Developers posing with the J-Deite Quarter

Meet J-Deite Quarter, The 4-Foot-Tall Transformer

There’s just something about the idea of robots turning into everyday objects that fascinates us all. It seems Japan outdoes the world in that category, and the J-Deite project is no exception. J-Deite Quarter is the first transforming robot to come from the collaborative project between  [Kenji Ishida] of Brave Robotics, [Watur Yoshizaki] of Asratec Corp., and Tomy Co. Ltd. If Brave Robotics sounds familiar, that’s because this isn’t the first transforming robot [Kenji Ishida] has produced, nor the first featured on Hackaday.

The J-Deite Quarter weighs 77lbs (35kg) and can run for an hour on a single battery charge. It’s joints are powered by Futaba servos. It is controlled by the proprietary V-SIDO OS designed by [Watur Yoshizaki]. As a robot, it stands at 4.25 feet (1.3m). It walks at a rather slow speed of 0.6mph (1km/hr). It has several points of articulation; it can bend its arms and flex its fingers. In less than 30 seconds, the robot transforms into an equally long two-seat sports car with a maximum speed of just over 6mph (10km/hr). Overall, the J-Deite Quarter is no speed demon, but it is noteworthy for being functional in both forms.

The web site has a cute backstory featuring a green meteorite that allows the “real” J-Deiter to communicate with the developers trying to create a robot in its image. Along with the video, it resembles a marketing ploy for a toy, which could explain Tomy’s involvement. After all, Tomy, along with Hasbro, developed the original Transformers toy line. Unfortunately, the J-Deiter Quarter is just a prototype, with no plans for mass production at this time. Instead, the project’s focus is on making a bigger and better J-Deiter. There are plans for a J-Deiter Half (8-foot-tall) to be developed by 2016, with the final goal of creating a 16-foot-tall transforming robot by 2020.

Enjoy the video that shows what J-Deite Quarter is capable of (with added sound effects, of course) after the break. Now, if you’ll excuse me, I have a sudden hankering to watch some Transformers and Voltron cartoons.

[via SimpleBotics]

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A Compact Underwater Vehicle: The Nanoseeker

The Nanoseeker is a compact underwater vehicle in a torpedo-like form factor. [John] designed the Nanoseeker as completely enclosed vehicle: both the thruster and the control fins are all housed within the diameter of the tube. The thruster is ducted with vents on the sides and control fins integrated into the back of the duct assembly.

[John] designed a compact PCB to drive the vehicle, which includes an STM32F4 alongside several sensors. An MPU-9150 provides IMU functionality and two dual motor driver ICs from TI control the throttle and the control fins. [John] also added a Bluetooth radio for remote control functionality. For those who want a closer look, an image of the schematic is up on his blog.

The board is running MicroPython, which is a small Python implementation optimized for microcontrollers. Although [John]’s hardware platform looks great, he’s still getting started on his software. We look forward to seeing how his project develops, as his project is one of the smallest underwater vehicles we’ve seen.

[via Dangerous Prototypes]

Giving Life To An Undead Baby Doll

If carving a pumpkin this month is too passé for you, take a shot at [Jason Suter’s] instructable and build an animatronic legless zombie child that will surely creep out anyone who has a fear of dolls or other vacant-faced toy babies.

Beginning with a sacrificial doll, [Jason] dismembers all of the limbs and head from the torso in order to make room for the robotic upgrades. The servo motors which animate the new wooden dowel bones are mounted to a chassis cut with a CNC machine. [Jason’s] instructions include some nice diagrams demonstrating how the points of articulation at the shoulders and elbows work in conjunction to produce different flavors of crawling and dragging.

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To top it off, the head is attached to its own mounting plate with tendons that rock back and forth in a miserable undead sort-of fashion. As an added nicety, he explains how to install a bluetooth module into the circuitry so he can tweak and upload his example code to the Arduino brain remotely without needing to get his hands near it. There is of course some additional melting, painting, and doll torture required to achieve that rough-up undead look… but that’s all just icing on top of a well executed piece of animatronics.

In his video [Jason] gives us an overview of his zombie’s build and also shows it in action:

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Cheap Quadruped Robot

Baby Quadruped Robot, Learning To Walk

We’ve all seen videos of those crazy Boston Dynamics running quadruped robots that can reach up to 28 mph. Those things are amazing and it’s almost impossible to imagine how to even start building one. [Max] loves his robots and wanted to build a quadruped but, being a robot hobbyist, didn’t have the serious cash needed to make an extravagant robot like those of Boston Dynamics. Instead he started bridging the gap by designing a quadruped robot that is a little bit slower and tons cheaper.

quadruped-joint[Max] designed all of the mechanical parts himself. After weighing the advantages and disadvantages of different materials, he decided that the frame would be made from 5mm acrylic sheet. The main body of the robot has acrylic ribs that are spaced apart by threaded rods. Twelve RC servos make up all of the joints, 3 in each leg. Notice in this photo how there is one servo that immediately rotates another servo. To support the other side of the rotating servo, [Max] epoxied on a T-nut, stuck in a short length of threaded rod which is then supported in the frame by a ball bearing. Simple and effective! The upper portions of the legs are also made from acrylic sheet and the lower legs are from a cheap camera tripod. Rubber feet ensure a slip resistant stance.

