[Nirav] has been working on a spherical display for about a year now, and he just came up with a great way of interacting with this screen: an adjacent reality tracker that rotates the display to match the current orientation of the controller.
Earlier, [Nirav] built an 8-inch sphere display using a few 3D printed parts and a Showwx laser pico projector. The display looked great, but [Nirav] had no way to interact with it. To solve that problem, he put an inertial measurement unit inside a 3d printed model of the globe. The IMU communicates with a computer to read the rotation and orientation of [Nirav]’s controller and adjust the spherical display accordingly.
It’s a very nice build that gets very close to futuristic sci-fi displays. At least now, [Nirav] can interact with the awesome satellite tracking app and continental drift simulation he created.
There’s a bunch of videos [Nirav] put up demoing what his display can do. You can check those out after the break.
Continue reading “3D Sphere Display And Controller”
After futzing around with a cheap pico projector, a webcam and a little bit of software, [Jas Strong] built herself a 3d scanner.
In spite of the dozens of Kinect-based scanner projects, we’ve seen structured light 3d scanners before. This method of volumetric scanning projects a series of gradient images onto a subject. A camera captures images of the patterns of light and dark on the model, math happens, and 3d data is spit out of a computer.
[Jas] found a Microvision SHOWWX laser pico projector on Woot. The laser in the projector plays a large part in the quality of her 3d models – without a focus, [Jas] can get very accurate depth information up close. A Logitech webcam modified for a tighter focus handles the video capture responsibilities. The software side of things are a few of these structured light utilities that [Jas] melded into a single Processing sketch.
The results are pretty remarkable for a rig that uses woodworking clamps to hold everything together. [Jas]’ 3d model of her cat’s house looks very good. She’s got a few bugs to work out in her setup, but [Jas]
plans on releasing her work out into the wild very soon. We’ll update this post whenever that happens. made her code available here. The code requires the ControlP5 and PeasyCam libraries.
[Nirav] liked the idea of having his own personal Earth at the tip of his fingers, and since that’s not happening any time soon, he decided to build the next best thing. Sure, he could have simply gone out and purchased a globe, but there is no fun in that. Instead, he shows us how he put together an interactive spherical display that won’t break the bank.
The sphere uses a Microvision SHOWWX to drive its display, which projects an image inside of a frosted glass light fixture. The pico projector gets some help from a 180° fisheye lens along the way, enabling the picture to be stretched across the entire inner surface of the globe.
[Nirav] used his 3D extruder to build a base for the globe, which attaches to the projector via a printed mounting plate. A GorillaPod was used to keep things upright while he dusted off his trigonometry skills in order to figure out how to get the image just right.
We think that he did a great job – it definitely looks to be on par (albeit a bit smaller) than the eye of Sauron globe we saw a while back. We can’t wait to see a video of this thing in action once it’s completely finished!
It used to be a major production to build a gun-form-factor FPS controller but commercial tech has adopted many of those traditional hacks over the years. Now, [Nirav Patel] is playing Cube with a Wii zapper and a SpacePoint. All that was really required to make this happen is a patch to Cube, the open source FPS.
[Nirav] has plans to make this controller wireless using a BeagleBoard. We’re wondering if there’s support for using the Wii motion plus? We’ve seen motion plus Arduino connectivity, as well as direct PC connectivity. The Wii remote already connects to Linux, what about pulling that data down from the Bluetooth connection? If you’ve done this, send us a tip about it.
What happens when you take a little [Ben Heck] ingenuity, a little Lian Li utility, an Xbox 360 and an LCD HDTV and mix it all together? You get the Microvision 360, a combination LCD HDTV and Xbox 360.
The mod is not particularly complex. The Microvision 360’s creator [PvP_LostKnight] only removed the working parts from the Xbox 360’s case and mounted them to the back of the TV. A few of the inputs of the TV had to be moved and rewired, and a repurposed and painted tupperware container was added to cover the Xbox 360 parts. Unfortunately, [PvP_LostKnight] did not post a writeup, and even added “The wiring for this is horrible, I would not recommend anyone trying this.”
Setting aside his recommendation for a moment, a few of the advantages to his design are improved airflow to the Xbox 360 and better space usage. What we’d like to see added more than anything is power integration, with a single button to turn on both and a single power source powering the TV and the Xbox. See the proof of concept video after the break, or more photos and comments at the read link.
Continue reading “Xbox 360 And LCD HDTV Rolled Into One”