Analog Optical Feedback Generates 4K Fractals With No Computer

For users of a certain age, fractal patterns and computers are nearly synonymous. Typing in BASIC programs and seeing the Mandelbrot set or other fractals slowly render on screen is a key memory for some of us. Others will have generated recursive patterns mucking about: point an analog camera at the screen showing its video feed, and you’d better believe you get recursion. It’s called video feedback, and it looks a lot better than audio feedback sounds, especially in the hands of a master like [The Light Herder] who has now found a way to take this vintage art into the 4K resolution of the 21st century.

Physically this build is very similar to the “God Machine II” sculpture we covered previously, which in turn built on the first 720p version of his art piece. Getting analog video feedback in HD was hard enough — you need to be able to adjust the hue, saturation, brightness and contrast of the monitor as you go in order to have the full control of the resulting image. Most old TVs had those back in the SD era, but once HD came around it was rare; [The Light Herder] despaired of ever finding a screen that would to this in 4K.

As it turns out, the answer was to embrace digital — all the knobs on his analog control board feed into a Teensy, which is communicating via RS-232 with the LCD driver boards to alter the desired display properties. Obviously judicious selection of driver boards was required. If you watch the build video embedded below, you’ll find there’s an awful lot of tech in this analog, ‘no computer’ setup. If you want to skip the how-to and a master’s explanation of video feedback and just see pretty pictures he’s got a demo video as well. It really has to be seen to be believed.

If you want to create a colorful analog light show that isn’t quite so self-referential and a lot simpler to build, you could always try soap. Actually, we’d love to see him start the feedback with some soap-film colors. The result would likely be as was once said “totally far out, man”.

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Eenk Provides EInk, ESP32 Powered Text Adventures

There’s a niche genre of text adventure that’s halfway between a traditional novel and a videogame. Think Zork if it had an extra few novels worth of words of well-crafted story to go with the action. [t0mg] is a fan of such adventures, and also quite enjoys carrying around his palm-sized ESP32 powered Xteink e-ink reader, so decided to create a project to merge the two interests, called eeink.

The Xteink readers have gotten popular lately because their modest internals and size make them very affordable. Not to mention hackable, since they’re basically an ESP32-C3 e-ink dev board that comes with a nice case and battery. The X4 Pro notably comes with an ESP32-S3 which means a lot more RAM, but this project targets both that and the X3/X4 that use the C3 version. Using the C3 means working within some rather stringent limits, as Xteink didn’t spring for any PSRAM, so [t0mg] had less memory to work with than folks did in the 80s.

This project is specifically focused on adventures using the scripting language ink, and comes with its own IDE called eenky to roll your own choose your own adventure book. It’s all on GitHub under an MIT license, and if you want to see it in action there’s a demo video embedded below.

Speaking of Zork, it wasn’t just the first commercial text adventure; it brought some important technological innovations, too.

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