[Dimitris Platis] works in an environment with a peer review process for accepting code changes. Code reviews generally are a good thing. One downside though, is that a lack of responsiveness from other developers can result in a big hit to team’s development speed. It isn’t that other developers are unwilling to do the reviews, it’s more that individuals are often absorbed in their own work and notification emails are easily missed. There is also a bit of a “tragedy of the commons” vibe to the situation, where it’s easy to feel that someone else will surely attend to the situation, but often no one does. To combat this, [Dimitris] built this Code Review Lamp, a subtle notification that aims to prod reviewers into action.
The lamp is based on a ring of RGB LEDs and a Wemos D1 Mini board. The Wemos utilizes the popular ESP8266, so it’s easy to develop for. The LED ring and Wemos are tied together with a slick custom PCB. Mounting the LED ring on the top of the PCB and the Wemos on the bottom allows for easy powering via a USB cable while directing light upward. The assembly is placed in a translucent 3D printed enclosure creating a pleasant diffuse light source.
Every developer gets a Code Review Lamp. The lamps automatically log in to the change management system to check whether anything is awaiting review. If a review is ready, the Lamp glows in a color specific to the individual developer. All this serves as a gentle but persistent reminder that someone’s work is being held up until a review is completed.
We love the way that the device has a clear purpose: it does its job without any unnecessary features or parts. It’s similar to this ESP8266 IoT Motion Sensor in that it has a single job to do, and focuses on it well.
In this case, the light is courtesy of WS2812b LED strips. They’re a great choice, as they interface easily with most microcontrollers thanks to readily available libraries. An ESP8266 runs the show here, serving up a basic web interface over WiFi. This allows the color of the various LEDs to be controlled remotely. It also allows the lights to be switched on and off to direct whatever traffic you may be controlling. The whole project is all wrapped up in a simple cardboard enclosure, mimicking the municipal street furniture which so resolutely commands our movements.
The cardboard traffic light is a project that shows just what can be done with some off-the-shelf parts and some good old-fashioned kindergarten-style arts and crafts. If you find yourself similarly admiring these devices, check out our primer on the North American traffic signal. Video after the break.
Pity the aficionado of rare vintage displays. While Nixies and VFD tubes get all the attention and benefit from a thriving market to satisfy demand, the rarer displays from the mid-20th century period are getting harder and harder to find. One copy of an especially rare display is hard enough to find. Six copies for a clock? That’s a tall order.
That doesn’t mean you can’t fudge it, though, which is how this faux-NIMO clock came to be. [Paul Bricmont] was inspired by [Fran Blanche]’s NIMO tube primer, wherein the rare, single-digit CRT display was put through its paces. We’ve got to admit, it’s an easy display to fall in love with, thanks to its eerie blue phosphor glow, high voltage supply, and general quirkiness. [Paul] was unable to lay hands on a single tube, though, so he faked it with six tiny TFT displays and some plastic lenses. The lenses mimic the curved front glass of the original NIMO, while the TFT displays provide the stencil-style images of each numeral. The phosphor glow comes from replacing the stock white TFT backlight with a Neopixel array that can produce just the right shade of blue-green. 3D-printed modules hold two digits each, and the usual Arduino components run the show. The effect is quite convincing, although we bet some software tweaks could add things like faux burn-in and perhaps soften the edges of the digits to really sell it.
What other rare displays could be replicated this way? Given the variety of displays that were tried in the pre-LED era, it may be a rich vein to mine.
A couple years ago I got into making electronic conferences badges by building a device for DEFCON 25 shaped like a dragonfly. Like all badges the most important design factor was quite literally how flashy it was, and two years ago I delivered on that with ten RGB LEDs. At the time I planned to hand-assemble each and every of the 105 badges at my kitchen table. Given those constraints, and a desire for electrical and programmatic simplicity, I landed on using APA102s (DotStar’s in Adafruit parlance) in the common 5050 sized package. They were easy to place, easy to design with electrically, simple to control, and friendly to a human pick-n-place machine. Though by the end of the production run I had discovered a few problems, the APA102s were a success.
