One of my bucket list destinations is the Computer History Museum in Mountain View, California — I know, I aim high. I’d be chagrined to realize that my life has spanned a fair fraction of the Information Age, but I think I’d get a kick out of seeing the old machines, some of which I’ve actually laid hands on. But the machines I’d most like to see are the ones that predate me, and the ones that contributed to the birth of the hacker culture in which I and a lot of Hackaday regulars came of age.
If you were to trace hacker culture back to its beginning, chances are pretty good that the machine you’d find at the root of it all is the Digital Equipment Corporation’s PDP-1. That’s a tall claim for a machine that was introduced in 1959 and only sold 53 units, compared to contemporary offerings from IBM that sold tens of thousands of units. And it’s true that the leading edge of the explosion of digital computing in the late 50s and early 60s was mainly occupied by “big iron” machines, and that mainframes did a lot to establish the foundations for all the advances that were to come.
Continue reading “The PDP-1: The Machine That Started Hacker Culture”
Polygon reports CastAR is no more.
CastAR is the brainchild of renaissance woman [Jeri Ellsworth], who was hired by Valve to work on what would eventually become SteamVR. Valve let [Jeri] go, but allowed her to take her invention with her. [Jeri] founded a new company, Technical Illusions, with [Rick Johnson] and over the past few years the CastAR has appeared everywhere from Maker Faires to venues better focused towards innovative technologies.
In 2013, Technical Illusions got its start with a hugely successful Kickstarter, netting just north of one million dollars. This success drew the attention of investors and eventually led to a funding round of $15 million. With this success, Technical Illusions decided to refund the backers of its Kickstarter.
We’ve taken a look a CastAR in the past, and it’s something you can only experience first-hand. Unlike the Oculus, Google Cardboard, or any of the other VR plays companies are coming out with, CastAR is an augmented reality system that puts computer-generated objects in a real, physical setting. Any comparison between CastAR and a VR system is incomplete; these are entirely different systems with entirely different use cases. Think of it as the ultimate table top game, or the coolest D&D game you could possibly imagine.
[kodera2t] discovered the VL53L0X Time of Flight sensor and thought it would make a great way to control the operation of a model train without touching it. He explains it in his own words in the demo video.
The sensor was small enough for an N-gauge train, which translates to 1:148 scale or about 9mm from rail to rail. His idea was to build a tiny control board that could fit inside the locomotive: 10mm by 40mm. His board consists of the ToF sensor, an ATMega328P-MMH, USB-serial, and a Texas Instruments DRV8830 motor driver. he powers the board via the 6V running through the track.
Right now [kodera2t]’s using the ToF as sort of a gestural controller to get the train to start rolling, but one could imagine the sensor could be incorporated into more advanced programming, like having the train speed up on straightaways and slow down on a curve, based on the height of the bridge over it.
We’ve published a bunch of [kodera2t]’s tiny circuit board projects here on Hackaday, including the smallest basic computer, his minimal frequency counter, and his VFD amplifier.
Continue reading “Tiniest Control Board Fits Inside An N-Gauge Model Train”