Fans of science fiction and related genres have always been disappointed by real life. The future holds so much promise on paper, yet millions were disappointed upon reaching 2015 to find that hoverboard technology still eluded us. It’s not all bad, though – [abetusk] has developed a cyberpunk jacket so you can live out your grungy hacker fantasies in real life.
The effect is achieved with specially designed jacket patches. Nylon fabric is lasercut with artwork or lettering, and then placed over an electroluminescent panel. The fabric acts as a mask and is glued onto the EL panel, and the assembly is then attached to the back of the jacket with velcro.
It’s a build that focuses on more than just a cool visual effect. The attention to detail pays off in robustness and usability – wires are neatly fed through the lining of the jacket, and special strain relief devices are used to avoid wires breaking off the EL panels. The extra effort means this is a jacket that can withstand real-world use, rather than falling apart in the middle of a posed photo shoot.
Everything is well documented, from artwork creation to final assembly, so there’s no reason you can’t replicate this at home – and the final results are stunning. Our take is that electroluminescent technology is the way to go for retro and cyberpunk looks, but LEDs can be fun too – like in this high-powered Burning Man build.
Continue reading “Cyberpunk Jacket Is The Garment of Choice For The Streets of 2019”
Head-mounted displays range from cumbersome to glass-hole-ish. Smart watches have their niche, but they still take your eyes away from whatever you are doing, like driving. Voice assistants can read to you, but they require a speaker that everyone else in the car has to listen to, or a headset that blocks out important sound. Ignoring incoming messages is out of the question so the answer may be to use a different sense than vision. A joint project between Facebook Inc. and the Massachusetts Institute of Technology have a solution which uses the somatosensory reception of your forearm.
A similar idea came across our desk years ago and seemed promising, but it is hard to sell something that is more difficult than the current technique, even if it is advantageous in the long run. In 2013, a wearer had his or her back covered in vibrator motors, and it acted like the haptic version of a spectrum analyzer. Now, the vibrators have been reduced in number to fit under a sleeve by utilizing patterns. It is being developed for people with hearing or vision impairment but what drivers aren’t impaired while looking at their phones?
Patterns are what really set this version apart. Rather than relaying a discrete note on a finger, or a range of values across the back, the 39 English phenomes are given a unique sequence of vibrations which is enough to encode any word. A
phenome phoneme is the smallest distinct unit of speech. The video below shows how those phonemes are translated to haptic feedback. Hopefully, we can send tweets without using our hands or mouths to upgrade to complete telepathy.
Continue reading “Get Your Tweets Without Looking”
Some of us might never know the touch of another human, but this project in the Hackaday Prize might just be the solution. It’s TouchYou, [Leonardo]’s idea for a wearable device that allows anyone to send tactile and multi-sensorial stimulation across the Internet. It’s touching someone over the Internet, and yes, this technology is right here today.
Inside the TouchYou is an Arduino Pro Mini connected to a Bluetooth module. This Arduino communicates with force sensors and touch sensors and also has an output for a small vibration motor. With that Bluetooth module, the TouchYou becomes an Internet of Things thing, capable of communicating to other TouchYous across the world. It’s an interconnected, worldwide touching experience, and one of the best examples of Human-Computer Interaction we’ve ever seen.
A project like this demands large touch sensors, and if you’re not aware, these are slightly expensive. That’s okay, because [Leonardo] came up with a way to create large flexible touch sensors cheaply. The process begins much like how you would make a PCB at home — print off two sides of a design in a laser printer, then wrap it around a copper foil and Kapton laminate. From there, it’s just a little bit of etching in ferric chloride and carefully soldering the flex PCB connections to fine wires.
From a great idea to some rather impressive work in building DIY flex PCBs, this is one of the better projects in the Hackaday Prize and was named as a finalist in the Human-Computer Interface Challenge.
Serpentine is a gesture sensor that’s the equivalent of a membrane potentiometer, flex and stretch sensor, and more. It’s self-powering and can be used in wearable hacks such as the necklace shown in the banner image though we’re thinking more along the lines of the lanyard for Hackaday conference badges, adding one more level of hackability. It’s a great way to send signals without anyone else knowing you’re doing it and it’s easy to make.
