumption equation besides speed. The team used a collection of ten standard algorithms from the Computer Language Benchmarks Game project (formerly known as The Great Computer Language Shootout) as the basis for their evaluations.

Last year they updated the functional language results, and all the setups, benchmarks, and collected data can be found here. Check out the paper for more details. Have your choice of programming language ever been influenced by energy consumption?