Modernizing An Apple IPod, Or: A Modern-Day Ship Of Theseus

Back in the day the Apple iPod was the personal music player (PMP) to get even if mostly because everyone and their dogs had one. These days most people just use their smartphone as a PMP, but what if you were to take, say, a 5th generation iPod and modernized it? That was the basic idea that [Zac Builds] picked up and ran with, with the results as shown in the video he made about it.

The 5th gen iPod was the first one capable of playing video, and was released in October of 2005. Powering it is a Broadcom BCM2722 for video playback, and came with a 30 or 60 GB HDD. First thing that [Zac] tosses is the old (3.7V, 650 mAh) battery, which appears to be already a replacement for the original, followed by the 60 GB 1.8″ HDD. Next tossed is the 2.5″ 320×240 QVGA screen, which gets replaced by a compatible modern LCD. The case is replaced with a transparent case, along with a transparent touch wheel, and the HDD is replaced with a 256 GB SD card in an iFlash Solo SD card adapter for iPods.

Next up was the installation of more off-the-shelf mods, such as a ‘taptic mod’ – which adds a rumble motor – and replacing the iPod’s 30-pin connector with a USB-C connector, requiring some fiddly soldering and desoldering. Following this a Bluetooth audio transmitter was added, extreme PCB mods performed with a cut-off wheel to make everything fit with a custom midframe and rear case.

Ultimately, the parts left of the original iPod were most of the mainboard and some flex cable, which raises the question of whether it might not have been faster and easier to start off with designing a custom PCB. Perhaps the true value is in the modding journey and not the destination?

Thanks to [Keith Olson] for the tip.

Continue reading “Modernizing An Apple IPod, Or: A Modern-Day Ship Of Theseus”

A Laser With Mirrors Makes A CRT-like Display

[bitluni]’s laser-based display pretending to be a an old-school vector CRT.
Phosphor-based displays like CRTs rely on the phosphor to emit light for a set amount of time after being activated, allowing them to display a seemingly persistent image with one drawing beam per color. Translated to UV-sensitive PLA filament, this means that you can totally use a printed sheet of this material in combination with a 405 nm laser diode to create a display that doesn’t look dissimilar to an early CRT. This is exactly what [bitluni] did in a recent video, meshing together said laser diode, UV-sensitive PLA, stepper motors and two mirrors with an Arduino-based controller to create a rather interesting vector display.

In the video, [bitluni] goes over the development steps, including a range of improvements like being able to turn off the laser when moving between the end of a line and the beginning of a new one. While the Arduino Nano board does the driving of the stepper motor controllers, an ESP32 provides the drawing instructions. The STL and other project files including Nano & ESP32 firmware can be found on the GitHub project page.

While far from being a practical display with a single-digit Hz refresh rate, it does provide an interesting demonstration of these types of persistence of vision based displays, and without the use of exotic MEMS mirror modules or the like.

Continue reading “A Laser With Mirrors Makes A CRT-like Display”

Creating And Control Of Magnetic Skyrmions In Ferromagnetic Film Demonstrated

Visualization of magnetic skyrmions. (Credit: KRISS)
Visualization of magnetic skyrmions. (Credit: KRISS)

Magnetic skyrmions are stable quasi-particles that can be generated in (some) ferromagnetic materials with conceivable solutions in electronics, assuming they can be created and moved at will. The creation and moving of such skyrmions has now been demonstrated by [Yubin Ji] et al. with a research article in Advanced Materials. This first ever achievement by these researchers of the Korea Research Institute of Standards and Science (KRISS) was more power efficient than previously demonstrated manipulation of magnetic skyrmions in thicker (3D) materials.

Magnetic skyrmions are sometimes described as ‘magnetic vortices’, forming statically stable solitons. For magnetic skyrmions their stability comes from the topological stability, as changing the atomic spin of the atoms inside the skyrmion would require overcoming a significant energy barrier.

In the case of the KRISS researchers, electrical pulses together with a  magnetic field were used to create magnetic skyrmions in the ferromagnetic  (Fe3GaTe2, or FGaT) film, after which a brief (50 µs) electric current pulse was applied. This demonstrated that the magnetic skyrmions can be moved this way, with the solitons moving parallel to the electron flow injection, making them quite steerable.

While practical applications of magnetic skyrmions are likely to be many years off, it is this kind of fundamental research that will enable future magnetic storage and spintronics-related devices.

Featured image: Direct imaging of the magnetic skyrmions. The scale bars represent 300 nm. (Credit:Yubin Ji et al., Adv. Mat. 2024)

Rendering of a JetZero blended wing body aircraft with US Air Force markings. (Credit: US Air Force)

Blended Wing Body Passenger Airplanes And The End Of Winged Tubes

The SR-71 with its blended wing body design. (Photo by Tech. Sgt. Michael Haggerty, US Air Force, 1988)
The SR-71 with its blended wing body design. (Photo by Tech. Sgt. Michael Haggerty, US Air Force, 1988)

Ask someone to picture an airplane and they’re likely to think of what is essentially a tube with wings and a stabilizing tail tacked onto one end of said tube. Yet it is also no secret that the lift produced by such a tube is rather poor, even if they’re straightforward for loading cargo (static and self-loading) into them and for deciding where to put in windows. Over the decades a number of alternative airplane designs have been developed, with some of them also ending up being produced. Here most people are probably quite familiar with the US Air Force’s B-2 Spirit bomber and its characteristic flying wing design, while blended wing body (BWB) maintains a somewhat distinctive fuselage, as with for example the B-1 Lancer.

