CRTs Are Too Mainstream, So Game On A Mechanical TV Instead

Aside from nostalgia, people claim to like CRTs because they’re apprehendable– the technology just makes more sense than the arcane wibbly-wobbly solid-state madness going on inside the driver chip of your new OLED. CRTs weren’t the first technology used to display moving images though, and their mechanical forebears were even easier to understand. For that reason we suppose it was only a matter of time before one of The Youths– in this case a British YouTuber by the name of [smill]–tried gaming on a mechanical television display.

The game in question was Minecraft— because of course it was, that’s the new generation’s DOOM–and the mechanical TV in question is not a priceless 1920s antique but a commercial kit that reproduces [John Logie Baird]s 1925 televisor. If you’re not familiar, it uses a flat disk– called a Nipkow disk after its inventor– with a series of holes in a spiral to demodulate a single lamp’s brightness variations into monochrome image made of scan-lines. As you might imagine, the resolution depends both on the size of the disk and its speed, so with a tabletop example you’re not going to get much– in this case, 32 holes for 32 lines. At least they’re not interlaced this time.

Getting a video signal from the computer to the LED in the televisor kit was the hard part of the hack. Aside from actually playing on the diminutive monochrome display, that is. There is a “video2NBTV” tool that can do the job, as the Narrow Band TV signal used by amateur radio enthusiasts still has the compatible timing values and modulation as what the televisor kit uses. We suspect that’s because the Televisor people used the modern NBTV standard as a starting point for their electronics, since [Baird]’s device reportedly ran 30 lines at only 5 frames per second, compared to the 32 lines at 15 FPS here.

Some of you may turn your nose up at this as a mere YouTube stunt, which is fair enough. At the same time, we cannot wait for the eventual arms race. Imagine when someone decides to go for 4K cred? Staring through a supersonic Nipkow disk makes pointing a particle accelerator at your face downright mundane. The kit [smill] used was monochrome, but if you want to repeat his antics in glorious colour, you can 3D print your own TV.

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It’s A Water Clock, Jim, But Not As We Know It — It Has Digits

Guess what time it is– that’s right, clock time! It’s always clock time, and when it’s clock time at Hackaday the weirder the better. So, how about a water clock that’s not actually a water clock? The water here has nothing to do with timekeeping, but is what’s driving the display. Fair to say that [Strange Inventions] is living up to the name of his YouTube channel.

You can get the idea from the header image: each digit is formed by a fifteen-segment display made up of glass bottles. A stepper-driven peristaltic pump and some membrane-pump boosters fills the bottles as needed with dyed water, while emptying is accomplished simply by having a servo dump the water into a trough. It’s an interesting, albeit messy, way to generate a display.

It wasn’t the original idea– well, the bottles were the original concept, but flipping them was not. Dumping the bottles has the advantage of not needing oodles of pumps or taking five minutes to sequentially fill and drain the bottles at each digit. The linkage to get the servo to flip all nine bottles in one go took some troubleshooting– we can relate, since the physical half of such projects usually is the hard part– but after many modifications the 3D printed mechanism worked, and we think the results are worth it.

If you’re looking for the other kind of water clock, we featured one of those before, too. This one is also of ancient style, but makes use of modern electronics. It occurs to us that if one was really, really ambitious, they could expand this [Strange] project into a very damp flip-dot style display. Continue reading “It’s A Water Clock, Jim, But Not As We Know It — It Has Digits”

The clutch-purse cyberdeck, complete with pearls for the chain.

Mermaid Clutch-Purse Cyberdeck Is Unappologetically Girly

We feature a lot of DIY portable computers — rehash the “is that a cyberdeck” in the comments to your heart’s content — but how many of them are explicitly girly? Certainly, none of the ones that come to mind oozed the distilled femme energy of [cc] AKA [bossbratox]’s project, playfully titled “Mermaid in the Shell”.

The build started with a frame clutch purse, which, given that it comes with nice hinges and latches, is really a brilliant starting point for a project case. The fact that you can find them shaped like pink seashells really seals the deal for this particular project. A ZitaoTech BB Q10 keyboard — in white, naturally — pairs with a 3.5″ touchscreen as the interface for a Raspberry Pi 3A+. You might be thinking, “great, another toy with an old Pi inside. What can you really do with a Pi3 in 2026?” Well, admittedly, for full-fat desktop Linux, the 3A+ is looking a bit long in the tooth and short in the RAM.

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Hacked Video File Holds Multiple Films On YouTube

We notice there are a lot of hacks on YouTube lately, but we don’t share enough hacks about YouTube. That’s why [PortalRunner]’s latest oeuvre is interesting: it’s a video that gives you a different picture depending on the selected bitrate.

