Moonbounce Music

There’s something inspiring about echos. Who among us hasn’t called out or clapped hands in a large space just to hear the sound reflected back? Radio takes this to a whole new level. You can bounce signals from buildings, aircraft, the ionisphere, or even the Moon itself. Humans have been bouncing radio waves from the moon for decades. It’s been used at war, and in peacetime. But [Hainbach] might be the first to use it for music.

Earth Moon Earth or EME communication is quite popular with amateur radio operators. With the right equipment, you can bounce a signal off the moon and hear the echo around 2.5 seconds later. The echo isn’t quite normal though. The moon and the earth are both rotating and moving in relation to each other. This causes Doppler shifts. At higher frequencies, even the craters and surface features of the moon can be heard in the echo.

[Hainbach] spent some time learning about moonbounce at a large radio telescope, and wanted to share this strange audio effect with the world. Unfortunately, most of us don’t have the large microwave dish required for this. The next best thing was to create an application which emulates the sound of a moon bounce. To this end, [Hainbach] created a Moon Echo, an audio plugin that emulates a moonbounce.

Moon Echo was created using sounds from a soprano signer and a double bass. [Hainbach] had to be careful not to be too musical, as ham operators are not allowed to broadcast music. This meant all the tests had to be broken into short non-musical clips. Rolling all this empirical data into a model took quite a bit of work, but the end result is worth it.

If you’d like to learn how to moonbounce yourself, check this article out.
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Inside The Mecanum Wheel

If you make anything that moves, like a robot, you quickly realize that turning can be a pain. That’s why there are a number of designs for wheels that can go in different directions. One of the most common is the Mecanum wheel. [Jeremy] explains how they work by filming them from below on a transparent table. You can see the enlightening video below.

If you haven’t done anything with omni wheels before, it is disconcerting to see wheels rotating one way causing the vehicle to move at a right angle to the rotation. But this is very useful when you build robots or — as he shows at the start of the video — a forklift.

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Robot Arm Gives Kids The Roller Coaster Ride Of Their Lives

Unfortunately, [Dave Niewinski]’s kids are still too little to go on a real roller coaster. But they’re certainly big enough to be tossed around by this giant robot arm roller coaster simulator.

As to the question of why [Dave] has a Kuka KR 150 robot in his house, we prefer to leave that unasked and move forward. And apparently, this isn’t his first attempt at using the industrial robot as a motion simulator. That attempt revealed a few structural problems with the attachment between the rider’s chair and the robot’s wrist. After redesigning the frame with stouter metal and adding a small form-factor gaming PC and a curved monitor in front of the seat, [Dave] was ready to figure out how to make the arm simulate the motions of a roller coaster.

Now, if you ever thought the world would be a better place if only we had a roller coaster database complete with 4k 60 fps video captured from real coasters, you’re in luck. CoasterStats not only exists, but it also includes six-axis accelerometer data from real rides of coasters across Europe. That gave [Dave] the raw data he needed, but getting it translated into robot motions that simulate the feeling of the ride was a bit tricky. [Dave] goes into the physics of it all in the video below, but suffice it to say that the result is pretty cool.

More after the break.

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3D Printed Jet Engine Goes Turbo

Printing a model jet engine is quite an accomplishment. But it wasn’t enough for [linus3d]. He wanted to redesign it to have a turbojet, an afterburner, and a variable exhaust nozzle. You can see how it all goes together in the video below.

This took months of work and it shows. This probably won’t make a good rainy-day weekend project. You do need a few ball bearings and some M2 hardware, but it is mostly 3D printed.

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Be Your Own DJ With QN8066 And An Arduino Library

The QN8066 is a fun little FM transmitter chip. It covers the full FM broadcast band and has built-in DSP. You would find this sort of part in car cell phone adapters before every vehicle included Bluetooth or an AUX port.  [Ricardo] has created an Arduino library to bring the QN8066 to the masses.

The chip is rather easy to use – control is handled with a common I2C interface. All the complex parts – Phase Locked Loop (PLL), RF front end, power management, and audio processing are all hidden inside. [Ricardo’s] library makes it even easier to use. One of the awesome features of the 8066 is the fact that it handles Radio Data System (RDS). RDS is the subcarrier datastream that allows FM stations to inject information like song title and artist into the signal. The data is then displayed on your radio screen.

You can find the source to [Ricardo’s] library on GitHub. Using it is as simple as picking it up from the Arduino IDE.

If you are looking for an RDS-enabled radio to test out your QN8066 design, you wouldn’t do too bad with this Gameboy cartridge receiver.

Click through the break for a video from [Ricardo] explaining his QN8066 design. Continue reading “Be Your Own DJ With QN8066 And An Arduino Library”

Laser Fault Injection On The Cheap

One can only imagine the wonders held within the crypto labs of organizations like the CIA or NSA. Therein must be machines of such sophistication that no electronic device could resist their attempts to defeat whatever security is baked into their silicon. Machines such as these no doubt bear price tags that only a no-questions-asked budget could support, making their techniques firmly out of reach of even the most ambitious home gamer.

That might be changing, though, with this $500 DIY laser fault injection setup. It comes to us from Finnish cybersecurity group [Fraktal], who have started a series of blog posts detailing how they built their open-source reverse-engineering rig. LFI is similar to other “glitching” attacks we’ve covered before, such as EMP fault injection, except that a laser shining directly on a silicon die is used to disrupt its operation rather than a burst of electromagnetic energy.

Since LFI requires shining the laser very precisely on nanometer-scale elements of a bare silicon die, nanopositioning is the biggest challenge. Rather than moving the device under attack, the [Fraktal] rig uses a modified laser galvanometer to scan an IR laser over the device. The galvo and the optical components are all easily available online, and they’ve started a repo to document the modifications needed and the code to tire everything together.

Of course, this technique requires the die in the device under study to be exposed, but [Fraktal] has made that pretty approachable too. They include instructions for milling away the epoxy from the lead-frame side of a chip, which is safer for the delicate structures etched into the top of the die. The laser can then shine directly through the die from the bottom. For “flip-chip” packages like BGAs, the same milling technique would be done from the top of the package. Either way, we can imagine a small CNC mill making the process safer and quicker, even though they seem to have done pretty well with a Dremel.

This looks like a fantastic reverse engineering tool, and we’re really looking forward to the rest of the story.
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The Waveguide Explanation You Wish You’d Had At School

Anyone who has done an electronic engineering qualification will at some point have had to get to grips with transmission lines, and then if they are really lucky, waveguides. Perhaps there should be one of those immutable Laws stating that for each step in learning about these essential parts, the level of the maths you are expected to learn goes up in an exponential curve, for it’s certainly true that most of us breathe a hefty sigh of relief when that particular course ends. It’s not impossible to understand waveguides though, and [Old Hack EE] is here to slice through the formulae with some straightforward explanations.

First of all we learn about the basics of propagation in a waveguide, then we look at the effects of dimension on frequency. Again, there’s little in the way of head-hurting maths, just real-world explanations of cutt-off frequencies, and of coupling techniques. For the first time we’ve seen, here are simple and understandable explanations of the different types of splitter, followed up by the famous Magic T. It’s all in the phase, this is exactly the stuff we wish we’d had at university.

The world needs more of this type of explanation, after all it’s rare to watch a YouTube video and gain an understanding of something once badly taught. Take a look, the video is below the break.

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