Best Of Both Worlds: The MacPad

Despite a growing demand for laptop-tablet hybrid computers from producers like Lenovo, HP, and Microsoft, Apple has been stubbornly withdrawn this arena despite having arguably the best hardware and user experiences within the separate domains of laptop and tablet. Charitably one could speculate that this is because Apple’s design philosophy mandates keeping the user experiences of each separate, although a more cynical take might be that they can sell more products if they don’t put all the features their users want into a single device. Either way, for now it seems that if you want a touchscreen MacBook you’ll have to build one yourself like the MacPad from [Federico].

This project started as simply providing a high-quality keyboard and mouse for an Apple Vision Pro, whose internal augmented reality keyboard is really only up to the task of occasionally inputting a password or short string. For more regular computing, [Federico] grabbed a headless MacBook which had its screen removed. This worked well enough that it triggered another line of thought that if it worked for the Vision Pro it might just work for an iPad Pro as well. Using Apple tools like Sidecar makes this almost trivially easy from a software perspective, although setting up the iPad as the only screen, rather than an auxiliary screen, on the MacBook did take a little more customization than normal.

The build goes beyond the software side of setting this up, though. It also includes a custom magnetic mount so that the iPad can be removed at will from the MacBook, freeing both the iPad for times when a tablet is the better tool and the MacBook for when it needs to pull keyboard duty for the Vision Pro. Perhaps the only downsides are that this only works seamlessly when both devices are connected to the same wireless network and that setting up a headless MacBook without a built-in screen takes a bit of extra effort. But with everything online and working it’s nearly the perfect Apple 2-in-1 that users keep asking for. If you’re concerned about the cost of paying for an iPad Pro and a Macbook just to get a touchscreen, though, take a look at this device which adds a touchscreen for only about a dollar.

Thanks to [Stuart] for the tip!

apple airtag being opened to remove the sounder

Apple AirTag: Antitheft Or Antistalking?

Occasionally, the extra features added to a product can negate some of the reasons you wanted to buy the thing in the first place. Take, for example, Apple’s AirTag — billed as an affordable way to link your physical stuff to your phone. If some light-fingered ne’er-do-well wanders by and half-inches your gear, you get notified. The thing is, the AirTag also has an anti-stalking measure, which after a while, notifies nearby iPhones, should the tag move but not be near your iPhone!

In a recent video, [David Manning] explains that this feature is great for preventing the device from being used to track people. But it also means that if said thief happens to own an iPhone, they will be notified of the nearby tag, and can find it and disable it. So in the end, it’s a bit less useful as an anti-theft measure!

The solution is to pop the back off the tag and yank out the little sounder module from the rear plastic. You lose the ability to locate the tag audibly, but you gain a little more chance of returning your stolen goods. Apple could easily remove this feature with a firmware update, but it’s a matter of picking your poison: antistalking or antitheft?

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Hackaday Links: February 18, 2024

So it turns out that walking around with $4,000 worth of hardware on your head isn’t quite the peak technology experience that some people thought it would be. We’re talking about the recently released Apple Vision Pro headset, which early adopters are lining up in droves to return. Complaints run the gamut from totally foreseeable episodes of motion sickness to neck pain from supporting the heavy headset. Any eyeglass wearer can certainly attest to even lightweight frames and lenses becoming a burden by the end of the day. We can’t imagine what it would be like to wear a headset like that all day. Ergonomic woes aside, some people are feeling buyer’s remorse thanks to a lack of apps that do anything to justify the hefty price tag. The evidence for a wave of returns is mostly gleaned from social media posts, so it has to be taken with a grain of salt. We wouldn’t expect Apple to be too forthcoming with official return figures, though, so the ultimate proof of uptake will probably be how often you spot one in the wild. Apart from a few cities and only for the next few weeks, we suspect sightings will be few and far between.

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Reverse Engineering The Apple Touch Bar Screen

The Apple Touch Bar was an oddity on a fairly small number of Apple laptops which replaced the function key row with a touch display. Yet what is special about this display other than its odd form factor when you consider it as a generic touch display? As [Wenting Zhang] describes in a recent reverse-engineering video, this 2,170 x 60 pixel display is somewhat limited in that it doesn’t support the MIPI DSI video mode, only command mode, along with a special instruction (0x3C) for automatic address offsets. The results of this project can be found on the GitLab account.

