Smart Thermostats For An Old Club House

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[Michael] is a Scout Leader in the Netherlands, where they have a great clubhouse—a “Landhuis.” The only problem? It’s old, and it’s not an efficient place to heat!

The building currently has two furnaces to cope with its many nooks and crannies, with individual thermostats in each of the five rooms. If a thermostat was activated in one of the rooms, it would control a valve in the furnace responsible for that room. Depending on which valve the furnace is attached to, a furnace would start. As you can imagine, this is an extremely inefficient system if you are heating two different rooms (and using two different furnaces!) It’s all on or off with no in-between.

As true scouts, they try to adhere to the simple principle of “why buy it when you can build it?” Commercial systems are expensive, and besides, they needed a project to work on! They’ve designed a smart(er) system using an Arduino Mega 2560 with five DS18B20 temperature sensors set up in each room, and even threw together a nice enclosure for it! They’ve included the source code on GitHub (in Dutch), so if you’re interested in setting up something similar you can check it out.

[Michael] will be around in the comments section, so if you have any feedback or questions, let him know!

Computers Playing Flappy Bird. Skynet Imminent. Humans Flapping Arms.

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After viral popularity, developer rage quits, and crazy eBay auctions, the world at large is just about done with Flappy Bird. Here at Hackaday, we can’t let it go without showcasing two more hacks. The first is the one that we’ve all been waiting for: a robot that will play the damn game for us. Your eyes don’t deceive you in that title image. The Flappy Bird bot is up to 147 points and going strong. [Shi Xuekun] and [Liu Yang], two hackers from China, have taken full responsibility for this hack. They used OpenCV with a webcam on Ubuntu to determine the position of both the bird and the pipes. Once positions are known, the computer calculates the next move. When it’s time to flap, a signal is sent to an Arduino Mega 2560. The genius of this hack is the actuator. Most servos or motors would have been too slow for this application. [Shi] and [Liu] used the Arduino and a motor driver to activate a hard drive voice coil. The voice coil was fast enough to touch the screen at exactly the right time, but not so powerful as to smash their tablet.

If you would like to make flapping a bit more of a physical affair, [Jérémie] created Flappy Bird with Kinect. He wrote a quick Processing sketch which uses the Microsoft Kinect to look for humans flapping their arms. If flapping is detected, a command is sent to an Android tablet. [Jérémie] initially wanted to use Android Debug Bridge (ADB) to send the touch commands, but found it was too laggy for this sort of hardcore gaming. The workaround is to use a serial connected Arduino as a mouse. The Processing sketch sends a ‘#’ to the Arduino via serial. The Arduino then sends a mouse click to the computer, which is running  hidclient.  Hidclient finally sends Bluetooth mouse clicks to the tablet. Admittedly, this is a bit of a Rube Goldberg approach, but it does add an Arduino to a Flappy Bird hack, which we think is a perfect pairing.

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Can’t Stand Your Noisy Fan? Here’s A Plan, Man

[Brian] adores his GW Instek GPC-1850D power supply, but it’s annoyingly loud and disruptive to his audio projects. The thing works great, so he decided to regulate the fan’s speed based on usage level to save his sanity.

Once [Brian] got under the hood, he found that it actually has four separate heatsinks: one for the bridge rectifiers and one for each power transistor on the three output channels. The heatsinks are electrically and thermally isolated from each other and change temperature based on the channel being used.

[Brian] and his associates had several Microchip MCP9803 temperature sensors kicking around the lab from previous projects, so they put one on each heatsink. The great thing about these is their address selection pins which let all four of them sit together on the I²C bus to Arduinoville. Each sensor is insulated and clamped to its heatsink with a piece of meccano and a dab of thermal paste.

[Brian] used an Arduino Mini and built the circuit on stripboard. The fan runs at 24V, so he’s sharing that with the Arduino through a 7805. He controls the speed of the fan with PWM from the Arduino fed through a MOSFET. The Arduino reads from each sensor and determines which one is hottest. [Brian] wanted the fan to run at all times, so he set a base speed of 20%. When the heatsinks reach 30°C/86°F, the fan speed is increased to 40%. After that, the speed increases at 5°C/9°F intervals until it reaches max speed at 65°C/149°F.

