On this episode of the Hackaday Podcast, Editors Elliot Williams and Tom Nardi talk about the optical witchcraft behind holograms, the finer points of designing 3D printable threads, and the challenges of switching your local network over to IPv6. They’ll also cover how a clever software patch improves the graphics in a flight simulator from the 1990s, and why spacecraft flying into orbit powered by the SABRE engine is going to remain a dream for now.
From there you’ll hear about a reproduction VW gas gauge that works better than the real thing, custom ball screws, and the latest and greatest in homebrew battery charging. Finally, they’ll cap the episode off by exploring the conundrum that’s heating up London’s Underground, and diving into the (mostly) fictional history of teleportation.
Check out the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!
Episode 299 Show Notes:
News:
- Hackaday Europe returns to Berlin on March 14th to the 16th! Details follow next week.
What’s that Sound?
- Think you know that sound? Fill out the form for a chance to win!
Interesting Hacks of the Week:
- Holograms: The Art Of Recording Wavefronts
- Runway-to-Space No More, Reaction Engines Cease Trading
- 3D Printing Threaded Replacements
- Unique 3D Printer Has A Print Head With A Twist
- A Month Without IPV4 Is Like A Month Without…
- Cranking Up The Detail In A Flight Simulator From 1992
Quick Hacks:
- Elliot’s Picks:
- Tom’s Picks:
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