This year I made a new and improved version of the dragonfly, but applying my lessons learned led me to choose a very different LED architecture than 2017. I swapped out the smart LEDs for dumb ones.
The view from America has long seen French women as synonymous with thin and/or beautiful. France is well-known for culinary skill and delights, and yet many of its female inhabitants seem to view eating heartily as passé. At a recent workshop devoted to creating DIY amusements, [Niklas Roy] and [Kati Hyyppä] built an electro-mechanical sushi-eating game starring Barbie, American icon of the feminine ideal. The goal of the game is to feed her well and inspire a happy relationship with food.
Built in just three days, J’ai faim! (translation: I’m hungry!) lets the player satiate Barbie one randomly lit piece of sushi at a time. Each piece has a companion LED mounted beneath the surface that’s connected in series to the one on the game board. Qualifying sushi are determined by a photocell strapped to the underside of Barbie’s tongue, which detects light from the hidden LED. Players must race against the clock to eat each piece, taking Barbie up the satisfaction meter from ‘starving’ to ‘well-fed’. Gobble an unlit piece, and the score goes down.
The game is controlled with a lovely pink lollipop of a joystick, which was the main inspiration for the game. Players move her head with left and right, and pull down to engage the solenoid that pushes her comically long tongue out of her button-nosed face. Barbie’s brain is an Arduino Uno, which also controls the stepper motor that moves her head.
[Niklas] and [Kati] wound up using cardboard end stops inside the box instead of trying to count the rapidly changing steps as she swivels around. The first motor they used was too weak to move her head. The second one worked, but the game’s popularity combined with the end stops did a number on the gears after a day or so. Click past the break to sink your teeth into the demo video.
We’ve often said that kids with hackers and makers for parents must be some of the luckiest kids in the world. While all the other children have to settle for some mass produced drivel from Toys“R”Us Amazon, they’ve got some of the most thoughtfully engineered and built toys and gadgets on the planet. After all, there’s no way any hacker worth their salt is going to give anything less than 110% for their own child.
A case in point is this RGB star nightlight that [Unexpected Maker] built for his children. The star itself is simple enough, just a basic shape printed in transparent PLA on his Prusa i3. The impressive part is how he lights it up. Rather than stick an Arduino or ESP8266 in there as we have seen plenty of times before, he’s put together his own custom ATTiny85 board specifically for controlling the RGB LED strips.
The board, which he calls TinyDev, is designed to be the same thickness as NeoPixel style LED strips so it can fit inside tight spaces. He solders it onto the tail end of his LED strip, adds a photoresistor so the star can tell when it’s time to light up, and then snakes the whole arrangement through a channel printed in the star itself. There’s a battery pack in the middle, but that’s about it. It really does allow for a remarkably clean LED strip implementation, and the mind can’t help but start thinking of interesting possibilities when you can tuck the controller into the same space as the lights themselves.
With 3D-printing, cheap CNC machines, and the huge variety of hardware available these days, really slick-looking control panels are getting to be commonplace. We’re especially fond of those nice indicators with the chrome bezels, and the matching pushbuttons with LED backlighting; those can really make a statement on a panel.
Sadly for [Proto G], though, the LEDs in his indicator of choice were just boring old one-color units, so he swapped them out and made these addressable RGB indicators. The stock lamps are not cheap units, but they do have a certain look, and they’re big enough to allow room for a little modification. The original guts were removed with a Dremel to make way for a Neopixel board. [Proto G] wanted to bring the board’s pads out to screw terminals, so he had to adapt the 3.0-mm pitch blocks he had on hand to the 2.54-mm pitch on Neopixel board, but that actually came out neater than you’d think. With a little hot glue to stick it all back together, he now has fully-addressable indicators that can be daisy-chained together and only take up a single GPIO pin.