It’s hardly a secret any more at this point that today’s game consoles from Microsoft and Sony are essentially AMD gaming rigs packed up into a custom package and with tweaked system software. So it’s not too surprising that enterprising hackers got the Playstation 2 emulator of RetroArch running on an Xbox Series X|S game console despite Microsoft’s attempts to stop them. (Video, embedded below.)
It’s possible to sneak the RetroArch app past Microsoft’s security checkpoints by shelling out $19 for a Microsoft Developer Account, setting up Developer Mode on the XBox console, and getting the Universal Windows Platform (UWP) port of RetroArch from the official website. This has the advantage of it being a blessed-by-the-Redmond-gods approach. But one cannot play retail games in Developer Mode and large games due to a 2 GB limit.
More recently, a hacker by the name of [tunip3] found a flaw in the Xbox app distribution system which allows one to download a ‘retail’ version of RetroArch. This involves marking the RetroArch app as ‘private’, allowing it to skip a review by Microsoft. People whose email address is on a whitelist are then granted download permission for that app on their Xbox console. The advantage of this ‘retail’ approach is that it does not feature the 2 GB filesize limits. The disadvantage is that Microsoft is free to take the app down and ban [tunip3]’s developer account.
My Way Versus the Highway
A lot about this comes down to a simple question of ‘why?’. Why even jump through these hoops to set up a limited, possibly ToS-breaking emulator on what is ultimately a gaming PC running Windows 10? Why not use that Raspberry Pi 4 or NUC system that’s been giving you sad eyes for the past months from where it’s been stuffed into a dusty corner?
Continue reading “PS2 Emulation On The Xbox Series S: A Story Of Walled Gardens”