Micro:bit Put On Plant Minding Duty

The BBC has a long history of supporting technology education in schools. The BBC Micro introduced a whole generation of students to computers, and more recently the Micro:bit is teaching today’s children about embedded systems. [Michael Klements] happens to be a grown adult, but has whipped up a project using the little board to build an automatic plant watering system.

Rather than a simple timer-based system, [Michael’s] build measures soil moisture using a capacitive sensor. This has the benefit of not needing to be in direct contact with the soil as resistive sensors do, and thus the sensor can be built in a fashion that minimises corrosion. The Micro:bit reads this sensor using an analog input, and displays the moisture level using its inbuilt LED matrix as a graph. Once levels dip below a set threshold, a pump is activated to deliver water to the plant until the soil is suitably moist again.

It’s a simple project, but one that would be a great way to teach students about interfacing with pumps and sensors, as well as the basics of control systems. [Michael] also notes that further work could involve interfacing multiple Micro:bits using their onboard wireless hardware. We’ve thus far seen the Micro:bit used for everything from handheld gaming to gumball delivery. Video after the break.

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Russian Doomsday Radios Go Missing

Normally we like hearing about old military gear going on the surplus market. But if you encounter some late-model Russian radio and crypto equipment for sale you might want to make sure it isn’t hot (English translation). If you prefer not picking through the machine translation to English, the BBC also has a good write-up.

The Russians maintain four large planes set up as flying command and control bunkers in case of nuclear war — so-called “doomsday planes.” Like the U.S. ABNBC (better known as Looking Glass) fleet, the planes can provide the President or other senior leaders a complete command capability while in flight. As you might expect, the radios and gear on the plane are highly classified.

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Radio Controlled Hovercraft Apes The SR.N1

Hovercraft never really caught on as regular transportation, but they are very cool. The Saunders-Roe SR.N1 was the very first practical example of the type, and served as a research vehicle to explore the dynamics of such vehicles. [mr_fid] was looking for a lockdown project, and set about crafting a radio controlled replica of his own.

The build is crafted out of a canny combination of plywood and balsa, the latter substituted in sections within the plywood hull to save weight. A pair of brushless outrunner motors are mounted in the central duct to provide lift, fitted with counter-rotating propellers in order to avoid torque effects on handling. Steering is via puff ports a la the original design, which allows the craft to spin very quickly in place to much amusement and no practical effect. The skirt is of a colorful design, carefully assembled out of polyurethane-coated nylon.

While it’s not the quickest way to build a hovercraft, it’s all the more beautiful for its attention to the details and function of the original prototype craft. We particularly like the sharp handling thanks to the puff port design. If you’re looking for a weirder design however, consider this Coanda Effect build. Video after the break.

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Real Hackers Videoconference In Terminal

At some point or another, many of us have tried to see how much of our digital lives could be accessed from the comfort of a terminal. We’ve tried Alpine for email, W3M for web browsing, and even watched Star Wars via telnet. But, in the increasingly socially-distant world we find ourselves in today, we find ourselves asking: what about video calling?

Okay, we weren’t asking that. But thankfully [Andy Kong] was, and saw fit to implement it when he and a friend created AsciiZOOM, a “secure, text-based videoconferencing app, accessible from the safety of your terminal.”

As you may have guessed, [Andy]’s solution replaces the conventional video stream we’re all used to with realtime animated ASCII art. The system works by capturing a video stream from a webcam, “compressing” each pixel by converting it into an ASCII character, and stuffing the entire frame into a TCP packet. Each client is connected to a server (meeting room?) which coordinates the packets, sending them back and forth appropriately.

As impressive as it is impractical, the only area in which the project lacks is in audio. [Andy] suggests using Discord to solve that, but here’s hoping we see subtitles in version 2! Will AsciiZOOM be replacing our favorite videoconferencing suite any time soon? No. Are we glad it exists? You betcha.

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Remoticon Video: Intro To Modern Synthesis Using VCV Rack

Modular synthesizers, with their profusion of knobs and switches and their seemingly insatiable appetite for patch cables, are wonderful examples of over-complexity — the best kind of complexity, in our view. Play with a synthesizer long enough and you start thinking that any kind of sound is possible, limited only by your imagination in hooking up the various oscillators, filters, and envelope generators. And the aforementioned patch cables, of course, which are always in short supply.

Luckily, though, patch cables and the modules they connect can be virtualized, and in his 2020 Remoticon workshop, Jonathan Foote showed us all the ways VCV Rack can emulate modular synthesizers right on your computer’s desktop. The workshop focused on VCV Rack, where Eurorack-style synthesizer modules are graphically presented in a configurable rack and patched together just like physical synth modules would be.

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Cecilia Payne-Gaposchkin Saw Through The Stars

We as humans are limited in the ways we can look at things ourselves, and rely on on the different perspectives and insights of others to help make sense of things. All it takes is one person to look at a data set and find something completely different that changes our fundamental perception of the universe.

Cecilia Payne-Gaposchkin discovered that stars are primarily made of hydrogen and helium, at a time when astronomers thought that the Sun and the Earth had no significant elemental differences. She proposed that hydrogen wasn’t only more common, but that it was a million times more common.

This outlandish conclusion was roundly dismissed at the time, and she aquiesced to tone down some of the conclusions in her thesis, until her findings were widely confirmed a few years later. Truly groundbreaking, the discovery of the prevalence of hydrogen in stars paved the way for our current understanding of their role as the furnaces for the heavier elements that we know and love, and indeed are composed of.

Meteorites, Comets, and Bee Orchids

Cecilia Helena Payne was born May 10th, 1900 in Wendover, Buckinghamshire, England. She was one of three children born to Emma and Edward, a lawyer, historian, and musician. Her father died with she was four years old, leaving her mother to raise the family alone. Continue reading “Cecilia Payne-Gaposchkin Saw Through The Stars”

Console Controller Mod Gets Amputee Back In The Game

No matter how it happens, losing one or more fingers is going to change one’s life in thousands of ways. We’re a manipulative species, very much accustomed to interacting with the world through the amazing appendages at the ends of our arms. Finding ways around the problems that result from amputations is serious business, of course, even when it’s just modifying a game console controller for use with a prosthetic hand.

We’ve gotten to know [Ian Davis] quite well around these parts, at least from his videos and Instagram posts. [Ian]’s hard to miss — he’s in the “Missing Parts Club” as he puts it, consisting of those who’ve lost all or part of a limb, which he has addressed through his completely mechanical partial-hand prosthetic. As amazing as the mechanical linkages of that prosthetic are, he hasn’t regained full function, at least not to the degree required to fully use a modern game console controller, so he put a couple of servos and a Trinket to work to help.

An array of three buttons lies within easy reach of [Ian]’s OEM thumb. Button presses there are translated into servo movements that depress the original bumper buttons, which are especially unfriendly to his after-market anatomy. Everything rides in an SLA-printed case that’s glued atop the Playstation controller. [Ian] went through several design iterations and even played with the idea of supporting rapid fire at one point before settling on the final design shown in the video below.

It may not make him competitive again, but the system does let him get back in the game. And he’s quite open about his goal of getting his designs seen by people in a position to make them widely available to other amputees. Here’s hoping this helps.

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