An ATTiny board that one of the students developed for this project, etched on single-sided FR4.

Electronics And C++ Education With An ATTiny13

When [Adam, HA8KDA] is not busy with his PhD studies, he mentors a group of students interested in engineering. To teach them a wide range of topics, he set out to build a small and entertaining embedded project as they watch and participate along the way. With this LED-adorned ATTiny13A project, [Adam] demonstrated schematic and PCB design, then taught C++ basics and intricacies – especially when it comes to building low-footprint software – and tied it all together into a real-world device students could take home after the project. His course went way beyond the “Hello world”s we typically expect, and some of us can only wish for a university experience like this.

He shares the PCB files and software with us, but also talks about the C++20 framework he’s developed for this ATTiny. The ATTiny13A is very cheap, and also very limited – you get 1K of ROM and 64 bytes of RAM. This framework lets you make good use of it, providing the basics like GPIO wiggling, but also things like low-power operation hooks, soft PWM with optional multi-phase operation support and EEPROM access. Students could write their own animations for this device, and he includes them in the repo, too!

In educational projects, it pays to keep code direct and clean, cruft-less and accessible to students. These are the things you can only achieve when you truly understand the tools you’re working with, which is the perfect position for teaching about them! [Adam] intends to show that C++ is more than suitable for low-resource devices, and tells us about the EEPROM class code he wrote – compiling into the same amount of instructions as an Assembly implementation and consuming the same amount of RAM, while providing compile-time checks and fail-safe syntax.

We’ve talked about using C++ on microcontrollers before, getting extra compile-time features without overhead, and this project illustrates the concept well. [Adam] asks us all, and especially our fellow C++ wizards, for our opinions on the framework he designed. Could you achieve even more with this simple hardware – make the code more robust, clean, have it do more within the limited resources?

What could you build with an ATTiny13, especially with such a framework? A flashy hairclip wearable, perhaps, or a code-learning RF-remote-controlled outlet. We’ve also seen a tiny camera trigger for endurance races,, a handheld Flappy Bird-like console, and many more!

C++20 Is Feature Complete; Here’s What Changes Are Coming

If you have an opinion about C++, chances are you either love it for its extensiveness and versatility, or you hate it for its bloated complexity and would rather stick to alternative languages on both sides of the spectrum. Either way, here’s your chance to form a new opinion about the language. The C++ standard committee has recently gathered to work on finalizing the language standard’s newest revision, C++20, deciding on all the new features that will come to C++’s next major release.

After C++17, this will be the sixth revision of the C++ standard, and the language has come a long way from its “being a superset of C” times. Frankly, when it comes to loving or hating the language, I haven’t fully made up my own mind about it yet. My biggest issue with it is that “programming in C++” can just mean so many different things nowadays, from a trivial “C with classes” style to writing code that will make Perl look like prose. C++ has become such a feature-rich and downright overwhelming language over all these years, and with all the additions coming with C++20, things won’t get easier. Although, they also won’t get harder. Well, at least not necessarily. I guess? Well, it’s complex, but that’s simply the nature of the language.

Anyway, the list of new features is long, combining all the specification proposals is even longer, and each and every one of these additions could fill its own, full-blown article. But to get a rough idea about what’s going to come to C++ next year, let’s have a condensed look at some of these major new features, changes, and additions that will await us in C++20. From better type checking and compiler errors messages to Python-like string handling and plans to replace the #include system, there’s a lot at play here!

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