We’re Hiring

Hackaday has been expanding into all kinds of new areas. We find ourselves stretched a bit thin and it’s time to ask for help. Want to lend a hand while making some extra dough to plow back into your projects? These are work-from-home (or wherever you like) positions and we’re looking for awesome, motivated people to help guide Hackaday forward!

Contributors are hired as private contractors and paid for each post. You should have the technical expertise to understand the projects you write about, and a passion for the wide range of topics we feature. If you’re interested, please email our jobs line, and include:

  • Details about your background (education, employment, etc.) that make you a valuable addition to the team
  • Links to your blog/project posts/etc. which have been published on the Internet
  • One example post written in the voice of Hackaday. Include a banner image, at least 150 words, the link to the project, and any in-links to related and relevant Hackaday features

What are you waiting for? Ladies and Gentlemen, start your applications!

Yes, Of Course Someone Shot the Eclipse on a Game Boy Camera

This one shouldn’t surprise us, but there is something particularly enjoyable about seeing the total eclipse of the Sun through a Game Boy camera.

The Game Boy got its camera accessory back in 1998 when CCD-based cameras with poor resolution were just becoming widely available to the public. This camera can capture 128×112 pixel images in the four value grey scale for which the handheld is so loved.

Having taken part in eclipse mania ourselves we can tell you that unless you did some serious research and prep for photographing the thing, this makes as much sense as pulling out your smartphone did. We posit that it certainly produced a more pleasing result.

[jhx] says this is more a weird halo effect of the shot than it is a quality image of totality. At this resolution, the moon-covered Sun should be very few pixels in size, right? But fidelity is for photographers, this is for hackers. Getting the digital image off of the Game Boy camera involved using an Interact Mega Memory cartridge on a Game Boy Pocket to transfer it over, then using a USB 64M cartridge to copy from the Mega Memory and ultimately to a computer.

Glamour shots ain’t easy, yo. But it is possible to read images directly off the Game Boy camera thanks to some reverse engineering work.

[via Kotaku]

Superconference Talk Deadline Extended One Week

Our Call for Proposals for the Hackaday Superconference was scheduled to close yesterday. We are extending that deadline by one week so get your proposal for a talk or a workshop in now.

We want to leave no stone unturned and are intimately familiar with the procrastination habits of busy hackers like you. Now there is no excuse. Put together your pitch now and send it our way. This is the ultimate hardware conference and we’re topics covering Engineering Heroics (how you managed to pull it together to get across the finish line), Prototyping, Research (building custom rigs for University/private industry/giggles), Product Development, Full-Stack Fabrication, and anything else you think fits the vibe of Hackaday.

Accepted talks receive free admission and access to speaker events. There are travel stipends available for exemplary proposals. We also record talks for publication after the Superconference so this is a chance to be famous on Hackaday.

It’s likely that you have an interesting story to tell. Time to get up there and tell it!


The Hackaday SuperConference is November 11-12, 2017 in Pasadena California. There are still tickets available but what remains will sell out quickly when the slate of speakers in announced. Don’t miss out, grab your ticket now.

Get Your Eclipse Glasses Emblazoned with Hackaday

We’re getting ready to stare at the Sun for a few hours when a total solar eclipse is visible across the United States on August 21st. You could protect your eyes with some welding goggles, but why not wear a pair of Hackaday eclipse glasses instead?

UPDATE: And They’re Gone. We had a huge response to this with over 200 event pages made in just a few hours (and more coming since then; thank you, you’re awesome!). We had 500 glasses to give away and are sending them out in envelopes of 4. We would still love it if you made an event page but unfortunately we’ve run out of glasses to send out.

Let us know where you’ll be watching the eclipse and we’ll mail you some custom-printed Hackaday eclipse glasses (sorry, they’re all gone).  Head over to the Eclipse Meetups page, click the “Host a Meetup” button and tell us where you’ll be. We’ll add you to the map and contact you for the shipping address and the number of glasses you’ll need.

Whether you want others to join you or not is your choice, but we want to see a map full of pins where the Hackaday community is taking part in this momentous event.

As you can see, there are already a number of meetups watch the partial eclipse and that’s fine with us. No matter where you are, if you can see the eclipse we’re ready to send you some glasses. Hurry up though, they need to arrive before Monday!

Superconference Interview: Akiba

Akiba sits at a very interesting intersection of technology and culture. He is well known for his experience with manufacturing in Shenzhen — but he has a few other unique dimension I’ll get to in a minute. His experience manufacturing in China goes far beyond the electronics you might expect and covers, well, everything that could possibly be made. His talk, Shenzhen in 30 Minutes, at last year’s Hackaday Superconference is a crash course in the area, the culture, and the business side of things.

After his talk Sophi Kravtiz caught up with Akiba for an interview and it is surprising to learn that he was a bit nervous for the talk. Obviously he pulled it off without a hitch and we hope this inspires you to give a talk at the 2017 Hackaday Superconference in Pasadena on Nov 11 and 12. The call for proposals closes this Monday so spend some time this weekend and submit your proposal.

