Flood Triggered Camera

When the Department of Natural Resources of Australia decided that they needed to capture data about the natural flooding of a cave, they turned to a hacker to get results. The goal was to photograph the area during these floods with an automated system. In the end, they used a gutted Lumix digital camera mounted in a trash can, covered in aluminium foil. Though it sounds a bit silly, the final product turned out quite nice. You can see the build log, schematics, and results on the project page.

[via hackedgadgets]

Polaroid Instant Film, Reborn.

The impossible has happened. While that may sound a bit over dramatic, the project itself was titled “the impossible project”. What is it that is so impossible? The revival of Polaroid instant film.  This is not a newer, digital alternative, this is film you can actually buy and plop into your old Polaroid camera. What’s the big deal? All they had to do was start producing it again right? Not really. They’ve completely re-engineered it from scratch. That’s pretty impressive.  We had heard, early last year, that they were going to attempt it, and we’re pleased to see that they’ve succeeded.

That being said, a handheld, home hacked digital instant picture device sounds kind of cool. It would probably be an easy one to build too.

Motion Sensing Camera Hack

[youtube=http://www.youtube.com/watch?v=xlTyCymEM9g]

Researchers at the University of Liege have developed an algorithm to separate movement from background. They call it ViBe and this patented piece of code comes in at under 100 lines of C. Above you can see the proof of concept shown by hacking the code into CHDK, a Canon PowerShot alternative firmware. The package is available for non-commercial use and might be just the thing you need to get your project to recognize where it needs to serve the beer.

[Thanks Juan via Slashdot]

Update: Nintendo DS Camera Control

All of the juicy details needed to control a camera from your Nintendo DS are now available at the Open Camera Control project. This is the descendant of [Steve Chapman’s] setup from a few years ago. The system has been polished up and has seen many feature additions. It’s been used in movie production and works with a wide range of cameras.

Start by building your own interface cable using an AVR microcontroller running the Arduino bootloader. Finish up by loading some open source software onto the DS to add a cornucopia of shot options.

[Thanks Pops Macgruder]

Build Your Own Lightweight Flash Tripod

[Peter Karlsson] is a commercial photographer who wanted some ultralight, portable supports for multiple flashes. What he came up with meets those goals; measuring 16 inches long when folded and weighing just 14 ounces. They set up just like a tent because they’re made from tent poles. Like the portable habitats, the tripods have bungee cords running through each section which holds them rigid but allows them to fold for transport. This is a great sister project to the flash synchronizer from yesterday. See the demo and the building instructions after the break.

Continue reading “Build Your Own Lightweight Flash Tripod”

Smart Flash Synchronization

[Max] designed this circuit to add smart flash synchronization to his photography arsenal. He did this because ‘dumb’ TTL based flashes won’t play nicely with more sophisticated systems like the Nikon Advanced Wireless Lighting. By building a microcontroller into the mechanism, he’s added functionality for several different scenarios, ensuring that he’ll never again have problems with early flash triggering. Now that the kinks have been ironed out in the prototype, the code and hardware can be migrated over to whatever microcontroller suits you.

DoomBox: Classic Keys Meet Tiny Screen

The doomBox is a dedicated gaming rig for lovers of ID Software’s classic title. [JJ] built this from an old Kodak DC290 camera that had a broken lens. Since this runs the Digita OS, he was able to use the Doom port that already exists. But the camera’s factory buttons were not well suited as controls. By whipping up his own button board, and using the traditional keyboard keys for the button caps, he achieved a much more comfortable (yet squint-inducing) gaming experience. The finished project resides in an all-too-familiar black project box. See him fire it up after the break.

The original Doom for Digita OS pages seem to be down so here’s an alternate if you’re interested.

Update: Looks like the original website is back up.

Continue reading “DoomBox: Classic Keys Meet Tiny Screen”