Lagrange Points And Why You Want To Get Stuck At Them

Visualization of the Sun-Earth Lagrange points.

Orbital mechanics is a fun subject, as it involves a lot of seemingly empty space that’s nevertheless full of very real forces, all of which must be taken into account lest one’s spacecraft ends up performing a sudden lithobraking maneuver into a planet or other significant collection of matter in said mostly empty space. The primary concern here is that of gravitational pull, and the way it affects one’s trajectory and velocity. With a single planet providing said gravitational pull this is quite straightforward to determine, but add in another body (like the Moon) and things get trickier. Add another big planetary body (or a star like our Sun), and you suddenly got yourself the restricted three-body problem, which has vexed mathematicians and others for centuries.

The three-body problem concerns the initial positions and velocities of three point masses. As they orbit each other and one tries to calculate their trajectories using Newton’s laws of motion and law of universal gravitation (or their later equivalents), the finding is that of a chaotic system, without a closed-form solution. In the context of orbital mechanics involving the Earth, Moon and Sun this is rather annoying, but in 1772 Joseph-Louis Lagrange found a family of solutions in which the three masses form an equilateral triangle at each instant. Together with earlier work by Leonhard Euler led to the discovery of what today are known as Lagrangian (or Lagrange) points.

Having a few spots in an N-body configuration where you can be reasonably certain that your spacecraft won’t suddenly bugger off into weird directions that necessitate position corrections using wasteful thruster activations is definitely a plus. This is why especially space-based observatories such as the James Webb Space Telescope love to hang around in these spots.

Continue reading “Lagrange Points And Why You Want To Get Stuck At Them”

Hackaday Links Column Banner

Hackaday Links: January 30, 2022

After all the fuss and bother along the way, it seems a bit anticlimactic now that the James Webb Space Telescope has arrived at its forever home orbiting around L2. The observatory finished its trip on schedule, arriving on January 24 in its fully deployed state, after a one-month journey and a couple of hundred single-point failure deployments. The next phase of the mission is commissioning, and is a somewhat more sedate and far less perilous process of tweaking and trimming the optical systems, and getting the telescope and its sensors down to operating temperature. The commissioning phase will take five or six months, so don’t count on any new desktop photos until summer at the earliest. Until then, enjoy the video below which answers some of the questions we had about what Webb can actually see — here’s hoping there’s not much interesting to see approximately in the plane of the ecliptic.

Continue reading “Hackaday Links: January 30, 2022”

NASA Is Building A Space Station In A Weird Orbit. Here’s Why

Representatives from SpaceX, Blue Origin, and United Launch Alliance participated in a forum last week held by NASA to determine the future of humans on the moon. This isn’t just how they will live, how long they will stay, or what they will do; no, this is far more interesting: this was how humans will travel from lunar orbit from the surface of the moon. The future of the next generation of lunar lander is being determined right now.

The plan right now is entirely unlike Apollo, which sent a pair of spaceships in orbit around the moon, sent one to the surface, then returned to the mother ship for the trip back to Earth. Instead of something somewhat simple, the next era of lunar exploration will happen from a gateway orbiting in cis-lunar space. What makes this so amazing is how weird the orbit is, and the reasons behind it.

Continue reading “NASA Is Building A Space Station In A Weird Orbit. Here’s Why”