Moon Phase Lamp Uses Rotating Shade

The Moon has fascinated humanity for centuries. These days, though, it’s a trial and a bore to go outside and stare upwards to check on the natural satellite. Instead, why not bring the Moon to your bedside with this rotating phase lamp?

The build comes to us from [payasa_manandhar], who did a good job of replicating the Moon in both form and function. It’s based around a lithophane of the lunar surface, which adequately duplicates the Moon’s grey pockmarked visage thanks to topographical data sourced from NASA. It looks a treat when backlit from the inside. However, this is no mere ornamental lamp. With the aid of a stepper motor controlled by an Arduino, a shade inside the lamp actually rotates to shadow the Moon as per the appropriate phase.

It’s a build that is both fun and educational, in both the electronic and astronomical disciplines. We’ve seen some other great Moon lamps before, too.

China's Chang'e-4 mission made the first-ever landing on the far side of the Moon in 2019. (Credit: Xinhua/Alamy)

Moon Mission Failures, Or Why Are Lunar Landings So Hard?

Given the number of spacecraft (both crewed and uncrewed) that touched down on the Moon during the Space Race it’s sometimes hard to imagine why today, with all our modern technology, our remotely operated vehicles seem to have so much trouble not smashing themselves to bits on the regolith surface.

This is the focus of a recent article in Nature that explores the aspects which still make soft landings on our closest space body so much harder than the tragic lithobraking as most recently demonstrated by ispace’s M1 lander.

So far only three entities have successfully landed a craft on the Moon’s surface: the government-funded space agencies of the US, USSR, and China. Of them, only China managed to do so on their first try in 2013 (Chang’e-3), and again in 2019 on the far side of the Moon (Chang’e-4). What is the toughest part about a Moon landing is not to get near the Moon, but it’s about getting close to the surface without getting lost. Since there are no navigation satellites beyond those you put up before the landing, and a lot of Moon dust that will be kicked up by any landing rocket engines, it can be tough to gauge one’s exact location and distance to the surface.

In the case of the ispace lander it would appear that it tragically ran out of propellant before it could safely touch down, which is another major concern. Both the US and USSR would smash Moon landers into its surface until the first successful landing in 1966, which makes the manned touchdown by Apollo 11 in 1969 even more impressive.

Thinking Inside The Box

Last week, I wrote about NASA’s technology demonstrator projects, and how they’ve been runaway successes – both the Mars rovers and the current copter came from such experimental beginnings. I argued that letting some spirit of experimentation into an organization like NASA is probably very fruitful from time to time.

And then a few days later, we saw SpaceX blow up a rocket and completely shred its launch platform in the process. Or maybe it was the other way around, because it looks like the concrete thrown up by the exhaust may have run into the engines, causing the damage that would lead to the vehicle spinning out of control. SpaceX was already working on an alternative launch pad using water-cooled steel, but it ran what it had. They’re calling the mission a success because of what they learned, but it’s clearly a qualified success. They’ll rebuild and try again.

In comparison, the other US-funded rocket run by Boeing, the SLS suffered years of delays, cost tremendous amounts of money, and has half the lift of SpaceX’s Super Heavy. But it made it to space. Science was done, many of the CubeSats onboard got launched, the unmanned capsule orbited the moon, and splashed down safely back on earth. They weren’t particularly taking any big risks, but they got the job done.

The lore around SpaceX is that they’re failing forward to success. And it’s certainly true that they’ve got their Falcon 9 platform down to a routine, at a lower cost per launch than was ever before possible, and that their pace has entirely shaken up the conservative space industry. They’ll probably get there with their Starship / Super Heavy too. SLS was an old-school rocket, and they had boring old flame diverters on their launch pad, which means that SLS will never take off from Mars. On the other hand, one of the two systems has put a payload around the Moon.

Maybe there’s something to be said for thinking inside the box from time to time as well?

AI And Savvy Marketing Create Dubious Moon Photos

Taking a high-resolution photo of the moon is a surprisingly difficult task. Not only is a long enough lens required, but the camera typically needs to be mounted on a tracking system of some kind, as the moon moves too fast for the long exposure times needed. That’s why plenty were skeptical of Samsung’s claims that their latest smart phone cameras could actually photograph this celestial body with any degree of detail. It turns out that this skepticism might be warranted.

Samsung’s marketing department is claiming that this phone is using artificial intelligence to improve photos, which should quickly raise a red flag for anyone technically minded. [ibreakphotos] wanted to put this to the test rather than speculate, so a high-resolution image of the moon was modified in such a way that most of the fine detail of the image was lost. Displaying this image on a monitor, standing across the room, and using the smartphone in question reveals details in the image that can’t possibly be there.

The image that accompanies this post shows the two images side-by-side for those skeptical of these claims, but from what we can tell it looks like this is essentially an AI system copy-pasting the moon into images it thinks are of the moon itself. The AI also seems to need something more moon-like than a ping pong ball to trigger the detail overlay too, as other tests appear to debunk a more simplified overlay theory. It seems like using this system, though, is doing about the same thing that this AI camera does to take pictures of various common objects.

