[Frank Adams] liked the keyboard on his Lenovo ThinkPad T61 so much that he decided to design an adapter so he could use it over USB with the Teensy microcontroller. He got the Trackpoint working, and along the way managed to add support for a number of other laptop boards as well. Before you know it, he had a full-blown open source project on his hands. Those projects can sneak up on you when you least expect it…
The first step of the process is getting your laptop keyboard of choice connected up to the Teensy, but as you might expect, that’s often easier said than done. They generally use a flexible printed circuit (FPC) “ribbon cable” of some type, but may also be terminated in any number of weirdo connectors. [Frank] goes over the finer points of getting these various keyboards connected to his PCB, from searching the usual suspects such as Aliexpress and Digikey for the proper connector to throwing caution to the wind and cutting off problematic nubs and tabs to make it fit.
You might be on your own for figuring out the best way to connect your liberated keyboard up, but [Frank] has done his part by designing a few PCBs which handle routing the appropriate connections to the Teensy LC or 3.2 microcontroller. He’s such a swell guy he’s even written the firmware for you. As of right now there’s currently a dozen keyboards supported by his software and hardware setup, but he also gives tips on how to get the firmware modified for your own board if you need to.
It should come as no surprise that it was a Thinkpad keyboard that got [Frank] going down this path; as we’ve documented over the years, hackers love their Thinkpads. From fitting them with more modern motherboards to going full on matryoshka and putting a second computer inside of one, it’s truly the laptop that launched a thousand hacks.
Continue reading “Teensy Liberates the ThinkPad Keyboard”
There was an endless supply of fantastic projects at Supercon this year, but one whose fit and finish really stood out was [Scott]’s lightsaber. If you were walking around and saw someone with a very bright RGB device with a chromed-out handle hanging off their belt it was probably this, though it may have been hard to look at directly. On the outside, the saber looks like a well-polished cosplay prop, and it is! But when Scott quickly broke down the device into component pieces it was apparent that extra care had been put into the assembly of the electronics.
Like any good lightsaber replica the blade is lit, and wow is it bright. The construction is fairly simple, it’s a triplet of WS2812B LED strips back to back on a triangular core, mounted inside a translucent polycarbonate tube with a diffuser. Not especially unusual. But the blade can be popped off the hilt at a moments notice for easy transport and storage, so the strips can’t be soldered in. Connectors would have worked, but who wants flying wires when they’re disconnecting their lightsaber blade. The answer? Pogo pins! Scott runs the power, ground, and data lines out of the strips and into a small board with slip ring-style plated rings. On the hilt, there is a matching array of pogo pins to pass along power and data. The data lines from all the strips are tied together minimizing the number of connections to make, and the outer two power rings have more than one pin for better current-carrying capacity. A handy side effect is that there is nowhere on the blade where there aren’t LEDs; the strips go down to the very end of the blade where it meets the main board inside the hilt.
The hilt is filled with an assembly of 18650’s and a Teensy mounted with a custom shield, all fit inside a printed midframe. The whole build is all about robust design that’s easy to assemble. The main board is book-ended by perpendicular PCBs mounted to the ends, one at the top to connect to the blade and one at the bottom to connect to a speaker. Towards the bottom there is space for an optional Bluetooth radio to allow remote RGB control.
Scott is selling this as a product but also provides detailed instructions and parts lists for each component. Assembly instructions for the blade are here. The hilt is here. And pogo adapters are on OSH Park here. An overview of the firmware with links to GitHub is here. Check out a walkthrough of the handle assembly and blade attachment after the break!
Continue reading “Lightsaber Uses Pogo Pins to Make Assembly a Breeze”
The theremin is, for some reason, what people think of first when they think of electronic musical instruments. Maybe that’s because it was arguably the first purely electronic musical instrument, or because there’s no mechanical analog to something that makes sound simply by waving your hand over it. This project takes that idea and cranks it up to eleven. It’s a portable synthesizer that’s controlled by IR reflectors. Just wave your hand in front of it, and that’s what pitch is going to sound.
The audio hardware for this synth is, like so many winners in the Musical Instrument Challenge in this year’s Hackaday Prize, based on the Teensy and its incredible Audio library. The code consists of two oscillators and a pink noise generator. Pressing down button one activates the oscillators, and the frequency is determined by the IR sensor. Button two cycles through various waveforms, while the third and fourth buttons shift the octaves up and down. The output is I2S, and from there everything is out to an amplifier and speaker.
Of course, it’s really not a musical instrument unless it looks cool, and that’s where this project is really great. It’s a fully 3D printed enclosure that actually looks good. There’s an 8×8 LED array to display the current waveform, and this is something that could actually be a product instead of a project. It’s a great synth, and we’re happy to have it in the running for the Hackaday Prize.
Continue reading “The Portable, Digital, Visual Theremin”
Toys are now musical instruments. Or we’ll just say musical instruments are now toys. You can probably ascribe this recent phenomenon to Frooty Loops or whatever software the kids are using these days, but the truth is that it’s never been easier to lay down a beat. Just press the buttons on a pocket-sized computer.
One of the best examples of the playification of musical instruments is Pocket Operators from Teenage Engineering. They’re remarkable pieces of hardware, and really just a custom segment LCD and a few buttons. They also sound great and you can play real music with them. It’s a game changer when it comes to enabling musicianship.