In a way these limitations make sense when you consider Apple’s use case for these special MIPI-DSI displays. As a touch screen with dynamic controls being displayed on it, features such as video playback never were a goal, and thus Apple likely decided to save a few bucks, possibly also due to MIPI licensing costs. What this means is that if you had dreamed of snapping up an extremely long and narrow OLED display for a video project you’re in for somewhat of a bad time. Although animated content is possible – as [Wenting] demonstrates – this comes with all the limitations of command mode, meaning slower updates, higher power usage and a lot more overhead.

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Why The IPad Doesn’t Have A Calculator

For the handful among us who have an iPad tablet from Apple, some may have figured out by now that it lacks a feature that has come standard on any operating system since roughly the early 90s: a calculator application. Its absence on the iPad’s iPadOS is strange since the iPhones (iOS) have always had a calculator application built into the system.  Even Apple’s laptop and desktop systems (MacOS/OS X/MacOS) include a calculator.  As [Greg] at [Apple Explained] explains in a 2021 video, this seems to have been initially due to Steve Jobs, who didn’t like the scaled-up iOS calculator that the person in charge of iPad software development – [Scott Forstal] – was working on and set an ultimatum to replace or drop it.

In the video, [Greg] shows sections of an interview with Apple software chief [Craig Federighi], who when confronted with the question of why iPadOS doesn’t have a calculator or weather app, quickly slithers out of the way of the incoming question. He excuses the absence with the idea that Apple won’t do anything unless it makes people go ‘wow’ when they use it. Fast-forward two years, and iPadOS 17 still doesn’t have a version of the Apple Calculator app, making for rich meme fodder. One question that gets raised by some is whether Apple really needs to make such an app at all since you can use Spotlight and Siri to get calculations resolved, in the latter case, using the apparently hidden Calculator app.

These days, you can use Google Search as a calculator, too, with it even throwing up a calculator UI when you ask it to perform a calculation, and the App Store is full of various calculator apps, with or without advertising and/or paid features. In this context, what could Apple do with a calculator that would positively ‘wow’ its users?

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ThunderScan: The Wild 1980s Product That Turned A Printer Into A Scanner

Back in the 1980s, printers were expensive things. Scanners were rare, particularly for the home market, because home computers could barely handle basic graphics anyway. Back in these halcyon days, an obscure company called Thunderware built a device to convert the former into the latter. It was known as the Thunderscan, and was a scanning head built for the Apple ImageWriter dot matrix printer. Weird enough already, but this device hides some weird secrets in its design.

The actual scanning method was simple enough; the device mounted a carriage to the printer head of the ImageWriter. In that carriage was an optical reflective sensor which was scanned across a page horizontally while it was fed through the printer. So far, so normal.

The hilarious part is how the scanner actually delivered data to the Macintosh computer it was hooked up to. It did precisely nothing with the serial data lines at all, these were left for the computer to command the printer. Instead, the output of the analog optical sensor was fed to a voltage-to-frequency converter, which was then hooked up to the handshake/clock-in pin on the serial port.

The scanner software simply looked at the rate at which new characters were becoming available on the serial port as the handshake pin was toggled at various frequencies by the output of the optical sensor. Faster toggling of the pin indicated a darker section of the image, slower corresponded to lighter.

Interestingly, [Andy Hertzfeld] also has his own stories to tell on the development, for which his software contribution seems to have netted him a great sum of royalties over the years. It’s funny to think how mainstream scanners once were; and yet we barely think about them today beyond a few niche uses. Times, they change.

Thanks to [J. Peterson] for the tip!

How The First IPod Was Blown Wide Open

If someone makes a device, someone else will want to break it open and run their own software on it. When the original manufacturer is Apple this is never made easy, and as [Daniel Stenberg] reminds us in the case of one of the earlier iPod models it required an unusual approach.

In short, an HTML file was found which triggered a reboot, meaning a buffer overrun had been found in the firmware. After much experimenting, the memory location was found which would flash the backlight, and from there a piece of ARM code could be injected which would dump the firmware very slowly bitwise by flashing the light. Enough code could be extracted to find the address of the USB serial port, allowing new code to be made which dumped the firmware via USB. We remember the earliest models using FireWire instead of USB, so perhaps we can zero in on the 3rd or 4th generation. From there enough could be deduced to run the Rockbox music player firmware. We remember seeing friends doing this back in the day, something which was for a while the height of open-source coolness.

Fast forward twenty years or so, and we’re still covering people chipping away at Apple’s defenses. We don’t know whether a first-generation iPod could run Doom, but we know Rockbox was capable of it on other players.