Retro-gaming Wall Art; It’s Playable!

Here’s a wall hanging for the reception area that let’s your customers play retro games while they wait. To give you some sense of scale, the buttons to the right (labeled Start/Jump but we would call them A and B) are arcade buttons larger than traditional arcade buttons. The screen itself is a Samsung widescreen computer monitor — we’d wager that it’s a 16″ model but we’re just guessing. It’s held in the wooden frame by a piece of angle bracket.

This is the product of a hack we looked at in June where an Arduino was used to control digitized retro LCD games. The same hardware is used, monitoring the buttons with the Arduino and using a Python script to translate them to keypresses on a computer. That means this isn’t a standalone, but needs a computer to run the game and feed the LCD monitor. Still, we love the look of it and hold out hope that this will someday migrate to FPGA control (they have not problem driving LCD screens) with selectable games.

Lxardoscope Is A Linux+Arduino Oscilloscope

[Privatier] wrote in to let us know about lxardoscope, his project that lets you use an Arduino as hardware input for a Linux-based oscilloscope display. This implementation offers two channels with about 3000 samples per second from each. He touts some of the GUI options like vertical resolution between 2mV and 10V per division. That part kind of stumps us because we don’t see how a measurement of 10V (or more) can be taken using the schematic included. But you’re comprehension may surpass ours so do take a look yourself.

He is using an Arduino Uno for his testing. But to get around some issues he’s experienced with other USB-based solutions he implemented a serial port connection instead. You’ll need to remove the ATmega chip from the Arduino board after flashing the code to it, and then build a circuit around it which includes a power source where -2.5V is ground and 2.5V is VCC. All in all, you’ll need a 16 Mhz crystal, HEF4069 hex inverter, ATmega8-family microcontroller, and a few passive components to build this on a breadboard.

Arduino Releases New Products; Help Them Develop ARM-based Arduino

The Arduino folks took advantage of Maker Faire New York to announce their new line of products. There’s several interesting new additions to their product line.

They’ve got a WiFi shield in the works that utilizes a module from H&D Wireless in conjunction with an AVR32 processor to take the workload off of the ATmega chip on the Arduino board. It even has room for you to run your own code on the shield’s processor.

Notable (but of less interest to us) is the 1.0 release of the IDE and the development of a new low-cost board. That hardware is intended to make USB device development easier for those already familiar with the Arduino platform.

But the big news that caught our eye is the announcement of an ARM Cortex-M3 Arduino called the Due (we already wish that had been named something different just for search term contrast to the Duemilanova). The hardware hasn’t been finalized yet, although you can see a prototype in the picture above. They want community input on the final touches, so get in there and give them a hand!

[Thanks Insapio and Tom]

Mechatron, Industrial Looking Security Bot

This little beast is named Mechatron. Built by a father/daughter team called Beatty Robotics, the goal was to build something “retro-futuristic, tough, and industrial”. We think they definitely pulled off some of their goals here. Weighing in at nearly 50 pounds, Mechatron is still very agile, as you can see in the video below. He can fire his gun, which uses brass or plastic bullets, at a rate of nearly 1,000 rounds per minute while traveling in any direction thanks to the use of the mechanum wheels. 8 range finding sonar sensors, a laser and a turret that rotates 360 degrees will make sure you don’t elude Mechatron’s watchful eye… and shooting. While we were initially debating how they could make the Mechatron look more reto-futuristic, we all agreed that the lights in the video helped a lot. Maybe a curvy body piece could help too, depending on what era they were hoping to achieve.

[via buildlounge]

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Stoplight Indicator System Signals When Your Servers Are In Distress

stoplight_server_monitoring_system

At [mkanoap’s] office, they have a software package that monitors their various servers’ health, but they wanted a separate indicator to display the status of their most critical systems. They put together a simple list of criteria for their display, including the ability to view the status without a computer, and that it share the same red/yellow/green indicators that their monitoring software utilizes. With those needs in mind (and a few hundred dollars to spare), [mkanoap] and crew rushed out to buy a stoplight, then got to building.

Their status system is self-contained, utilizing an Arduino and Ethernet shield to control the stoplight. The Arduino was programmed to act as a web server, and responds to GET requests by toggling any of the three mains-powered lamps using relays. [mkanoap] then created a handful of scripts that check the status of the critical servers every 5 minutes, updating the stoplight accordingly. The whole setup was tucked neatly inside the light’s housing, before being mounted on the wall in their office.

[mkanoap] says that the reaction to the stoplight as been great, though they had to install dimmer bulbs so those people sitting near it were not blinded. His writeup is incredibly detailed should anyone want to construct one of their own, and who wouldn’t?

Motorized Coop Door Lets The Chickens Out For You

[Larry] and [Carol] just upgraded the coop to make their lives easier, and to help keep the chickens happy. The image above is a chicken’s-eye-view of the newly installed automatic door. It’s a guillotine design that uses the weight of the aluminum plate door to make sure predators can’t get in at night. This is much easier to fabricate than a locking coop door would have been. Some leftover aluminum channel guides the door on either side, with a spool above it to wind up some rope, thereby lifting the door.

You can see the belt-drive motor is also mounted inside, out of the element. To the right of the image you can just make out a plastic food container. This protects the electronics from the elements. Inside you’ll find an H-bridge to drive the motor, a real-time-clock to make sure the schedule is well-timed, and an Arduino. There are a couple of reed switches which let the microcontroller sense the position of the door.

After the break you can see a demonstration video, as well as a slide show with build details. The motor is pretty quiet and, although it spooks the chicken in the demo just a bit, we’d be they’ll be used to it in no time.

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Quadcopter Stabilization System Using Wii Motion Plus

If you’re contemplating a quadcopter build here’s a way to add stabilization hardware without breaking the bank. The BaronPilot project uses an Arduino and a Wii Motion Plus module to ensure an even keel for your flying projects. The hardware inside of the Motion Plus includes two gyroscopes, which the BaronPilot monitors for changes in your flying rig’s orientation. The project serves as a co-pilot by differentiating between movements caused by the remote control, and changes due to wind or other outside factors (like hitting the quadcopter with a stick as seen in the video after the break). It should all translate to less chance of crashing due to operator error.

You can pick up a Motion Plus for less than twenty dollars, a deal when compared to the IMU boards that we usually see in quadcopter builds which usually run more than twice that amount. It’s an I2C device which makes it easy to hook up to just about anything. This project has native support for Teensy, Arduino Nano, and Arduino clones using an ATmega328 chip. But the portability of the Arduino platform should make it easy to tweak the code for use with just about any microprocessor.

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