You can grab the code and schematic from [Brian]’s repo. If you want to study your heatsinks, build this heatsink tester first.

Ridiculously Accurate Mission Control Panel

We are absolutely blown away by the level of detail that went into this amazing mission control panel that [Jeff Highsmith] made for his son.

His kid just started school and needed a desk to do homework on. They had recently visited the Kennedy Space Center, and his son found a new interest in all things space — So [Jeff] took the opportunity to make the desk into this mind-boggling control panel. 

We saw a similar project recently, but this one seems to take it to the next level. The desk itself is hand-made from MDF sheet and with oak boards making up the structural members. He’s cut out over a dozen individual control panels, added switches, LEDs and potentiometers, and printed the labels on transparencies which give the whole thing a very professional and finished look. An iPad sits in the middle which plays a curated collection of space videos.

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Gamebuino: A Handheld Arduino Gaming Console Ready For Prime Time

[Rodot] wrote in to tell us about the Gamebuino, a very nicely designed and easily reproducible version of his handheld Arduino gaming console. We originally featured [Rodot’s] Arduino based gaming console over a year ago.

With the Gamebuino, you too can build your own games and gaming hardware around the Arduino. While there is a lot of information currently missing from the site’s Wiki, such as the layout and game code, [Rodot] plans on making everything open source. The console includes a rechargeable lithium battery, a micro SD card, and I2C expansion connectors. This is one project to keep an eye (and two hands) on, especially since a full game library is going to be provided, letting you easily create your own games. See what the console can do in the demo video after the break.

It would be amazing so see some old Game Boy games ported to run on the Arduino, or maybe one of our readers can make an Game Boy emulator for the Arduino!
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Taste-O-Vision Is Now A Thing

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Not satisfied with late 1950s concepts of Smell-O-Vision [Nimesha]  has created something extraordinary: A digital taste sensor, capable of representing taste with a little bit of heat, electricity, and an Arduino

The device purportedly works by via thermal and electrical stimulation of the tongue using silver electrodes. According to this video, different tastes are created with different currents and temperatures. For example, a sour taste is produced on the electrodes by varying the current from 60uA to 180uA and increasing the temperature up to 30 degrees C. Mint is produced by simply decreasing the temperature from 22C to 19C.

The control electronics include an Arduino, a motor controller, and a heat sink attached to one of the silver electrodes. Communication is done through USB, and of course there’s a mobile app for it, more specifically a protocol called Taste Over IP. This allows anyone to send a taste to anyone with one of these devices.

Videos below, and before you laugh, we’d really like to try one of these out.

Thanks [Jess] for the tip.

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RFID Keepsake Box Is Sweet And Secure

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[Mike Buss] wanted to make his girlfriend something unique for her upcoming birthday — she had mentioned she wanted something to keep small mementos in, but [Mike] decided to step it up a notch on the awesomeness scale.

You see, a few years ago [Mike] read about the Reverse Geocache Puzzle by [Mikal Hart], which is an awesome box that gives you feedback as to how far away you are from the “secret” location that the box will open at — To raise the stakes however, if you ask for the distance more than 20 times it locks itself forever! Now, unfortunately, a memento box wouldn’t be very useful if you had to go to a secret place every time you wanted to open it… so [Mike] decided to secure it another way, using RFID!

It makes use of an Arduino, a Parallax RFID Reader, a micro servo, a button, an RGB LED, and a cleverly designed latch made of a metal eye hook and small copper rod. Since the box is battery powered, [Mike] has added an extremely clever fail safe mechanism. The 9V battery inside includes two extra contacts to the outside of the box via small screws. Completely inconspicuous, but if the battery is dead, simply hold a new 9V to the screws with the RFID card in place, and bam, the box opens!

We’re pretty sure she’s going to like it — check it out after the break!

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