A Year Long Time Lapse Camera

All [val3tra] wanted was an RF-accessible camera. A camera that would take pictures, save them to an SD card, and occasionally send them over an RF link to a computer. This project has grown out of control, and now it has become an open-source camera that’s able to take year-long time-lapse movies.

The build started as a low power camera using an eBay JPEG camera modified for 3.3V. That’s only 640×480, but each frame averages only 48kb – small enough to store a few thousand pictures on a FAT16 formatted SD card. A $4 RF module, an ATMega, and an RTC make up the rest of the build that has a power draw of about 100 Joules per hour. A D-cell has about 60,000 Joules, and a pessimistic estimate of a battery of four in series, two in parallel gives a run time of 200 days.

This build was then improved, bringing the total battery consumption down to about 3.5-4 Joules per frame, or at one frame every 10 minutes, about 24 Joules an hour. That’s impressive, and getting this camera to run longer than a dozen or so months raises some interesting challenges. The self-discharge of the battery must be taken into account, and environmental concerns – especially when leaving this camera to run in a Moscow winter, seen in the video below – are significant.

If you don’t want to go equipment-lite you could seal your DSLR, Pi, and some serious batteries in a weatherproof enclosure.

Continue reading “A Year Long Time Lapse Camera”

Towards More Interesting Instant Cameras

When [Ch00f] was getting jeans rung up at Nordstroms, he noticed how fast thermal receipt printers can put an image on a piece of paper. This observation isn’t unique to the circles [Ch00f] frequents – there are a few small receipt paper printers out there that connect to the Internet, iPhones, and a whole bunch of other Kickstarter-friendly keyword devices.

Nevertheless, a device that can make a hard copy of an image quickly and cheaply isn’t something you just stop thinking about. After rolling the concept around in his head for a few years, [Ch00f] finally came up with the perfect build – a camera.

The hardware for the build is based around an STM32F4 Discovery board. It’s a bit overpowered for this sort of application, and this is one of [Ch00f]’s first adventures in ARM-land. The rest of the hardware consists of a thermal receipt printer and a JPEG camera, the latter of which replaced a cellphone CMOS camera module that was lost in a move.

A custom camera requires a custom enclosure, and for this [Ch00f] made something remarkable. The entire enclosure is CNC milled out of a beautiful piece of figured walnut. The end result looks far too good for a prototype, but it does polish up nicely with a bit of linseed oil.

Now [Ch00f] has an instant camera that takes the idea of a Polaroid and turns it into something that produces a print for tenths of a cent. There’s a time-lapse function – just a zip tie on the shutter button – filters with the help of highlighters, and the ability to record movies in flipbook format.

It’s a great project, and also something that will make for a great crowdfunding campaign. [Ch00f] has already started work on this. He already has a sleek, modern-looking website that requires far too much scrolling than should be necessary – the first step to a winning Kickstarter. [Ch00f] also learned a lot about ARMs, DMA, dithering, gamma correction, and the JPEG format, but that’s not going to get anyone to open up their wallet. You know what will? A slick video. You’ll find that below.

Continue reading “Towards More Interesting Instant Cameras”

Hackaday Links: December 5, 2012

PS1 hombrew competition

code

The PlayStation Development Network is hosting a six-month long competition to develop homebrew games for the original PlayStation.We don’t get many homebrew games for old systems in our tip line, so if you’d like to show something off, send it in.

This is how you promote a kickstarter

snes

[Andy] has been working on an SNES Ethernet adapter and he’s finally got it working. Basically, it’s an ATMega644 with a Wiznet adapter connected to the second controller port. The ATMega sends… something, probably not packets… to the SNES where it is decoded with the help of some 65816 assembly on a PowerPak development cartridge. Why is he doing this? To keep track of a kickstarter project, of course.

What exactly is [Jeri] building?

jeri

[Jeri] put up an awesome tutorial going over the ins and outs of static and dynamic flip-flops. There’s a touch of historical commentary explaining why dynamic registers were used so much in the 70s and 80s before the industry switched over to static designs (transistors were big back then, and dynamic systems needed less chip area). At the end of her video, [Jeri] shows off a bucket-brigade sequencer of sort that goes through 15 unique patterns. We’re just left wondering what it’s for.

Finally, a camera for the Raspberry Pi

camera

In case you weren’t aware, the camera board for the Raspberry Pi will be released sometime early next year. Not wanting to wait a whole month and a half, [Jouni] connected a LinkSprite JPEG serial camera to his Raspberry Pi. The whole thing actually works, but [Jouni] didn’t bother posting the code. Maybe we can encourage him to do so?

Blatant advertising? Yes, but fireballs

Nintendo gave [MikenGary] a Wii U and asked them to make a film inspired by 30 years of Nintendo lore and characters. They did an awesome job thanks in no small part to Hackaday boss man [Caleb](supplied the fire), writer [Ryan] (costume construction) and a bunch of people over at the Squidfoo hackerspace.