Touchscreen Control For A Reprap

display

After you’ve got your Reprap running smoothly with acceptable resolution and good quality prints, the next order of business for any 3D printer hobbyist is headless printing. While the greatest and newest 3D printers come with controls to allow jogging, homing, temperature control, and printing from an SD card, the home-built versions will require an add-on attached to the electronics board. [Marco] has been spending his time improving the character LCD control panel projects we’ve seen for Repraps with an awesome graphical version that emulates the control interface found in the Pronterface control software.

The biggest problem with adding a control interface to a Reprap is the number of pins available on the electronics board. While an electronics board like RAMPS has enough spare I/O pins to drive a display, other boards such as the Sanguinololu and the Melzi are extremely limited in their expansibility. To get around this limitation, [Marco] used a 4D Systems serial touchscreen display.

This display only requires two pins to fully interact with a printer running the Marlin firmware; the graphical processing, communication, and SD card access is handled by the on-board PICASO micocontroller, leaving the ATMega on the electronics board free for important things like printing stuff out of plastic.

[Marco] has a git full of modified Marlin firmware and firmware for the 4D Systems display. There’s also a neat printed case for the display, making a very professional-looking standalone controller a weekend project instead of a months-long ordeal.

Thanks [Antonio] for sending this one in.

[Prusa] Interviews A Whole Bunch Of RepRappers

prusa

Any time a media outlet or conference wants an expert on 3D printing there are two people to turn to. The most famous is [Bre Pettis] of MakerBot. The other is an awesome guy named [Prusa], designer of the most popular RepRap and possibly the most popular 3D printer of all time. He’s been putting his fame to use by interviewing all the big names in 3D printing and putting them all up on his YouTube account.

First up is [Kliment], RepRap core dev and creator of the Sprinter firmware and Pronterface host.

[Ruben Lubbes], RepRap community guru, tells [Prusa] about his collection of RepRap parts from famous RepRappers. It sound like a quite interesting collection that’s probably very valuable from a historical perspective. Who knows, in a few years it could be as interesting as [Gutenberg]’s first printing press or [Tim Berners-Lee]’s NEXT cube.

Next up is [Tonokip]. He developed the original Tonokip firmware, the firmware that all major RepRap firmwares are based on.

[Prusa] also interviewed [Jordan Miller] a.k.a. [jmil] of the Philly hackerspace Hive76 and the University of Pennsylvania. He made his name in the RepRap community for 3D bio printing.

Wrapping up the most interesting people, there’s also an interview with [Sound], developer of the Slic3r firmware. We’ve seen an interview of [Sound] before, and this interview continues the earlier one by talking about multiple extruders and how awesome the RepRap community is.

Lastly, and unfortunately, is a short video of [Prusa] interviewing me at the world Maker Faire last September[Prusa] is a huge fan of Hackaday, so this interview is just two guys being star struck at each other.

Actually, the 2012 World Maker Faire had the largest number of current and former Hackaday alumni in one place ever. A group interview of  [Ian] (now of Dangerous Prototypes), [Phillip Torrone] (Adafruit), [Phil Burgess] (Adafruit), current Hackaday boss man [Caleb] and myself would have been awesome. We’ll try harder next year.

You can check out the good videos after the break.

3D Printing Records

3D Printed Record

This is a working record created with a 3D printer. [Amanda] came up with a process that converts audio files into 3D models. These models can be printed and played on a standard record player.

The real work is done by a Processing sketch that creates a STL file. [Amanda] started off by trying to create a sine wave. She used this test to optimize the printing process. Then she used Python to extract audio data from WAV files and modified the processing script to process the data. After more tweaking, she was able to get a reasonable signal to noise ratio and minimize distortion.

The resulting records have a sample rate of 11 kHz and 5-6 bit resolution. The sound quality isn’t going to be the same as commercially pressed vinyl, but you can still make out the song.

Objet Connex 500 was used to print the records. This UV printer has a 600 dpi resolution, which is means it’s more accurate than extrusion printers. Your mileage may vary using different printers, but all of the Processing and Python code is available with the project write up.

After the break, watch [Amanda] spin some 3D printed records.

Continue reading “3D Printing Records”

3D Printed Christmas Cookies

3d-printing-christmas-cookies

Here is yet another way to get into the holiday spirit at your local Hackerspace (or at home if you’re happen to have your own 3D printer). [Ralph Holleis] wrote in to show off his 3D printed Christmas cookies. The majority of the info on this project comes from the video embedded after the break. The extruder head he’s using includes a syringe which is filled with what we assume is Spritz Cookie dough. It is squeezed out in a pattern before heading to the oven for baking.

