Ever since humans came up with the bright idea to explore parts of the Earth which were significantly less hospitable to human life than the plains of Africa where humankind evolved, there’s been a constant pressure to better protect ourselves against the elements to keep our bodies comfortable. Those first tests of a new frontier required little more than a warm set of clothes. Over the course of millennia, challenging those frontiers became more and more difficult. In the modern age we set our sights on altitude and space, where a warm set of clothes won’t do much to protect you.
With the launch of Sputnik in 1957 and the heating up of the space race between the US and USSR, many firsts had to be accomplished with minimal time for testing and refinement. From developing 1945’s then state-of-the-art V-2 sounding rockets into something capable of launching people to the moon and beyond, to finding out what would be required to keep people alive in Earth orbit and on the Moon. Let’s take a look at what was required to make this technological marvel happen, and develop the Portable Life Support System — an essential component of those space suits that kept astronauts so comfortable they were able to crack jokes while standing on the surface of the Moon.
On July 22nd, India launched an ambitious mission to simultaneously deliver an orbiter, lander, and rover to the Moon. Launched from the Satish Dhawan Space Centre on a domestically-built GSLV Mk III rocket, Chandrayaan-2 is expected to enter lunar orbit on August 20th. If everything goes well, the mission’s lander module will touch down on September 7th.
Attempting a multifaceted mission of this nature is a bold move, but the Indian Space Research Organisation (ISRO) does have the benefit of experience. The Chandrayaan-1 mission, launched in 2008, spent nearly a year operating in lunar orbit. That mission also included the so-called Moon Impact Probe (MIP), which deliberately crashed into the surface near the Shackleton crater. The MIP wasn’t designed to survive the impact, but it still secured India a position on the short list of countries that have placed an object on the lunar surface.
If the lander component of Chandrayaan-2, named Vikram after Indian space pioneer Vikram Sarabhai, can safely touch down on the lunar surface it will be a historic accomplishment for the ISRO. To date, the only countries to perform a controlled landing on the Moon are the Soviet Union, the United States, and China. Earlier in the year, it seemed Israel would secure its position as the fourth country to perform the feat with their Beresheet spacecraft, but a last second fault caused the craft to crash into the surface. The loss of Beresheet, while unfortunate, has given India an unexpected chance to take the coveted fourth position despite Israel’s head start.
We have a few months before the big event, but so far, everything has gone according to plan for Chandrayaan-2. As we await word that the spacecraft has successfully entered orbit around the Moon, let’s take a closer look at how this ambitious mission is supposed to work.
[Cole Price] describes himself as a photographer and a space nerd. We’ll give that to him since his web site clearly shows a love of cameras and a love of the NASA programs from the 1960s. [Cole] has painstakingly made replicas of cameras used in the space program including a Hasselblad 500C used on a Mercury flight and another Hasselblad used during Apollo 11. His work is on display in several venues — for example, the 500C is in the Carl Zeiss headquarters building.
[Cole’s] only made a detailed post about 500C and a teaser about the Apollo 11 camera. However, there’s a lot of detail about what NASA — and an RCA technician named [Red Williams] — did to get the camera space-ready.
It’s been fifty years since man first landed on the Moon, but despite all the incredible advancements in technology since Armstrong made that iconic first small step, we’ve yet to reach any farther into deep space than we did during the Apollo program. The giant leap that many assumed would naturally follow the Moon landing, such as a manned flyby of Venus, never came. We’ve been stuck in low Earth orbit (LEO) ever since, with a return to deep space perpetually promised to be just a few years away.
But why? The short answer is, of course, that space travel is monstrously expensive. It’s also dangerous and complex, but those issues pale in comparison to the mind-boggling bill that would be incurred by any nation that dares to send humans more than a few hundred kilometers above the surface of the Earth. If we’re going to have any chance of getting off this rock, the cost of putting a kilogram into orbit needs to get dramatically cheaper.
Luckily, we’re finally starting to see some positive development on that front. Commercial launch providers are currently slashing the cost of putting a payload into space. In its heyday, the Space Shuttle could carry 27,500 kg (60,600 lb) to LEO, at a cost of approximately $500 million per launch. Today, SpaceX’s Falcon Heavy can put 63,800 kg (140,700 lb) into the same orbit for less than $100 million. It’s still not pocket change, but you wouldn’t be completely out of line to call it revolutionary, either.
Unfortunately there’s a catch. The rockets being produced by SpaceX and other commercial companies are relatively small. The Falcon Heavy might be able to lift more than twice the mass as the Space Shuttle, but it has considerably less internal volume. That wouldn’t be a problem if we were trying to hurl lead blocks into space, but any spacecraft designed for human occupants will by necessity be fairly large and contain a considerable amount of empty space. As an example, the largest module of the International Space Station would be too long to physically fit inside the Falcon Heavy fairing, and yet it had a mass of only 15,900 kg (35,100 lb) at liftoff.
To maximize the capabilities of volume constrained boosters, there needs to be a paradigm shift in how we approach the design and construction of crewed spacecraft. Especially ones intended for long-duration missions. As it so happens, exciting research is being conducted to do exactly that. Rather than sending an assembled spacecraft into orbit, the hope is that we can eventually just send the raw materials and print it in space.
