City Lights Telling Stories

If you’re walking around town and you see a light suddenly start to switch on and off seemingly at random, don’t discount it as a loose wire so quickly. [René] has been hard at work on a project to use city lights of all shapes and sizes for Morse messages, and a way for anyone to easily decode these messages if they happen upon one while out and about.

The lights can tell any story that is programmed into them. The code on the site is written for an Arduino-style microcontroller but it could be easily exported to any device that can switch power to turn a light on and off. Any light can work, there’s even video of a single headlight on a van blinking out some dots and dashes.

The other part of this project is a smartphone app that can decode the messages using the camera, although any Morse code interpreter can translate the messages, or if you’re a ham radio enthusiast you might recognize the messages without any tools whatsoever!

The great thing about this project is that it uses everyday objects to hide messages in plain sight, but where only some will be able to find them. This is indeed true hacker fashion! If you’re interested in making your own Morse code light, the code is available on the project site.

The FrankenCamera: Digitizing Old School Film Into Something New

After being awarded a generous sum of money from a scholarship fund, [Ollie] decided to utilize some of the cash to convert an analog camera into a device that could store photos onto an SD card. The result was this FrankenCamera that was pieced together from multiple electronic parts to create a new photograph-taking machine.

The Konica Auto S3 rangefinder was chosen due to its stellar fixed 38mm f1.8 lens and unobtrusive internal leaf shutter. A Sony NEX-5 was dismantled and the components were removed and transplanted into the Konica Auto S3. This included a circuit board, SD card slot, and battery connector.

The housing for the electronics was 3D printed from CAD files that were developed in SolidWorks. Designs were sent to a company in London who did the actual SLS printing.

Once completed, the camera operated just like any digital camera, but with the added twist of knowing that it was created from an old school camera frame with new electronic parts, making it a nice hacked together work of functional art.

Videos of the working FrankenCamera can be seen below:

Continue reading “The FrankenCamera: Digitizing Old School Film Into Something New”

Hacklet 15 – Arcade Fire

This week’s Hacklet is dedicated to arcade games. The arcade parlors of the 80’s and early 90’s may have given way to today’s consoles and PC games, but the classic stand-up arcade cabinet lives on! Plenty of hackers have restored old arcade cabinets, or even built their own. We’re going to take a look at some of the best arcade game-related hacks on Hackaday.io!

blackvortex[Brayden] starts things off with his Raspberry Pi Vintage Arcade. The Black Vortex is a tabletop arcade cabinet using a Raspberry Pi, an old monitor, and some nice carpentry skills. Black Vortex uses a Raspberry Pi B+. The extra GPIO pins make interfacing buttons and joystick switches easy. On the software side, [Brayden] is using the popular PiMame (now PiPlay) flavor of Linux built for gaming and emulation. Black Vortex’s shell is plywood. [Brayden] used a pocket hole jig to build a sturdy, cabinet without extra support blocks. A stain finish really works on this one!

custom-crtNext up, [fredkono] blows our minds with the Arcade XY Monitor From Scratch. [fredkono] repairs classic Atari vector game PCBs. He needed a test monitor for his lab. The original Amplifone and WG6100 color XY monitors used in games like Tempest and Star Wars are becoming rather rare. Not a problem, as [fredkono] is building his own. Much like the WG6100, [fredkono] started with a standard color TV CRT. He removed and rewound the yoke for vector operation. The TV’s electronics were replaced with [fredkono’s] own deflection amplifier PCBs.  [fredkono] was sure to include the all- important spot killer circuit, which shuts down the electron guns before a spot can burn-in the CRT.

controlpanel[Rhys] keeps things rolling with a pair of projects dedicated to arcade controls. His TI Launchpad Arcade Control to USB Interface contains instructions and code to use a Texas Instruments Tiva C launchpad as a USB interface for arcade controls. [Rhys] puts all that to good use in his Arcade Control Panel. The control panel features MAME buttons, as well as the standard 2 player fighting game button layout. He finished off his panel with some slick graphics featuring red and blue dragons.

trongame[Sarah and Raymond] hosted a Tron:Legacy release party back in 2010. An epic arcade movie calls for an epic arcade game, or in this case, games. 16 table top arcades to be exact. All 16 machines were built in just 6 days. 8 of the machines ran Armegatron Advanced, a networked version of the classic Tron lightcycle game. The others ran a mix of classic games like PacMan or modern bullet hell shooters like Tou-Hou. The cabinets were built from expanded PVC with wood blocks as a support structure. [Sarah and Raymond] custom painted each cabinet with UV black light paint. We love the custom artwork on their personal signature machines!

mikesArcade[Mike] takes us back to the 80’s with Just Another Arcade Machine. Under the hood, this machine uses the standard Raspberry Pi and PiMame (now PiPlay) suite. [Mike] even added a trackball so he could play Centipede. What makes this arcade special is the cabinet. [Mike] found an old wardrobe with that perfect 80’s style metallic strip cladding. [Mike] removed the cladding, and cut up the chipboard frame. He re-assembled things into a stand-up arcade cabinet that looks like it came right out of Sears’ Electronics department in 1985.

