“Round up the usual suspects…”
[CNLohr] just can’t get enough of the ESP8266 these days — now he’s working on getting a version of V-USB software low-speed USB device emulation working on the thing. (GitHub link here, video also embedded below.) That’s not likely to be an afternoon project, and we should warn you that it’s still a project in progress, but he’s made some in-progress material available, and if you’re interested either in USB or the way the mind of [CNLohr] works, it’s worth a watch.
In this video, he leans heavily on the logic analyzer. He’s not a USB expert, and couldn’t find the right resources online to implement a USB driver, so he taught himself by looking at the signals coming across as he wiggled a mouse on his desk. Using the ever-popular Wireshark helped him out a lot with this task as well. Then it was time to dig into Xtensa assembly language, because timing was critical.
Speaking of timing, one of the first things that he did was write some profiling routines so that he could figure out how long everything was taking. And did we mention that [CNLohr] didn’t know Xtensa assembly? So he wrote routines in C, compiled them using the Xtensa GCC compiler, and backed out the assembly. The end result is a mix of the two: assembly when speed counts, and C when it’s more comfortable.
Continue reading “[CNLohr], ESP8266, USB…”
[Bbraun] has an old Macintosh SE computer. He was looking for a way to view the video output from the SE on a newer, modern computer. He ended up working out a pretty clever solution using a stm32f4discovery board.
First, the SE’s logic board was removed from its case and placed onto a desk for easier access. The discovery board was then hooked up to the SE’s processor direct slot (PDS) using normal jumper wires. The discovery board acts as a USB COM port on a newer Mac OSX computer. The discovery board watches the SE for writes to video memory. When it sees that the R/W pin goes low, it knows that a write is occurring. It then waits for /AS to go low, which indicates that an address is on the bus. The discovery board reads the address and verifies that it falls within the range of the video frame buffer. If it does, then the discovery board writes a copy of the data to a local buffer.
The OSX computer runs a simple app that can make a request to the discovery board via USB. When the board receives the request, it sends its local frame buffer data over the USB connection and back to the host. The OSX computer then displays that data in a window using CGImage. The demo video below was captured using this technique. Continue reading “Viewing A Macintosh SE’s Video On A Modern Computer”