Finally Putting The RK1 Through Its Paces

The good folks at Turing Pi sent me a trio of RK1 modules to put through their paces, to go along with the single unit I bought myself. And the TLDR, if you need some real ARM processing power, and don’t want to spend an enterprise budget, a Turing Pi 2 filled with RK1s is a pretty compelling solution. And the catch? It’s sporting the Rockchip RK3588 processor, which means there are challenges with kernel support.

For those in the audience that haven’t been following the Turing Pi project, let’s recap. The Turing Pi 1 was a mini ITX carrier board for the original Raspberry Pi compute module, boasting 7 nodes connected with onboard Gigabit.

That obviously wasn’t enough power, and once Raspberry Pi released the CM4, the Turing Pi 2 was conceived, boasting 4 slots compatible with the Nvidia Jetson compute units, as well as the Raspberry Pi CM4 with a minimal adapter. We even covered it shortly after the Kickstarter. And now we have the RK1, which is an 8-core RK3588 slapped on a minimal board, pin compatible with the Nvidia Jetson boards. Continue reading “Finally Putting The RK1 Through Its Paces”

Render of life-size robot rat animatronic on blue plane

Robot Rodents: How AI Learned To Squeak And Play

In an astonishing blend of robotics and nature, SMEO—a robot rat designed by researchers in China and Germany — is fooling real rats into treating it like one of their own.

What sets SMEO apart is its rat-like adaptability. Equipped with a flexible spine, realistic forelimbs, and AI-driven behavior patterns, it doesn’t just mimic a rat — it learns and evolves through interaction. Researchers used video data to train SMEO to “think” like a rat, convincing its living counterparts to play, cower, or even engage in social nuzzling. This degree of mimicry could make SMEO a valuable tool for studying animal behavior ethically, minimizing stress on live animals by replacing some real-world interactions.

For builders and robotics enthusiasts, SMEO is a reminder that robotics can push boundaries while fostering a more compassionate future. Many have reservations about keeping intelligent creatures in confined cages or using them in experiments, so imagine applying this tech to non-invasive studies or even wildlife conservation. In a world where robotic dogs, bees, and even schools of fish have come to life, this animatronic rat sounds like an addition worth further exploring. SMEO’s development could, ironically, pave the way for reducing reliance on animal testing.

Continue reading “Robot Rodents: How AI Learned To Squeak And Play”

Debugging The UE1 Paper Tape Reader And Amplification Circuit

The tape reader and amplifiers mounted with the other UE1 modules. (Credit: David Lovett, YouTube)

After recently putting together the paper tape reader for his custom tube-based UE1 computer, [David Lovett] did get squiggles on the outputs, but not quite the right ones. In the most recent video, these issues are addressed one by one, so that this part of the UE1 1-bit computer can be called ‘done’. Starting off the list of issues were the odd readings from the photodiodes, which turned out to be due to the diodes being misaligned and a dodgy solder joint. This allowed [David] to move on to building the (obviously 6AU6 tube-based) amplifier for the photodiode output signals.

Much like the Bendix G-15’s tape reader which served as inspiration, this also meant adding potentiometers to adjust the gain. For the clock signal on the tape, a clock recovery PCB was needed, which should provide the UE1 computer system with both the clocks and the input data.

Using the potentiometers on the amplification board, the output signals can be adjusted at will to give the cleanest possible signal to the rest of the system, which theoretically means that as soon as [David] adds the permanent wiring and a few utility boards to allow the code to manipulate the tape reader (e.g. halt) as well as manual inputs. The UE1 computer system is thus being pretty close to running off tape by itself for the first time and with it being ‘complete’.

Continue reading “Debugging The UE1 Paper Tape Reader And Amplification Circuit”