Ok folks, that’s it for another episode of The Hacklet. As always, see you next week. Same hack time, same hack channel, bringing you the best of Hackaday.io!

DIY pickup winder

Pro-Quality Pickup Winder You Can Make At Home

A lot of people find the art of building a guitar to be a worth while and pleasurable hobby. The task can be as easy as buying pre-made parts and assembling the guitar or as complicated as starting with just a piece of wood. Even advanced guitar builders normally do not get involved enough to wind their own pickups as it can be a tedious and labor intensive task. A low-end professional pickup winder can be purchased for about $450 which is certainly not economical for the hobbyist. [Doug] is one of those folks that wanted a pickup winder but didn’t want to shell out the big bucks. So what did he do? Build his own, of course.

If [Doug] was going to build a winder he was going to do it right, with all the features to make pickup winding as quick and painless as possible. The winder needed to be fast, count the windings and stop after a pre-programmed amount of revolutions. To keep this machine safe and reliable while maintaining the ability to spin quickly, [Doug] chose to base the machine on an off-the-shelf wood lathe since they are sturdy and made to spin at high speeds. The lathe is equipped with a face plate where the pickup is mounted.

Once the pickup is mounted to the face plate, the desired amount of turns is programmed into a digital counter that receives a signal from an opto switch and encoder disk attached to the lathe spindle. The motor speed is manually controlled by a user-adjustable potentiometer. There is also a stand alone tachometer that gives speed feedback to the user. Once the counter reaches the pre-programmed limit, it trips a relay that cuts power to the motor. This way the amount of windings can be precisely controlled. There is even a switch that changes the motor direction for reverse winding humbuckers without the need to remove and flip over the pickup.

Continue reading “Pro-Quality Pickup Winder You Can Make At Home”

THP Hacker Bio: Felix Rusu

As far as entries for The Hackaday Prize go, Moteino is exceptionally interesting. It’s the only project to be used in other projects for The Hackaday Prize. The two other projects making use of the Moteino, 433MHz transceiver and Plant Friends didn’t make the cut, but [Felix]’s Moteino did.

Like many of the Internet of Things project, Moteino is a radio module and a microcontroller in an extremely convenient package. The radio is a HopeRF RFM69 operating in the  315, 433, 868 and 915MHz ISM bands. The microcontroller is everyone’s favorite – the ATMega328, but [Felix] also has a Mega version with the ATMega1284 on board. Already there are a few great examples of what the Moteino can do, including a mailbox notifier, a sump pump monitor, and a way to Internetify a water meter.

[Felix]’s bio below.

Continue reading “THP Hacker Bio: Felix Rusu”

Rotating Plants For Time-Lapse Purposes

Automating the growing process of plants and vegetables is an increasing trend among gardening enthusiasts and hobbyists. It’s no surprise, either, with microcontrollers, moisture sensors, Co2 detectors, and even time-lapse cameras with rotating wooden rigs that are in the hands of millions of amateur gardeners around the world.

This project by [Liz] helps to document the sprouting process of her tiny grapefruit bonsai tree that started to flourish at her apartment in Chicago.

Similar rigs can be used for practically any type of indoor plant. They can also be modified to move the plants and vegetables depending on how much light they are getting. Even further, just add some code to splice the photographs together and you’ve got yourself a custom setup that can produce animated GIF files to be uploaded easily to the internet. Pages and pages of happy and healthy growing plants unearthing themselves from the ground up would be pasted all over the web showing the entire sprouting process. An example video of this by [Liz] is embedded below.

Continue reading “Rotating Plants For Time-Lapse Purposes”

Extrinsic Motivation: And You Thought Inverted Pendulums Were Hard

An extremely common project for a control systems class is the inverted pendulum. Basically, it’s a robot mounted on a linear rail, a hinge, and a pendulum sticking straight up in the air. Get your algorithms right, and you have a pendulum that seemingly resists the inexorable pull of gravity and a great understanding of how Segways, balancing robots, and quadcopters work.

[zakowy] is taking this to the next level with his entry to The Hackaday Prize. It’s an inverted pendulum with two counter-rotating propellers in a gimballed fan, and the most unstable UAV design we’ve ever seen.

The mechanics of the build consist of a carbon and epoxy frame, with a motor mount that can move in the X and Y axes. This mount holds two brushless motors and is actuated with rather large pitch and roll servos. The electronics consist of the usual suite of sensors found in a quadcopter – gyros, accelerometers, magnetometers, and a barometric altimeter. Everything is controlled by an Arduino Due, getting commands from an RC receiver and sending telemetry back to a computer

[zakowy]’s project didn’t make the cut for the quarterfinalist selection, but he is undeterred. He’s building this strange contraption because he can, not because we’re dangling some great prizes in front of his nose. Right now, [zakowy] is working on a testing rig. This thing will fly, make no mistakes about that.

Videos available below.


SpaceWrencherThis project is an official entry to The Hackaday Prize that sadly didn’t make the quarterfinal selection. It’s still a great project, and worthy of a Hackaday post on its own.

Continue reading “Extrinsic Motivation: And You Thought Inverted Pendulums Were Hard”