NASA needed a small and lightweight computer to send humans on their journey to the Moon and back, but computers of the day were made out of discrete components that were heavy, large, complicated, and unreliable. None of which are good qualities for spaceflight. The agency’s decision to ultimately trust the success of the Apollo program on the newly developed integrated circuit was an important milestone in computer history.
Given the enormity of the task at hand and the monumental effort it took, it’s surprising to learn that there aren’t very many left in existence. But perhaps not as surprising as the fact that somebody apparently threw one of them in the trash. A former NASA contractor happened to notice one of these historic Apollo Guidance Computers (AGC) at an electronics recycling facility, and thankfully was able to save it from getting scrapped.
The AGC was actually discovered in 1976, but it was decided to get the computer working again in time for the recent 50th anniversary of the Moon landing. A group of computer scientists in California were able to not only get the computer up and running, but integrate it into a realistic simulator that gives players an authentic look at what it took to land on the Moon in 1969.
Restoring a computer of this age and rarity is no easy feat. There aren’t exactly spare parts floating around for it, and the team had to go to great effort to repair some faults on the device. Since we covered the beginning stages of the restoration last year, the entire process has been extensively documented in a series of videos on YouTube. So while it’s unlikely you’ll find an AGC in your local recycling center, at least you’ll know what to do with it if you do.
When [Patrick Hickey] spent a tidy sum on eBay to purchase a pair of seven-segment displays used in the Launch Control Center at Kennedy Space Center during the Apollo program, he could have just put them up on a shelf. It’s certainly what most people would have done. Instead, he’s decided to study and document their design with the hope of eventually creating 3D replicas of these unique pieces of NASA history.
With a half century now separating us from the Moon landing, it’s more important than ever to preserve the incredible technology that NASA used during mankind’s greatest adventure. Legitimate Apollo-era hardware is fairly scarce on the open market, and certainly not cheap. As [Patrick] explains on the Hackaday.io page for this project, being able to 3D print accurate replicas of these displays is perhaps the best way we can be sure they won’t be lost to history.
But more than that, he also wants others to be able to see them in operation and perhaps even use them in their own projects. So that means coming up with modern electronics that stand-in for the 60s era hardware which originally powered them.
Since [Patrick] doesn’t have access to whatever (likely incandescent) lighting source these displays used originally, his electronics are strictly functional rather than being an attempt at a historic recreation. But we have to say, the effect looks fantastic regardless.
Currently, [Patrick] is putting most of his efforts on the smaller of the two displays that he calls “Type A”. The chunk of milled aluminum with integrated cooling fins has a relatively simple shape that should lend itself to replication through 3D scanning or even just a pair of calipers. He’s also put together a proof of concept for how he intends to light the display with 5mm LEDs on a carefully trimmed bit of protoboard, which he plans on eventually refining to reduce the number of wires used.
One aspect he’s still a little unsure of is how best to replicate the front mask. It appears to be made of etched metal with an integrated fiberglass diffuser, and while he’s already come up with a few possible ways to create a similar front panel for his 3D printed version, he’s certainly open to suggestions from the community.
It looks like Apple is interested in buying Intel’s modem chip business. Seriously interested; a deal worth $1 billion could be announced as early as this week. That might look like a small potato purchase to the world’s biggest company – at least by market capitalization – but since the technology it will be buying includes smartphone modems, it provides a look into Apple’s thinking about the near future with regard to 5G.
It turns out that Make Magazine isn’t quite dead yet. [Dale Dougherty], former CEO of Maker Media, which went under in June, has just announced that he and others have acquired the company’s assets and reformed under the name “Maker Community LLC.” Make: Magazine is set to resume publication, going back to its roots as a quarterly publication in the smaller journal format; sadly there’s no specific word about the fate of Maker Faire yet.
The hoopla over the 50th anniversary of Apollo 11 may be over, but we’d be remiss not to call out one truly epic hack related to the celebration: the full restoration of an actual Apollo Guidance Computer. The AGC was from a test model of the Lunar Module, and it ended up in the hands of a private collector. Since November of 2018 the AGC has been undergoing restoration and tests by [Ken Shirriff], [Mike Stewart], and [Carl Claunch]. The whole effort is documented in a playlist by [Marc “CuriousMarc” Verdiell] that’s worth watching to see what was needed to restore the AGC to working condition.
With the summer sun beating down on the northern hemisphere, and air conditioners at working extra hard to keep things comfortable. [How To Lou] has a quick tip to improve AC efficiency. Turns out that just spraying a fine mist of water on the condenser coils works wonders; [Lou] measured a 12% improvement in cooling. It may not be the best use of water, and it may not work as well in very humid climates, but it’s a good tip to keep in mind.
Be careful with this one; between the bent spoon, the syringe full of amber liquid, and the little candle to heat things up, this field-expedient reflow soldering setup might just get you in trouble with the local narcotics enforcement authorities. Even so, knowing that you can assemble a small SMD board without a reflow oven might prove useful someday, under admittedly bizarre circumstances.
From the “Considerably more than 8-bits music” file, check out the Hull Philharmonic Orchestra’s “8-Bit Symphony.” If your personal PC gaming history included a Commodore 64, chances are you’ll recognize songs from titles like “Monty on the Run”, “Firelord”, “Green Beret”, and “Forbidden Forest.” Sure, composers like [Ben Daglish] and [Paul Norman] worked wonders with the three-channel SID chip, but hearing those tunes rendered by a full orchestra is something else entirely. We found it to be particularly good background music to write by.