All of the servos are controlled by an Arduino Mega. [Max] is currently writing a sketch that will perform the complex math and determine coordinated servo motions for movements us humans take for granted, like ‘walk forward’. As you can see in the videos, [Max’s] robot won’t be catching the Boston Dynamics’ Cheetah any time soon but he is off to a great start.

Future plans for this project include bluetooth control and integrating the ultrasonic sensor proactively installed in the ‘head’ of the robot. Check out the videos after the break. [Max] is looking for some feedback on his project. We here at HaD think this needs a great name. Let’s hear some suggestions in the comments…

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DIY Robot Arm

Robot Arm You Can Build At Home

[jjshortcut] has created an easy to make robot arm that has 6 degrees of freedom. There is not much to it, the frame is made out of 4mm thick hardboard, hobby servos provide the power and a handful of hardware holds it together. The frame has been successfully cut out on both a laser cutter and a cnc router, making this design even more obtainable for any aspiring roboticist.

To control the robot arms movements [jjshortcut] plans to use a standard Arduino. There are certainly plenty of servo motor shields available but he still decided to design his own. In addition to the standard motor power and servo connections, a header for an infrared receiver was added for potential future communication options.

DIY Robot Arm GripperLike any project, there were some hiccups along the way. First, several revisions of the gripper were necessary to get the correct tooth profile that resulted in smooth and tight movement. Also, while making the shield the spacing between banks of headers came out one header too close! On this first board [jjshortcut] just bent the pins so they would fit into the Arduino. You can’t let some minor snafu prevent forward momentum of a project!

[jjshortcut] has done the hard part; the design. He has made all his mechanical and electronic files available… so go and build one! Check out the video after the break.

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Ask Hackaday: Who Is Going To Build This Pneumatic Transmission Thing?

fluid_transmission

Disney research is doing what they do best, building really cool stuff for Disney and telling the rest of the world how cool they are. This time, it’s a very low friction fluid transmission device designed for animatronics.

From testing a few toy robotic arms, we can say without a doubt that servos and motors are not the way to go if you’re designing robots and animatronics that need lifelike motion. To fix this, a few researchers at Disney Pittsburgh have turned to pneumatics and hydraulics, where one joint is controlled by two sets of pistons. It’s extremely similar to the pneumatic LEGO, but more precise and much more lifelike.

The system uses a pair of cylinders on each joint of a robot. Disney is using a rolling diaphragm to seal the working fluid in its tubes and cylinders. This is an extremely low-friction device without any shakiness or jitters found with simple o-ring pneumatics and hydraulics.

The system is backdriveable, meaning one robotic arm can control another, and the other way around. Since we’re dealing with hydraulics, the cylinders (and robotic/animatronic devices) don’t need to be the same size; a small device could easily control a larger copy of itself, and vice versa.

The devices are fairly simple, with gears, toothed belts, and bits of plastic between them. The only unique part of these robots is the rolling diaphragm, and we have no idea where to source this. It looks like it would be great for some robotics or an Iron Man-esque mech suit, but being able to source the components will be a challenge.

You can check out the videos of these devices below, and if you have any idea on how to build your own, leave a note in the comments.

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The Triple Delta Robot Arm (and Leg)

delta By now you’d think we’ve seen just about every means of robotic actuator possible. We have Cartesian bots, Stewart platforms, SCARA bots, Delta bots, and even some exceedingly bizarre linkages from [Nicholas Seward]. We’re not done with odd robotic arms, it seems, and now we have Delta-ish robots that can move outside their minimum enclosed volume. They’re fresh from the workshop of [Aad van der Geest], and he’s calling them double and triple Deltas.

Previous Delta robots have used three universal joints to move the end effector up and down, and side to side. They’re extremely fast and are a great design for 3D printers and pick and place machines, but they do have a limitation: the tip of a single Delta can not move much further than the base of the robot.

By adding more parallelograms to a Delta, [Aad] greatly increases working volume of a his robots. One of the suggested uses for this style of bot is for palletizers, demonstrated in the video below by stacking Jenga blocks. There is another very interesting application: legs. There’s footage of a small, simple triple Delta scooting around the floor, supported by wire training wheels below. It makes a good cat toy, but we’d love to see a bipedal robot with this style of legs.

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