Even on the go, there is no substitute for a physical keyboard with buttons that move and click. Sure, you could solder a bunch of tactile switches to some perfboard, but how about going all out and making something robust as [Anthony DiGirolamo] did for his Teensy Thumboard. Everything is insertion-mount so it is an approachable project for anyone who knows the dangerous end of a soldering iron, and that also makes it easy to hack on.
Each pin of the Teensy has an adjacent empty hole tied to it for easy access, and the serial data pins are exposed at the top of the board. All the holes use standard 0.1″ (2.54mm) spacing. The I/O points used by the keyboard are labeled, and the rest of them can use the space under the controller where proto-board style holes add some extra space for an IMU or whatever sensors suit your slant.
Most impressive is the shell, which is freely available on Thingiverse, where you can also find a bill of materials with links to everything you will need in case you don’t have drawers full of those tactile switches.
If this looks familiar, you have probably seen the PocketCHIP, and it is no secret that this project is an homage to that versatile pocket computer. We appreciate this kind of love for PocketCHIP, especially since they are now a limited commodity.
The Teensy 3.x series of boards are amazing pieces of work, with a tiny, breadboard-friendly footprint, an improbable number of IO pins, and a powerful processor, all for under $20. [Karl Lunt] loves nearly all the features of the Teensy 3, except for one: the Arduino IDE. Yes, the most terrible, most popular IDE in existence. To fix this problem, [Karl] set up a bare-metal development environment, and lucky us, he’s chosen to share it with us.
[Karl] is using CodeBench Lite for the compiler, linker, assembler, and all that other GCC fun, but the CodeSourcery suite doesn’t have an IDE. Visual Studio 2008 Express is [Karl]’s environment of choice, but just about every other IDE out there will do the same job. Of course a make utility will be needed, and grabbing the docs for the Freescale K20 microcontroller wouldn’t be a bad idea, either.
The end result is [Karl] being able to develop for the Teensy 3.X with the IDE of his choice. He was able to quickly set up a ‘blink a LED’ program with the new toolchain, although uploading the files to the Teensy does require the Teensy Loader app.
Some of the most inefficient appliances in the home are AC mains-powered clocks. You can’t exactly turn them off and they use a whole lot of energy considering how often they’re looked at. [t3andy] came up with a great low power AC Mains clock that is only on 3% of the time. As a neat bonus, it also looks really, really cool.
[t3andy] is using a Teensy 3 as the brains of this clock, and the serial interface on the board provides a relatively easy means of setting the time without having to use buttons or tact switches. The clock face consists of 13 neopixels, with two red pixels showing the hour and a single green pixel showing the minutes. The time is measured with a DS3232 I2C real time clock with a battery backup.
The design is remarkably efficient since the LEDs are off 97% of the time, only being lit at the top of the minute. There are provisions for IR control and a PIR sensor to display the time whenever it’s needed, but that would obviously mean a hit to the energy efficiency.