Programming An Arduino Using An Audio File

This proof-of-concept is just waiting for you to put it to good use. [Mike Tsao] wrote an Arduino sketch that lets him decode incoming audio data which could be used to program the device. He’s calling the project TribeDuino because it decodes an audio file which is actually the firmware update for a Korg Monotribe.

Earlier in the month [Mike] read our feature on a project that reverse engineered the audio-based firmware update for the Korg hardware. He wanted to see if he could write some code to read that file on his own hardware. All it took was an audio jack and two jumper wires to get the Arduino ready to receive the audio file. His firmware reads the Binary Frequency-Shift Keying encoded data as the audio is played, then echos a checksum to prove that it works.

This would be a fantastic addition to your own projects. Since the audio connection only needs to be mono, it only takes just one Arduino pin to add this jack (the other is a ground connection). Having just played around with alternative ways to push data to a microcontroller ourselves, we might give this a try when we have some free time.