Serpentine is the core of a research project by a group of researchers including [fereshteh] of Georgia Tech, Atlanta. The sensor is a tube made of a silicone rubber and PDMS (a silicone elastomer) core with a copper coil wrapped around it, followed by more of the silicone mix, a coil of silver-coated nylon thread, and a final layer of the silicone mix. Full instructions for making it are on their Hackaday.io page.
There are three general interactions you can have with the tube-shaped sensor: radial, longitudinal, and tangential. Doing various combinations of these three results in a surprising variety of gestures such as tap, press, slide, twist, stretch, bend, and rotate. Those gestures result in signals across the copper and silver-coated nylon electrodes. The signals pass through an amplifier circuit which uses WiFi to send them on to a laptop where signal processing distinguishes between the gestures. It recognizes the different ones with around 90% accuracy. The video below demonstrates the training step followed by testing.
Serpentine works as a result of the triboelectric nanogenerator (TENG) phenomenon, a mix of the triboelectric effect and electrostatic induction but fabrics can be made which use other effects too. One example is this fabric keyboard and theremin which works in part using the piezoelectric effect.
Continue reading “There Are Multiple Ways To Gesture With This Serpentine Sensor”
We are swimming in radio transmissions from all around, and if you live above the ground floor, they are coming at you from below as well. Humans do not have a sensory organ for recognizing radio signals, but we have lots of hardware which can make sense of it. The chances are good that you are looking at one such device right now. [Frank Swain] has leaped from merely accepting the omnipresent signals from WiFi routers and portable devices to listening in on them. The audio signals are mere soundwaves, so he is not listening to every tweet and email password, merely a representation of the data’s presence. There is a sample below the break, and it sounds like a Geiger counter playing PIN•BOT.
We experience only the most minuscule sliver of information coming at us at any given moment. Machines to hack that gap are not had to find on these pages so [Frank] is in good company. Magnetosensory is a popular choice for people with a poor sense of direction. Echolocation is perfect for fans of Daredevil. Delivering new sensations could be easier than ever with high-resolution tactile displays. Detect some rather intimate data with ‘SHE BON.’
Continue reading “I Hear You Offer WiFi”
Despite what we may have seen in the new Winnie the Pooh movie, our cherished plush toys don’t usually come to life. But if that’s the goal, we have ways of making it happen. Like these “robotic skins” from Yale University.
Each module is a collection of sensors and actuators mounted on a flexible substrate, which is then installed onto a flexible object serving as structure. In a simple implementation, the mechanical bits are sewn onto a piece of fabric and tied with zippers onto a piece of foam. The demonstration video (embedded below the break) runs through several more variations of the theme. From making a foam tube (“pool noodle”) crawl like a snake to making a horse toy’s legs move.
There’s a serious motivation behind these entertaining prototypes. NASA is always looking to reduce weight that must be launched into space, and this was born from the idea of modular robotics. Instead of actuators and sensors embedded in a single robot performing a specific function, these robotic skins can be moved around to different robot bodies to perform a variety of tasks. Such flexibility can open up more capabilities while occupying less weight on the rocket.
This idea is still early in development and the current level prototypes look like something most of us can replicate and improve upon for use in our projects. We’ve even got a controller for those pneumatics. With some more development, it may yet place among the ranks of esoteric actuators.
Continue reading “Turn Your Teddy Bear Into A Robot With Yale’s “Robotic Skin””
SHE BON (that’s the French bon, or “good”) is an ambitious project by [Sarah Petkus] that consists of a series of wearable electronic and mechanical elements which all come together as a system for a single purpose: to sense and indicate female arousal. As a proponent of increased discussion and openness around the topic of sexuality, [Sarah]’s goal is to take something hidden and turn it into something obvious and overt, while giving it a certain artful flair in the process.
The core of the system is a wearable backpack in the shape of a heart, from which all other sensors and feedback elements are connected. A lot of thought has gone into the design of the system, ensuring that the different modules have an artistic angle to their feedback while also being comfortable to actually wear, and [Sarah] seems to have a knack for slick design. Some of the elements are complete and some are still in progress, but the system is well documented with a clear vision for the whole. It’s an unusual and fascinating project, and was one of the finalists selected in the Human Computer Interface portion of the 2018 Hackaday Prize. Speaking of which, the Musical Instrument Challenge is underway, so be sure check it out!