Remembering The Weirdest Nintendo DSi Accessory

The Nintendo DSi was released in November 2008, and boasted a new feature not formerly seen on the brand’s handhelds—it had two cameras, inside and outside. It let the console take photos, a feature rather fitting given it was an era in which phone cameras had become the norm. Only, it wasn’t so good out of the box. However, [gavff] recently found an accessory from way back when that aimed to make the DSi’s camera somewhat more capable.

For some reason, the console accessories company Nyko decided that that the Nintendo DSi deserved an 8x optical zoom lens. Never mind that the console’s cameras were limited to a resolution of just 640 x 480 pixels, it was deemed important that the handheld have the ability to capture images of things that were somewhat farther away. The lens mounted to a specially-designed case that fit around the original DSi’s shell. It’s not particularly clear what the intended use case was, but if you wanted to expand the capability of your DSi camera, this was one way to do it. You could get some pretty sharp photos if you knew what you were doing, as [gavff] demonstrates in the video.

The video then takes things farther, putting an even larger, sillier telescopic camera lens on the DSi. [gavff] used it to capture a photo of the Moon, with the benefit that unlike modern smartphones, there’s no AI faking the results. The video also touches on the goofy Mad Catz flash accessory that used the DSi’s charge port.

We love seeing silly lenses on cameras that were never supposed to host them. Also, isn’t it wonderful that our ancient “Nintendo DS Hacks” category is getting some love again after all this time? We’ve actually published a bunch of DS hacks this year.

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3D Imaging Without A Lens

There are plenty of ways to capture 3D images or simulations of such if you know what you’re doing with camera hardware and fancy mathematics. However, a little more unusual is the idea of capturing a 3D image while using no lens at all — and yet, [okooptics] has achieved just that!

The basic concept builds on an older project from [okooptics], wherein images were captured from a Raspberry Pi camera with no regular lens element installed. In its place was a thin layer of Scotch tape over the sensor, acting as a diffuser. With the right deconvolution math, it’s possible to actually recover a real image out of the blurry mess this setup initially captures. [okooptics] was then able to push this into three dimensions by weighting the point spread function used to deconvolute the image.

Adding directional bias to the process creates a similar effect to slightly shifting the cameras position, actually revealing a view from a slightly different angle of objects in front of the camera. [okooptics] does a great job of explaining the science behind how this is possible and the practical limitations of the technique, also referencing research papers that have explored these ideas in great depth.

It’s math heavy to extract 3D data from what otherwise looks like blurry nothingness, but it’s possible if you know what you’re doing. For a fuller understanding, it’s worth diving into [okooptics] earlier work in this realm, taking photos with Scotch tape in place of a lens.

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3D Printable Lenticular Indicators

You can 3D print all kinds of things, from Yoda heads to little models of Pikachu. Eventually, though, most of us get to a point where we want to print something a little more interesting. The lenticular prints developed by MIT CSAIL are very much that. (h/t Core77).

The ShiftLens concept is simple enough—there’s a lens layer printed in transparent material. Beneath that, lives a patterned layer in alternating colors, corresponding with the linear lenses of the layer above. Then, there’s an actuation mechanism that can shift the lens layer relative to the pattern layer. This creates a changing color effect as the mechanism is shifted. The actuation mechanism can be a knob, switch, or roller—anything that moves the layers relative to each other. On its own, it’s a bit of a curio—but there are some fun demos. In particular, using the lenticular printing on a bottle to form an indicator for when the container is closed properly. There isn’t a publicly available design tool for these prints yet, though the team developed one for Rhino that they used internally for the project.

It’s a pretty interesting application of 3D printing, and one that we fully expect a bunch of YouTubers to replicate within the month. We’ve featured some other great print hacks lately, too, like a slicer that lets you print horizontal overhangs without support. Video after the break.

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Photographing The ISS With A Thrift Store Lens Is Challenging

There are plenty of photos of the International Space Station out there on the Internet, but taking your own from ground level is a special challenge. [saveitforparts] recently decided to attempt this feat using a $15 thrift store lens.

What a setup! The lens is so big it has its own tripod mount.

The cool thing about the digital photography revolution is that there is a lot of old film gear that can be had for cheap. In this case, [saveitforparts] found a 400 mm Sigma XQ lens with a 2x teleconverter for just $14.99. Paired with an adapter, it sat nicely on a Sony NEX-3 digital camera, ready to try and capture the ISS as it passed overhead.

But as you might imagine, aiming at the space station is not a point-and-shoot job. N2YO.com was used to figure out the best time to try and capture it. [saveitforparts] was able to capture the ISS as a white dot as it passed over, but couldn’t quite get enough zoom to really see the Station in detail. He was able to repeat the feat with a Canon camcorder, but the image was still pretty blobby and didn’t show much. Later attempts involved capturing transits as the ISS passed by the Sun, though the orbiting complex mostly appeared as a small speck.

