Play Runescape IRL

Runescape is pushing nearly 21 years old, and while that’s quite a long time for a game to stay active with an engaged userbase, it’s also a long time for people to modify the game in all kinds of colorful ways. For some older games like Team Fortress 2 this means spinning up a bot to ruin servers, but for Runescape the hacks are a little more lighthearted and fun. Like this axe which allows [BigFancyBen] to play Runescape in real life.

This is more of an augmented reality hack which upgrades his normal human interface device from a simple keyboard and mouse to also include this axe. When the axe is manipulated in real life, the in-game axe can be used at the same time. There are a lot of layers to this one but essentially a Switch joycon is connected to the axe to sense motion, which relays the information on axe swings to an API via a Python script. A bot in the game then chops the virtual tree, which is reported back to the API which then reports it back to [BigFancyBen]’s viewscreen which is additionally streamed on Twitch.

While this started off as frustration with the game’s insistence on grinding in order to reach certain objectives, it seems that there are some fun ways of manipulating that game mechanic for the greater good. [BigFancyBen] originally said he would rather go to the gym than “click anymore rooftops”  this is quite the start on the full IRLScape world. Don’t forget that it’s equally possible to take this type of build in the opposite direction and control real-world things from inside a video game.

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Kinect-controlled Quadrotor

kinect_quadrotor_control

The team over at the Flying Machine Arena has been busy combining two of our favorite toys – quadrotors and Kinect.

Like many other hacks, they are using Kinect to monitor their joint positions, mapping a handful of actions to the operator’s movements. Once the quadrotor is aloft, it can be directed around the room using the operator’s right hand. The gesture recognition system responds almost instantly, guiding the vehicle in all directions with ease. When the user’s left hand is raised, the quadrotor does a mid-air flip and awaits its next command, while a quick clap of the hands brings the machine to rest on the ground.

For the protection of anyone testing out the system, overhead motion tracking cameras are used to keep track of the Kinect’s position, creating an invisible midair barrier through which the quadrotor is not allowed to pass.

If you have a minute, check out the video below – controlling quadrotors looks way more fun than any Kinect game we’ve come across.

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