[Ralph] mentioned that he’s using UNFOLD Pastruder as the print head. We looked and couldn’t find that exact design, but it seems like it might be related to this Claystruder head designed by a user named [Unfold]. If you have the exact link to the extruder design seen above please let us know in the comments section.

If you don’t already have this type of head it’s just a matter of printing the mounting brackets and buying a syringe to match. But you’ll also need compressed air and a valve to regulate the flow of dough. It might be easier just to print your own cookie cutters. This is a great project for people who don’t have access to a laser cutter for gingerbread house work.

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An Interview With The Creator Of Slic3r

[youtube=https://www.youtube.com/watch?v=vA6jmg_zcQo&w=580]

When in Rome, most people visit great works of art, see masterpieces of architecture, or simply try to convince random tourists that a modern recreation of naval battles in the Colosseum would be really cool and somebody should really get on that. [Andrew] had a different idea, though. He thought meeting up with Slic3r developer [Alessandro Ranellucci] would be just as educational and entertaining as visiting a basilica and thoughtfully decided to film his interview for all to see.

Whenever a file of a 3D object is sent to a 3D printer, the object must first be converted into GCode – the language of lines, circles, and computer aided design that all 3D printers speak. To convert 3D objects to GCode, every piece of 3D printer software from Pronterface, ReplicatorG, and Repetier must first ‘slice’ the file up so the object can be printed one layer at a time.

As the lead dev for Slic3r, [Alessandro], a.k.a. [Sound] goes over the current happenings of his STL to GCode converter – he’s even getting a little support from the very cool people at LulzBot – and the future of Slic3r. There’s still a lot of work to be done optimizing the current software, improving the user interface, and getting rid of all those nasty edge-case bugs.

For as much as we at Hackaday focus on the hardware half of 3D printers, it must be said the current state of the art in desktop manufacturing wouldn’t be where it is without [Alessandro] and other software devs. There’s still a lot of room for improvement – try printing a single wall thickness cylinder without a seam, for example – but without software projects like Slic3r, 3D printing wouldn’t be where it is today.

An Automat Of Wireless 3D Printers

vending

There’s a lot of really cool 3D printer stuff happening in the fashion district of NYC this month. It’s called 3DEA, and shows off  the awesomeness of Shapeways, Ultimaker, and the Up! 3D printer to all the fashionistas, trend setters, and the caliphate of coolness that is midtown Manhattan. The folks at Ultimaker wanted to bring something awesome to this exposition and came up with the Vendingwall: a wall of 3D printers connected into a vending machine able to print multiple objects at once.

Ultimaker has made a name for themselves as the top open source 3D printer manufacturer with absolutely impressive build quality and even a 20-foot-high printer able to manufacture entire rooms. The Vendingwall is their next step in the commercialization of 3D printers; all you need to do to create your own 3D printed object is walk up to the Vendingwall, order a print, and later retrieve from one of the many Ultimakers.

To control these ranks of Ultimakers, a piece of software runs on a wireless router loaded up with OpenWRT. From there, the router serves up a website powered by JQuery-mobile for all the Android and iDevices at the 3DEA open house, turning a wall of 3D printers into a vending machine reminiscent of the automats of yore.

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Tutorial Designs 3D Printed Cases For Your Projects

[Landon Cox] recently finished up a 3-part tutorial on designing project enclosures for 3D printing. The series is great if you have not yet tried your hand at this realm of the 3D printing universe, but there’s a lot to take away about design and modeling even if you don’t plan to print your creations.

He starts off part one of the tutorial by explaining the need for 3D printed cases. He believes it’s the natural progression after you’ve made it far enough to have your own PCB manufactured. Why not add a well designed and fabricated case to compliment your meticulously laid out circuitry? In part two he gets the design ball rolling by modeling the top and bottom portions of the case seen above in blue. The final step is to design a face plate that matches the needs of your circuit; in this case it’s DB9 and RJ45 connectors.

It’s not all smooth sailing along the way. [Landon] does actually print the case and the faceplate is just a bit too big for the the rest of the enclosure. But better too big than too small as shaving away a bit of the edges fixes it right up.

[via Adafruit]