[saveitforparts] did technically capture the ISS, just not closely enough to see much beyond a dot. It’s not the first time we’ve seen this attempted, though! If you try and capture the ISS with something truly ridiculous, like a Game Boy Camera or Kodak Charmera, you are honor-bound to tell us on the tipsline. Continue reading “Photographing The ISS With A Thrift Store Lens Is Challenging” →

Adapting A 100-Year-Old Lens To A Modern Camera

You can get all kinds of fancy lenses for modern cameras, with all sorts of mechanical and electronic wizardly to make them shoot better images. But what if you paired a vintage lens with a modern camera? It would take some work, as [Mathieu] found out, but you’d also get some interesting results.

The optic in question is a 100-year old lens—a Foth 50 mm f2.5 to be precise, originally used with a folding film camera. It was sourced from a market for just 3 euros. Notably, the lens was not designed for modern cameras, and so lacks an aperture and focusing mechanism. [Mathieu] thus had to fabricate something to fit the lens to a Sony FX3. A first attempt used an aperture adapter from Amazon and an elcoid adapter, but there were vignetting problems due to the lens placement in this case. Ultimately, [Mathieu] went with a special macro adapter that allowed him to control focus and tuck in an ND filter behind the lens, which made up for the lack of an aperture.

The vintage glass isn’t the sharpest lens out there, but that’s kind of what’s fantastic about it. The center of the frame is certainly focused, but it fades out softly towards the edges of the image, giving a cinematic, dreamlike effect. The bokeh in the background are particularly charming, too. As far as 3 euro lenses go, this one was a hit.

You can slap just about any lens on anything if you get creative with how you do it. Video after the break.

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Panoramic Film Camera Made From 3D Printed Parts

Even though digital cameras have lowered the barrier of entry to photography dramatically, as well as made it much easier for professionals and amateurs alike to capture stunning images without the burden of developing film, the technology behind them is considerably more complex than their analog counterparts. In fact, an analog film camera (not counting the lens) can be as simple as a lightproof box and a way to activate a shutter. Knowing that, any kind of film camera could be built for any number of applications, like this 3D-printed panoramic camera from [Denis Aminev].

The custom-built camera works by taking a standard roll of 35mm film, which is standardized to take 36 pictures, and exposing a wider section of the film to create a panorama. This reduces the number of pictures on the roll to 19. This is the fifth version of this camera, called the Infidex 176 V, and has everything a standard film camera would have, from an exposure counter, pressure plate for the film, a winder, interchangable lenses, a viewfinder, and a tripod mounting point. It does take a bit of work to assemble, as shown in the video linked below, but the final result is impressive and delivers a custom finished product not easily found or reproducible in off-the-shelf cameras.

The path to creating this camera was interesting as well, as [Denis]’s first custom film camera was a pinhole camera. From there he moved on to disassembling an SLR camera and attempting to reproduce all of its parts with 3D printed ones. With that in hand, he was able to modify this design into this panoramic camera which he likes because it reproduces the feel of widescreen movies. Although this camera reproduces all of the bells and whistles of a high quality analog camera, not all of these features are strictly necessary for taking pictures on film. Have a look at this minimum viable camera as well.

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A Computer That Fits Inside A Camera Lens

For a long while, digital single-lens reflex (DSLR) cameras were the king of the castle for professional and amateur photography. They brought large sensors, interchangeable lenses, and professional-level viewfinders to the digital world at approachable prices, and then cemented their lead when they started being used to create video as well. They’re experiencing a bit of a decline now, though, as mirrorless cameras start to dominate, and with that comes some unique opportunities. To attach a lens meant for a DSLR to a mirrorless camera, an adapter housing must be used, and [Ancient] found a way to squeeze a computer and a programmable aperture into this tiny space.

The programmable aperture is based on an LCD screen from an old cell phone. LCD screens are generally transparent until their pixels are switched, and in most uses as displays a backer is put in place so someone can make out what is on the screen. [Ancient] is removing this backer, though, allowing the LCD to be completely transparent when switched off. The screen is placed inside this lens adapter housing in the middle of a PCB where a small computer is also placed. The computer controls the LCD via a set of buttons on the outside of the housing, allowing the photographer to use this screen as a programmable aperture.

The LCD-as-aperture has a number of interesting uses that would be impossible with a standard iris aperture. Not only can it function as a standard iris aperture, but it can do things like cycle through different areas of the image in sequence, open up arbitrary parts or close off others, and a number of other unique options. It’s worth checking out the video below, as [Ancient] demonstrates many of these effects towards the end. We’ve seen some of these effects before, although those were in lenses that were mechanically controlled instead.

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