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Hackaday Links: November 20, 2022

Lots of space news this week, with the big story being that Artemis I finally blasted off for its trip to the Moon. It was a spectacular night launch, with the SLS sending the crew-rated but vacant — well, mostly vacant — Orion spacecraft on a week-ish long trip to the Moon, before spending a couple of weeks testing out a distant retrograde orbit. The mission is already returning some stunning images, and the main mission goal is to check out the Orion spacecraft and everything needed for a crewed Artemis II lunar flyby sometime in 2024. If that goes well, Artemis III will head up in 2025 with a crew of four to put the first bootprints on the Moon in over 50 years.

Of course, like the Apollo missions before it, a big part of the crewed landings of the Artemis program will likely be the collection and return of more lunar rock and soil samples. But NASA likes to hedge its bets, which is perhaps why they’ve announced an agreement to purchase lunar regolith samples from the first private company to send a lander to the Moon. The Japanese start-up behind this effort is called ispace, and they’ve been issued a license by the Japanese government to transfer samples collected by its HAKUTO-R lander to NASA. Or rather, samples collected on the lander — the contract is for NASA to take possession of whatever regolith accumulates on the HAKUTO-R’s landing pads. And it’s not like ispace is going to return the samples — the lander isn’t designed to ever leave the lunar surface. The whole thing is symbolic of the future of space commerce, which is probably why NASA is only paying $5,000 for the dirt.

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NASA Turns To Commercial Partners For Spacesuits

When NASA astronauts aboard the International Space Station have to clamber around on the outside of the orbiting facility for maintenance or repairs, they don a spacesuit known as the Extravehicular Mobility Unit (EMU). Essentially a small self-contained spacecraft in its own right, the bulky garment was introduced in 1981 to allow Space Shuttle crews to exit the Orbiter and work in the craft’s cavernous cargo bay. While the suits did get a minor upgrade in the late 90s, they remain largely the product of 1970s technology.

Not only are the existing EMUs outdated, but they were only designed to be use in space — not on the surface. With NASA’s eyes on the Moon, and eventually Mars, it was no secret that the agency would need to outfit their astronauts with upgraded and modernized suits before moving beyond the ISS. As such, development of what would eventually be the Exploration Extravehicular Mobility Unit (xEMU) dates back to at least 2005 when it was part of the ultimately canceled Constellation program.

NASA’s own xEMU suit won’t be ready by 2025.

Unfortunately, after more than a decade of development and reportedly $420 million in development costs, the xEMU still isn’t ready. With a crewed landing on the Moon still tentatively scheduled for 2025, NASA has decided to let their commercial partners take a swing at the problem, and has recently awarded contracts to two companies for a spacesuit that can both work on the Moon and replace the aging EMU for orbital use on the ISS.

As part of the Exploration Extravehicular Activity Services (xEVAS) contract, both companies will be given the data collected during the development of the xEMU, though they are expected to create new designs rather than a copy of what NASA’s already been working on. Inspired by the success of the Commercial Crew program that gave birth to SpaceX’s Crew Dragon, the contract also stipulates that the companies will retain complete ownership and control over the spacesuits developed during the program. In fact, NASA is even encouraging the companies to seek out additional commercial customers for the finished suits in hopes a competitive market will help drive down costs.

There’s no denying that NASA’s partnerships with commercial providers has paid off for cargo and crew, so it stands to reason that they’d go back to the well for their next-generation spacesuit needs. There’s also plenty of incentive for the companies to deliver a viable product, as the contact has a potential maximum value of $3.5 billion. But with 2025 quickly approaching, and the contact requiring a orbital shakedown test before the suits are sent to the Moon, the big question is whether or not there’s still enough time for either company to make it across the finish line.

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Astrophotography On The Game Boy Camera

The Game Boy Camera was the first digital camera that many of us ever interacted with. At the time it was fairly groundbreaking to take pictures without film, even though the resolution was extremely low by modern standards, and it could only shoot two-bit color. It’s been long enough since its release that it’s starting to become a popular classic with all kinds of hacks and modifications, like this one which adds modern SLR camera lenses which lets it take pictures of the Moon.

The limitations of the camera make for a fairly challenging build. Settings like exposure are automatic on the Game Boy Camera and can’t be changed, and the system only allows the user to change contrast and brightness. But the small sensor size means that astrophotography can be done with a lens that is also much smaller than a photographer would need with a modern DSLR. Once a mount was 3D printed to allow the lenses to be changed and a tripod mount was built, it was time to take some pictures of the moon.

Thanks to the interchangeability of the lenses with this build, the camera can also capture macro images as well. The build went into great detail on how to set all of this up, even going as far as giving tips for how to better 3D print interlocking threads, so it’s well worth a view. And, for other Game Boy Camera builds, take a look at this one which allows the platform to send its pictures over WiFi.

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