Watch it at 1080p, you get one thing; at 360p, the image is completely different. The hack relies on understanding precisely how YouTube cuts down videos — because if you haven’t uploaded a video there before, you might not know the creator doesn’t have to encode all of those options; they’re invited to upload in the highest possible definition, and YouTube reencodes the rest.

1080p and 720p films are shown at 60FPS, while 360p and below are 30FPS– so that’s one way to hide the difference. Since YouTube drops every second frame when encoding the lower-quality video, images you want in the HD version can be kept only in even-numbered frames that YouTube will remove. That seems easy enough, but how does [PortalRunner] avoid the low-quality image flickering in at 30 FPS when watching in higher definition?

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Multimaterial SLA Printer Will Make Your Head Spin

For the last few years, the must-have feature that companies are competing to show off on their filament deposition 3D printers is multi-material printing. Be it tool swapping or a material-changing system, everyone wants to show they can give you the capability to make multicoloured plastic tchotchkes. So far, that hasn’t really been the case in the world of at-home resin printing — until now. A company called Polysynth, headed by a fellow named [Eric], hopes you’ll pay a premium for the ability to make multimaterial resin prints, and they show some interesting use cases in the video below.

The technique is simple: instead of one resin tank underneath the dipping build plate, [Eric]’s Polysynth printer has a carousel of up to eight small circular tanks. To avoid cross-contamination from uncured resin, the print needs to be cleansed between alternating dips in the different resin vats. Rather than add a wash vat and slow the process down that way, [Eric] and his team decided to use centrifugal force: they just spin the print really, really fast to fling all the uncured resin to the sides of the vat. Yes, really.

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Speech Jammer Gets Jammed Up

This project is perhaps the single most passive-aggressive thing we’ve ever seen on this site: rather than tell someone directly to ‘shut up’, [Blytical]’s speech jammer lets you hack their brain from across the room to stop them from speaking. It’s also a bit of an object lesson in why you shouldn’t just copy reference implementations without careful study — by his own implementation, [Blytical] was forced to learn a lot more than he intended going into this project.

The brain hack behind it is called ‘delayed auditory feedback’: by feeding their speech back to the target with a short delay — only 50 to 200 ms — it creates a confounding effect that is apparently very difficult to speak through. The array of ultrasound transducers is used to accurately aim the audio by serving as an inaudible, low-spread carrier wave, as we saw in another project this year. A shotgun mike picks up the audio from the speaker you wish to harass, and an array of audio processing circuitry takes care of the rest.

That’s where problems happen, as [Blytical] admits he just tossed some reference implementations onto a PCB without bothering to think too hard about what he was doing. It’s the datasheet version of vibe coding, and it usually goes about as well — sometimes perfectly, but rarely without a lot of troubleshooting. That troubleshooting is really, really hard when you don’t quite understand why things were laid out the way they were on the datasheet. We don’t blame [Blytical], you can learn a lot when you bite off more than you can chew. The fact that he risked this failure mode rather than do the whole thing in software with a Pi says good things about how he’s conducting his education.

It’s a shame, though, because we’ve been waiting to see another one of these speech jammers in action for quite some time. Perhaps someone will try again; the ultrasonic array portion seems solved, so if the delay circuit was the problem, perhaps a tiny tape loop would suffice. Continue reading “Speech Jammer Gets Jammed Up”

Getting A Proprietary-Bus GPU Onto PCIe Enables Cheaper Local LLMs, For Now

If you’ve been thinking of getting into self-hosting generative AI, but don’t have a big budget for hardware, you might want to check out [Hardware Haven]’s latest video on an unusually cheap GPU option — but you’ll have to do so quickly, before the market realizes the chance for arbitrage and prices rise accordingly.

He’s gotten a hold of a 16 GB NVidia V100 card for only about a hundred bucks, mostly because it’s not easy to plug in, being on an SXM2 socket rather than the PCIe bus. SXM is a server architecture, and not something you’re likely to get on your motherboard. Another hundred got him an adapter board to fit this enterprise GPU on a consumer motherboard. That’s still a lot less than the PCIe version of the same card, which will likely set you back a thousand or more unless you get very lucky on eBay.

It’s not the newest card, dating back from 2017, but that doesn’t mean it can’t run the latest open models. After 3D printing a fan shroud for the thing so it didn’t cook itself, adding very slightly to the build cost, [Hardware Haven] set to work seeing what it could do. Going head-to-head against an RTX 3060 12 GB, the older V100 delivered more tokens per second at a  slightly higher efficiency — but much higher idle power.

Still, it’s nice to see a cheap way to get into local AI, even if it might not still be cheap by the time you read this. Once you have the hardware, you might want some easy software options so you don’t have to spend all day on setup. Of course you only need a hefty GPU to run larger models — you can get into hosting your own AI on a Raspberry Pi, if you’re patient.

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