Of course, with any popular platform, there’s a need for an Open Source copy. That’s where [Chris]’ Teensy Beats Shield comes in. It’s a ‘shield’ of sorts for a Teensy microcontroller that adds buttons, knobs, and a display, turning this into a platform that uses the Teensy’s incredible audio system designer.
When it comes to the world of microcontrollers and audio processing, the Teensy is a champ. The Teensy Audio Library has polyphonic playback, recording, synthesis, analysis, and effects, along with multiple simultaneous inputs and outputs. If you’re building a tiny synth that can fit in your pocket, the Teensy is the way to go, and [Chris]’ Teensy Beats Shield does it all, with a minimal and useful user interface. You can check out a video of the Teensy Beats Shield below.
Continue reading “Can You Build An Open Source Pocket Operator?”
The iconic robot helmets of Daft Punk feature prominently as challenging DIY hardware projects in their own right, and the results never disappoint. But [Nathaniel Stepp]’s photo gallery of his own version really sets the bar in both quality and attention to detail. The helmet uses a Teensy 3.2 as the main processor, and the visor consists of 328 hand soldered through-hole APA106 addressable RGB LEDs. A laser cut panel serves as the frame for the LEDs, and it was heat-formed to curve around the helmet and mate into the surrounding frame. Each LED is meticulously hand-soldered, complete with its own surface mount decoupling cap; there’s no wasted space or excess wire anywhere to be seen. It looks as if a small 3D printed jig was used to align and solder the LEDs one or two columns at a time, which were then transferred to the visor for final connections with the power bus and its neighboring LEDs.
After the whole array was assembled and working, the back of each LED appears to have then been carefully coated in what looks like Plasti-Dip in order to block light, probably to minimize the blinding of the wearer. A small amount of space between each LED allows the eyeballs inside the helmet to see past the light show in the visor.
The perfectly done array of LEDs in the visor is just one of the design elements showing the incredible workmanship and detail in [Nathaniel]’s helmet. His website promises more build details are coming, but in the meantime you can drink in the details shown in the aforementioned photo gallery.
With Halloween approaching, you might be interested in rolling your own Daft Punk inspired helmet. Not ready to do everything from scratch? No problem, because it’s never been easier to make your own with the help of a 3D printer and some LED strips.
[via SparkFun Blog]
The phrase “Go big or go home” is clearly not lost on [Adam Haile] and [Dan Ternes] of Maniacal Labs. For years they’ve been thinking of creating a giant LED matrix where each “pixel” doubled as a physical push button. Now that they’ve built up experience working on other LED projects, they finally decided it was time to take the plunge and create their masterpiece: the Bixel.
Creating the Bixel (a portmanteau of button, and pixel) was no small feat. The epic build is documented in an exceptionally detailed write-up on the team’s site, in addition to the time-lapse video included after the break. [Adam] tells us the Bixel took around 100 hours of assembly, and we don’t doubt it. This is truly one of those labors of love which is unlikely to be duplicated, though all of the source files for both the hardware and software are available if you’re feeling brave enough.
The write-up contains a lot of fascinating detail about the design and construction of the Bixel, but perhaps the least surprising of all of them is that the final product ended up being very different from what they originally envisioned. The plan was to simply use lighted arcade buttons in a 16×16 grid, as they were purpose-built for exactly what the guys had in mind. But when they priced them out, the best they could do was $2 a pop. That’s $500 for just the buttons alone, before they even got into the enclosure or electronics. Like any good hackers, [Adam] and [Dan] decided to ditch the ready-made solution and come up with something of their own.
In the end, they cut the individual LEDs out of RGB strips, and soldered them down to their custom designed 500mmx500mm PCB. To the sides of each section of strip are two tactile switches, and above is a “sandwich” made of laser cut acrylic. The sheet closest to the LEDs has a 25mm hole, the top sheet has a 20mm hole, and between them is a circle of acrylic that acts as the “button”. Once it’s all screwed together, the button can’t fall out of the front or move from side to side, but it can be pushed down to contact the tactile switches.
To wire it all up they took a cue from the DIY keyboard scene and used a Teensy, some 595 shift registers, and 256 1N4148 diodes. A Raspberry Pi running their Python framework does the heavy computational lifting, leaving the Teensy to just handle talking to the hardware. Overall it’s a fantastic design to emulate if you’re looking to create large arrays of buttons on the cheap; such as whenever you get around to building that starship simulator.
Continue reading “Bixel, An Open Source 16×16 Interactive LED Array”
The MOS Technologies 6851, popularly known as the SID, is a legendary sound synthesiser integrated circuit from the early 1980s that is most famous for providing the Commodore 64 home computer with its ability to make noise. At the time it was significantly better than what could be found in competitor machines, making it a popular choice for today’s chiptune and demo scene artists.
There’s a snag for a modern-day SID-jockey though, the chip has been out of production for a quarter century and is thus in short supply. Emulation is a choice, but of little use for owners of original hardware so it’s fortunate that [Petros Kokotis] has produced a SID replacement using a Teensy 3.6.
The operation is simple enough, the Teensy provides all the requisite SID data lines via some level shifters for the host microcomputer, and uses [Frank Boesing]’s ReSID library to do the heavy lifting part of being a SID. You can download the code from a GitHub repository, and he’s posted a video we’ve put below the break showing a prototype in action with a real Commodore 64. The audio quality isn’t brilliant due to a phone camera recording from a very tinny speaker, but notwithstanding that it has the air of the real thing.
This isn’t the first SID we’ve seen here. How about a MIDI synth using one?
Continue reading “Sad Without a SID? This Comes Pretty Close”