Unfortunately, [Dave Niewinski]’s kids are still too little to go on a real roller coaster. But they’re certainly big enough to be tossed around by this giant robot arm roller coaster simulator.
As to the question of why [Dave] has a Kuka KR 150 robot in his house, we prefer to leave that unasked and move forward. And apparently, this isn’t his first attempt at using the industrial robot as a motion simulator. That attempt revealed a few structural problems with the attachment between the rider’s chair and the robot’s wrist. After redesigning the frame with stouter metal and adding a small form-factor gaming PC and a curved monitor in front of the seat, [Dave] was ready to figure out how to make the arm simulate the motions of a roller coaster.
Now, if you ever thought the world would be a better place if only we had a roller coaster database complete with 4k 60 fps video captured from real coasters, you’re in luck. CoasterStats not only exists, but it also includes six-axis accelerometer data from real rides of coasters across Europe. That gave [Dave] the raw data he needed, but getting it translated into robot motions that simulate the feeling of the ride was a bit tricky. [Dave] goes into the physics of it all in the video below, but suffice it to say that the result is pretty cool.
More after the break.
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