The 6502 Watch, Because Someone Had To Make One

We are very familiar with retrocomputers, and if you want you too can build a computer that could have been made in the late ’70s on a breadboard. Just grab your CPU of choice, add some RAM, some ROM, a ton of jumper wires, and give it some way to talk to the outside world. The problem with the computers inspired by yesteryear is that they all, inexplicably, use through-hole parts. If only someone used the small QFP parts instead of the big chonkin’ PDIPs, we could have really small retrocomputers. That’s exactly what [NotArtyom] did, and he managed to come up with a wearable 6502 watch.

The system design for this 6502-based watch is fairly standard for what you would find in any other retrocomputer. There’s a PLCC 6502, 32k of SRAM, 16k of ROM, and a PLLC’d 6522 for a bit of IO. There are a few peripherals hanging off the 6522, and since this thing is a watch the most important is a real time clock. There’s also a Nokia LCD and a 20-pin Commodore keyboard connector.

Software-wise, most of the ROM is dedicated to G’Mon, a generic monitor that can view and modify memory. There’s also EhBasic, and a kernel to handle the RTC, keyboard, and display.

Whether or not this is a useful smartwatch isn’t the question; this is one of the first retrocomputer projects we’ve seen that lean into the non-PDIP versions of these classic chips. This is a bit surprising, because you can still buy these parts, PDIP or not, new from the usual vendors. If nothing else, it’s a demonstration of what can be done with modern IC packages.

Programmable Game Boy Cartridge Walk Through

We looked at [Gerry’s] PLCC based programmable Game Boy cartridge back in May and mentioned that he was working on a how-to video. He did quite a bit more than that. He’s made a PDF version of the instructions but went into deep detail with a collection of four videos on his YouTube channel. We’ve embedded all four after the break. They include an introduction and background about the cartridges, desoldering the ROM chip, preparing sockets and wire, and making the solder connections. Whether you’re interested in this particular hack or not, seeing [Gerry’s] soldering practices make the videos worth watching.

Continue reading “Programmable Game Boy Cartridge Walk Through”

PLCC Replaces Game Boy Cartridge ROM

[Gerry] sent us pictures and a few details on replacing the Game Boy cartridge chip with a flash chip. For the prototype he used a PLCC and a little wire porn to interface a flash chip with the cartridge’s PCB while still having access to it for programming. In retrospect he plans to use a 32-pin ZIF socket on the next version to make things easier. It does work and he’s had some success loading his own code and getting it to run. There are other cartridge hacks that let you load code onto a cartridge but if you have the knowhow and the parts this makes for a fun weekend project. We’ve posted the rest of the photos that [Gerry] sent us after the break.

Update: Gerry is working on a video and a pinout. We’ll post info once we get a hold of it.

Continue reading “PLCC Replaces Game Boy Cartridge ROM”