Now about those other dimensions. In the interview, Akiba and Sophi discuss two other areas where he has an incredibly unique viewpoint. The first is his founding of a hacker collective in the rural areas outside of Tokyo. Hacker Farm has been growing like crazy of the last three or four years. It seems that people come to visit and realize renting in the area is so cheap they can’t leave. This led to a culture boom around the camp; a self-feeding engine that attracts more visitors (and often visiting chefs who literally feed the group handsomely) and grows the collective.

They’re working on new applications of technology for farming in the area. One aspect of this is water level sensors for the rice farmers in the area which he wrote about at length for Hackaday. Wildlife turns out to be a huge challenge here — apparently spiders will exploit any hole or crevice to build a web which usually renders the sensor worthless. The group is also beginning experiments with the “three sisters” of gardening: corn, beans, and squash and plan to use this as a test bed for all kinds of agricultural automation.

Although touched on only briefly at the end of the interview, Akiba also works with wearable technology at an extreme level. He builds lighting and other interactivity into suits for the Wrecking Crew Orchestra. It’s always a treat to hear his experience dealing with wear and tear, communications latency, and a user interface for the dancers themselves.

Hackaday UK Unconference Needs You

Hackaday’s first ever conference in the United Kingdom will take place on September 16th. Get your free ticket right now for the Hackaday UK Unconference!

An Unconference is the best way to put your finger on the pulse of what is happening in the hardware world right now. Everyone who attends should be ready to stand and deliver a seven-minute talk on something that excites them right now — this mean you. The easiest thing to do is grab your latest hack off the shelf and talk about that.

Talks may be about a prototype, project, or product currently in progress at your home, work, or university. It could also be an idea, concept, or skill that you’re now exploring. The point is to channel your excitement and pass it on to others in a friendly presentation environment where everyone will cheer as your story unfolds.

Hackaday doesn’t often have the opportunity to organize live events in Europe which is why we’re so happy to partner with DesignSpark, the exclusive sponsor of the Hackaday UK Unconference. DesignSpark is the innovation arm of RS Components and will have some staff on hand at the Unconference. They share our excitement in bringing together the Hackaday community throughout the UK. It is with their support that we are able to book an incredible venue and offer admission at no cost to all attendees. Hackaday events fill to capacity quickly, so get your ticket now before they are gone.

We have already asked a few of our friends in the area if they will be there. Seb Lee-Delisle who wowed us in Belgrade with his laser projection wizardry plans to be there. James Larsson is part of the crew that started the Flashing Light Prize and will be on hand. Phoenix Perry is always on the cutting edge of where people and technology meet and we can’t wait to hear her talk. Mike Harrison of Mike’s Electric Stuff will be around and likely teasing some secret Hackaday hardware he’s spearheading. James Bruton of XRobots (and a Hackaday Prize Judge) is coming, as is Saar Drimer who you may know as the person behind the beautiful hardware art of Boldport. Several Hackaday editors will be there; Elliot Williams, Jenny List, and I will all be on hand. All that’s missing is you.

We’ll flood into the Culture Space at Canada Water on the east side of London starting at 13:00. Tea, coffee, and snacks will be served throughout the afternoon and we’ll provide dinner as well. Anyone who is still standing when we close the doors at 21:00 is invited to join us at the pub afterward (we’ll get the first round).

As always, Hackaday’s success is based on the community of hackers, designers, and engineers that make it up. Please share the link to tickets on your social media and pester your friends to attend. Most importantly, don’t shy away from this speaking opportunity. We want to hear your story and this is the place to tell it. See you in London in just a few short weeks!

UPDATE: Wow, that didn’t take long. The tickets are claimed, but make sure you get on the waitlist. A lot can change in the next five week’s and we’ll be pestering all ticket holders to be there or give their seat up for someone on the waitlist.

All the Hardware Badges of DEF CON 25

Hardware is the future. There is no better proof of this than the hardware clans that have grown up around DEF CON, which in recent years has become known as Badgelife. I was first drawn to the custom hardware badges of the Whiskey Pirates at DC22 back in 2014. Hardware badges were being made by several groups at that time but that was mainly happening in isolation while this year the badge makers are in constant contact with each other.

A slack channel just for those working on their own DEF CON badges sprung up. This served as tech support, social hour, and feature brainstorming for all on the channel. In the past badges were developed without much info getting out during the design process. This year, there was a huge leap forward thanks to a unified badgelife API: the badge makers colluded with each on a unified communcations protocol. In the multitude of images below you frequently see Rigado modules used. These, and some others using different hardware, adopted a unified API for command and control, both through makers’ “god mode” badges, and for wireless gaming between participant badges.

I was able to get into the badge makers meetup on Thursday of DEF CON. What follows is the result of a frantic few hours trying to get through the sheer volume of badges and people to share with you all the custom hardware on display. One thing is for sure — there were literally thousands of custom badges built and sold/distributed during DEF CON. I can’t wait to see what the artisanal hardware industry will look like in five years time.

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