Donated Atari Mega ST Gives A Peek At Game Development History

[Neil] from The Cave, a computer and console gaming museum in the UK, has a treat for vintage computing and computer gaming enthusiasts. They received an important piece of game dev history from [Richard Costello], who coded ports of Gauntlet 2, Mortal Kombat, and Primal Rage for Atari ST and Amiga home computers. [Richard] brought them his non-functional Atari Mega ST in the hopes that they could get it working again, and demonstrate to visitors how game development was done back in the 80s — but sadly the hardware is not in the best shape.

The Atari ST flagged deleted files for overwriting but didn’t actively wipe them, allowing an undelete utility to work.

That doesn’t stop [Neil], however. The real goal is seeing if it’s possible to re-create the development environment and access the game assets on the SCSI hard drive, and it’s not necessary to revive every part of the hardware to do that. The solution is to back up the drive using a BlueSCSI board which can act as a host, scan the SCSI bus, and dump any device it finds to an SD card. The drive didn’t spin up originally, but some light percussive maintenance solved that.

With the files pulled off the drive, it was time to boot it up using an emulator (which begins at the 16:12 mark). There are multiple partitions, but not a lot of files. There was one more trick up [Neil]’s sleeve. Suspecting that deleting everything was the last thing [Richard] did before turning the machine off decades ago, he fired up a file recovery utility. The Atari ST “deleted” files by marking them to be overwritten by replacing the first letter of the filename with a ‘bomb’ character but otherwise leaving contents intact. Lo and behold, directories and files were available to be undeleted!

[Neil] found some fascinating stuff such as mixed game and concept assets as well as what appears to be a copy of Ramrod, a never-released game. It’s an ongoing process, but with any luck, the tools and environment a game developer used in the 80s will be made available for visitors to experience.

Of course, modern retro gaming enthusiasts don’t need to create games the classic way; tools like GB Studio make development much easier. And speaking of hidden cleverness in old games, did you know the original DOOM actually had multi-monitor support hidden under the hood?

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This Week In Security: The Geopolitical Kernel, Roundcube, And The Archive

Leading off the week is the controversy around the Linux kernel and an unexpected change in maintainership. The exact change was that over a dozen developers with ties to or employment by Russian entities were removed as maintainers. The unfortunate thing about this patch was that it was merged without any discussion or real explanation, other than being “due to various compliance requirements”. We eventually got more answers, that this was due to US sanctions against certain Russian businesses, and that the Linux Foundation lawyers gave guidance that:

If your company is on the U.S. OFAC SDN lists, subject to an OFAC sanctions program, or owned/controlled by a company on the list, our ability to collaborate with you will be subject to restrictions, and you cannot be in the MAINTAINERS file.

So that’s that. One might observe that it’s unfortunate that a single government has that much control over the kernel’s development process. There were some questions about why Russian entities were targeted and not sanctioned Chinese companies like Huawei. [Ted Ts’o] spoke to that, explaining that in the US there are exemptions and different rules for each country and business. This was all fairly standard compliance stuff, up until a very surprising statement from [James Bottomley], a very core Kernel maintainer:

We are hoping that this action alone will be sufficient to satisfy the US Treasury department in charge of sanctions and we won’t also have to remove any existing patches.

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A Birthday Cake For A Retrocomputer Designer

When making a birthday cake a bit more personal, one can create a novelty themed confection appropriate for the lucky recipient. In the case of [Spencer Owen], who you may know as the creator of the RC2014 retrocomputing ecosystem, it was appropriate to have one of the little machines at work somewhere, so [peahen] did just that. The result is a cake in the shape of an IMSAI 8080 microcomputer, but it does more than just look the part. This is a working replica of the classic machine, powered as you might expect by an RC2014 sitting next to it.

The lights are a set of addressable LEDs, and the switches are made from appropriately colored sweets. Sadly the plan to make these capacitive touch switched failed as the wiring became buried in the icing, but the LEDs deserve a second look. They’re encased in translucent heatshrink sleeving which is embedded under a layer of white icing, which is translucent enough, but on top for the classic panel light look are a set of edible cake-maker’s jewels. Best of all while all except the electronics is edible, the front panel is robust enough to have been removed from the cake in one and thus will live on.

We rather like the idea of electronics meeting sugarcraft, because fondant is a surprisingly versatile medium that deserves attention much further than just confectionery. We remember it being a popular cheap way to experiment with 3D printing back at the dawn of open source printers, and it still has some potential. Meanwhile if you’ve not seen the RC2014 we reviewed its original version back in 2016, and since then it’s evolved to become an ecosystem in its own right.

Putting The New CryoGrip Build Plate To The Test

BIQU has released a new line of low-temperature build plates that look to be the next step in 3D printing’s iteration—or so YouTuber Printing Perspective thinks after reviewing one. The Cryogrip Pro is designed for the Bambu X1, P1, and A1 series of printers but could easily be adapted for other magnetic-bed machines.

The bed adhesion strength when cold is immense!

The idea of the new material is to reduce the need for high bed temperatures, keeping enclosure temperatures low. As some enclosed printer owners may know, trying to print PLA and even PETG with the door closed can be troublesome due to how slowly these materials cool. Too high an ambient temperature can wreak havoc with this cooling process, even leading to nozzle-clogging.

The new build plate purports to enable low, even ambient bed temperatures, still with maximum adhesion. Two versions are available, with the ‘frostbite’ version intended for only PLA and PETG but having the best adhesion properties.  A more general-purpose version, the ‘glacier’ sacrifices a little bed adhesion but gains the ability to handle a much wider range of materials.

An initial test with a decent-sized print showed that the bed adhesion was excellent, but after removing the print, it still looked warped. The theory was that it was due to how consistently the magnetic build plate was attached to the printer bed plate, which was now the limiting factor. Switching to a different printer seemed to ‘fix’ that issue, but that was really only needed to continue the build plate review.

They demonstrated a common issue with high-grip build plates: what happens when you try to remove the print. Obviously, magnetic build plates are designed to be removed and flexed to pop off the print, and this one is no different. The extreme adhesion, even at ambient temperature, does mean it’s even more essential to flex that plate, and thin prints will be troublesome. We guess that if these plates allow the door to be kept closed, then there are quite a few advantages, namely lower operating noise and improved filtration to keep those nasty nanoparticles in check. And low bed temperatures mean lower energy consumption, which is got to be a good thing. Don’t underestimate how much power that beefy bed heater needs!

Ever wondered what mini QR-code-like tags are on the high-end build plates? We’ve got the answer. And now that you’ve got a pile of different build plates, how do you store them and keep them clean? With this neat gadget!

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