Sometimes, all it takes to learn something new is a fresh perspective on things. But what’s to be learned from reversing your perspective completely with a hypercentric lens? For one thing, that you can make humans look really, really weird.
To be fair, there’s a lot to the optical story here, which [volzo] goes over in ample detail. The short version of it is that with the right arrangement of optical elements, it’s possible to manipulate the perspective of a photograph for artistic effect, up to the point of reversing the usual diminishment of the apparent size of objects in the scene that are farther away from the camera. Most lenses do their best to keep the perspective of the scene out of this uncanny valley, although the telecentric lenses used in some machine vision systems manipulate the perspective to make identical objects within the scene appear to be the same size regardless of their distance from the camera. A hypercentric lens, on the other hand, turns perspective on its head, making near objects appear smaller than far objects, and comically distorts things like the human face.
[volzo]’s hypercentric camera uses a 700-mm focal length Fresnel lens mounted on a motorized gantry, which precisely positions a camera relative to the lens to get the right effect. A Raspberry Pi controls the gantry, but it’s not strictly needed for the hypercentric effect to work. Lighting is important, though, with a ring of LEDs around the main lens providing even illumination of the scene. The whole setup as well as the weirdly distorted portraits that result are shown in the video below.
If these bizarrely distorted faces look familiar, you might be recalling [Curious Marc]’s head-enlarging wearable.
Continue reading “Make Yourself A Megamind With A Hypercentric Camera”
Instructables user [GuokrDIY] has provided a translation of a detailed guide on making one of our favorite Escher inspired illusions. Unlike the previous speculated solutions to Escher’s waterfall this one manages to keep the water path coherent up until the top level. The trick of the whole setup is very carefully controlling perspective to overlap the water source and outlet. We say water but for some reason the builder is actually using “toilet detergents” as the liquid… At any rate, the liquid is allowed to flow downhill until it reaches the fourth corner, which does not exist. The liquid actually falls off the end of the table (out of sight) and into a basin. A carefully timed pump in the basin pushes liquid up to the top of the waterfall through one of the model’s pillars, where it then cascades over the wheel.
Using sketchup to model the various structural components of the waterfall the design is fashioned out of PVC and ABS plastic, then skinned with mapped textures to ensure that everything looks coherent. The visual details are fine tuned by viewing the whole setup through a camcorder. The hardest part of the illusion seems to be modulating power to the pump in order to time it with the liquid’s flow.
We just hope that thing about toilet detergent was a mistranslation or some kind of sarcasm from the original Chinese article. Check out the model in action after the jump!
Continue reading “Build A Real-life Escher’s Waterfall”
Don’t let this cruddy video fool you. [Sprite_tm] has done an amazing job here. He has put together a fairly simple way of creating your own 3d monitor at home. The basic principle is easy to get. You have to supply different angles of an object, on the screen, at the same time. [Sprite_tm] has done this by using transparency sheets, printed with a pattern to only show specific pixels. As you move your head, you see a different set of pixels, and therefore a different image. It’s simple, but it works. The system isn’t really new. Traditional 3d with polarized glasses uses a very similar setup. This system however seems like it is lacking in stereoscopic view however. When you move your head, you’re looking at a different angle, but still a 2d image of it. It would be really cool if he could somehow present each eye a different view, without polarizing filters and glasses. We’ve seen others do that with multiple screens, but that gets so clunky and can give most people a headache pretty quick. We also think we are about to see a flood of face tracking perspective modification, especially with project Natal and similar technology emerging.