Outside of military airplanes BWBs are a pretty rare sight. Within the world of passenger airplanes the tube-with-wings pattern that the first ever passenger airplanes adopted has persisted with the newest designs, making it often tricky to distinguish one airplane from another. This could soon change, however, with a strong interest within the industry for passenger-oriented BWBs. The reason for this are the significant boosts in efficiency, quieter performance and more internal (useful) volume, which makes airline operators very happy, but which may also benefit passengers.

With that said, how close are we truly to the first BWB passenger airplane delivery to an airline?

Continue reading “Blended Wing Body Passenger Airplanes And The End Of Winged Tubes”

FreeCAD Version 1.0 Released

After 22 years of development, FreeCAD has at long last reached the milestone of version 1.0. On this momentous occasion, it’s good to remember what a version 1.0 is supposed to mean, as also highlighted in the release blog post: FreeCAD is now considered stable and ready for ‘real work’. One of the most important changes here is that the topological naming problem (TNP) that has plagued FreeCAD since its inception has now finally been addressed using Realthunders’ mitigation algorithm, which puts it closer to parity here with other CAD packages. The other major change is that assemblies are now supported with the assembly workbench, which uses the Ondsel solver.

Other changes include an updated user interface and other features that should make using FreeCAD easier and closer in line with industry standards. In the run-up to the 1.0 release we already addressed the nightmare that is chamfering in FreeCAD, and the many overlapping-yet-uniquely-incomplete workbenches, much of which should be far less of a confabulated nightmare in this bright new 1.0 future.

Naturally, the big zero behind the major version number also means that there will still be plenty of issues to fix and bugs to hunt down, but it’s a promising point of progress in the development of this OSS CAD package.

Most Extreme Hypergravity Facility Starts Up In China With 1,900 Times Earth’s Gravity

The schematic diagram of the experimental centrifuge. (Credit: Jianyong Liu et al., 2024)
The schematic diagram of the experimental centrifuge. (Credit: Jianyong Liu et al., 2024)

Recently China’s new CHIEF hypergravity facility came online to begin research projects after beginning construction in 2018. Standing for Centrifugal Hypergravity and Interdisciplinary Experiment Facility the name covers basically what it is about: using centrifuges immense acceleration can be generated. With gravity defined as an acceleration on Earth of 1 g, hypergravity is thus a force of gravity >1 g. This is distinct from simple pressure as in e.g. a hydraulic press, as gravitational acceleration directly affects the object and defines characteristics such as its effective mass. This is highly relevant for many disciplines, including space flight, deep ocean exploration, materials science and aeronautics.

While humans can take a g-force (g0) of about 9 g0 (88 m/s2) sustained in the case of trained fighter pilots, the acceleration generated by CHIEF’s two centrifuges is significantly above that, able to reach hundreds of g. For details of these centrifuges, this preprint article by [Jianyong Liu] et al. from April 2024 shows the construction of these centrifuges and the engineering that goes into their operation, especially the aerodynamic characteristics. Both air pressure (30 – 101 kPa) and arm velocity (200 – 1000 g) are considered, with the risks being overpressure and resonance, which if not designed for can obliterate such a centrifuge.

The acceleration of CHIEF is said to max out at 1,900 gravity tons (gt, weight of one ton due to gravity), which is significantly more than the 1,200 gt of the US Army Corps of Engineers’ hypergravity facility.

Dial-up Internet Using The Viking DLE-200B Telephone Line Simulator

Who doesn’t like dial-up internet? Even if those who survived the dial-up years are happy to be on broadband, and those who are still on dial-up wish that they weren’t, there’s definitely a nostalgic factor to the experience. Yet recreating the experience can be a hassle, with signing up for a dial-up ISP or jumping through many (POTS) hoops to get a dial-up server up and running. An easier way is demonstrated by [Minh Danh] with a Viking DLE-200B telephone line simulator in a recent blog post.

This little device does all the work of making two telephones (or modems) think that they’re communicating via a regular old POTS network. After picking up one of these puppies for a mere $5 at a flea market, [Minh Danh] tested it first with two landline phones to confirm that yes, you can call one phone from the other and hold a conversation. The next step was thus to connect two PCs via their modems, with the other side of the line receiving the ‘call’. In this case a Windows XP system was configured to be the dial-up server, passing through its internet connection via the modem.

With this done, a 33.6 kbps dial-up connection was successfully established on the client Windows XP system, with a blistering 3.8 kB/s download speed. The reason for 33.6 kbps is because the DLE-200B does not support 56K, and according to the manual doesn’t even support higher than 28.8 kbps, so even reaching these speeds was lucky.

Continue reading “Dial-up Internet Using The Viking DLE-200B Telephone Line Simulator”