It’s with sadness that we note the passing at the age of 94 of the long-time Phillips engineer Lou Ottens, who is best known as the originator of the Compact Cassette audio tape format that was so ubiquitous through the later decades of the 20th century. Whether you remember cassettes as the format for 8-bit software, for teenage mixtapes on a Walkman, they began life at his hands in the early 1960s at the Phillips factory in Hasselt, Belgium.
Through a long career with the Dutch electronics company, he was responsible either directly or in part for a string of consumer electronic devices that we would see as ubiquitous over the latter half of the century. Before the cassette he had developed the company’s first portable reel-to-reel tape recorder, and in the 1970s while technical director of their audio division he led the team that would develop the CD. He was reported as saying that his great regret was not beating Sony to the development of the miniature cassette player that would be sold as the Walkman, but we’d suggest that the Walkman would not have been possible without the cassette in the first place.
So next time you handle a cassette tape, spare a thought for Lou, an audio engineer whose work permeated so much of the last half-century.
The handheld screw driver is a wonderful tool. We’re often tempted to reach for its beefier replacement, the power drill/driver. But the manually operated screw driver has an extremely direct feedback mechanism; the only person to blame when the screw strips or is over-torqued is you. This is a near-perfect tool and when you pull the right screwdriver from the stone you will truly be the ruler of the fastener universe.
A Bit of Screw Driver History:
In order to buy a good set of screw drivers, it is important to understand the pros and cons of the geometry behind it. With a bit of understanding, it’s possible to look at a screw driver and tell if it was built to turn screws or if it was built to sell cheap.
Screw heads were initially all slotted. This isn’t 100 percent historically accurate, but when it comes to understanding why the set at the big box store contains the drivers it does, it helps. (There were a lot of square headed screws back in the day, we still use them, but not as much.)
Flat head screws could be made with a slitting saw, hack saw, or file. The flat-head screw, at the time, was the cheapest to make and had pretty good torque transfer capabilities. It also needed hand alignment, a careful operator, and would almost certainly strip out and destroy itself when used with a power tool.
These shortcomings along with the arrival of the industrial age brought along many inventions from necessity, the most popular being the Phillips screw head. There were a lot of simultaneous invention going on, and it’s not clear who the first to invent was, or who stole what from who. However, the Philips screw let people on assembly lines turn a screw by hand or with a power tool and succeed most of the time. It had some huge downsides, for example, it would cam out really easily. This was not an original design intent, but the Phillips company said, “to hell with it!” and marketed it as a feature to prevent over-torquing anyway.
The traditional flathead and the Phillips won over pretty much everyone everywhere. Globally, there were some variations on the concept. For example, the Japanese use JST standard or Posidriv screws instead of Philips. These do not cam out and let the user destroy a screw if they desire. Which might show a cultural difference in thinking. That aside, it means that most of the screws intended for a user to turn with a screw driver are going to be flat-headed or Philips regardless of how awful flat headed screws or Philips screws are.
With Amblone as a starting point [Christian] modified the code to work with the Arduino Duemilanove which has fewer PWM channels than its bigger brother, the Arduino Mega. No word on where he acquired the RGB LED strips that provide the illumination, but the driver boards are just protoboard with groups of resistors and transistors to switch the diodes on and off. Check out the video after the break to see effects he achieves with this setup.
Electrosthetics has taken it upon themselves to open up and explore the insides of a Phillips AmbX system. The unit is supposed to help immerse you in your video games by adding ambient lighting, vibration, and wind. They got the starter kit, which is missing some bits. Interestingly they found that the hardware was not hampered in any way. You could plug in fans and such and, in theory, build the larger kit. There are lots of pics of the various pieces for you to look at. They note that the hardware all seems decent, but it’s the software that really causes issue. On their Vista64 dual core machine, the software was eating up an entire core to do ambient lighting.