These days, our video cards are actually as powerful as yesterday’s supercomputer and our monitors are bigger than the TVs most of us had as kids. But how did we get there? [RetroBytes] covers computer displays starting with the Colossus computer to today.
Back in the days of Colossus, of course, a display was actually a TeleType-like device printing on a roll of paper. The Manchester Baby actually had a crude display which was actually a Williams tube (no relation) that used phosphor persistence to store data. You could physically see memory on the tube or monitor it on a parallel tube — an early form of memory-mapped display.
Wordstar was the word processor that helped sell the personal computer. At one time, it was ubiquitous, and many authors had a hard time giving it up. Some, like George R. R. Martin, apparently are still refusing to give it up. But most of us have moved on. Thanks to an open-source clone, WordTsar, you may not have to. This is a modern interpretation of our old friend.
Programmers that write were especially fond of WordStar since it had a non-document mode and was often the best text editor you had available for writing code. Being able to do your documentation without switching brain gears is useful, too. Touch typists love the efficiency of easy control of things without resorting to cursor keys or a mouse — the same thing vi and emacs fans enjoy but in a different way.
The software runs on multiple platforms and has some new features. Installation on Linux is easy because it is packaged in an AppImage file. Of course, you can also fire up your best CP/M machine, replica, or emulation and run the real WordStar, but — honestly — WordTsar seems more practical if you wanted to go back to using this kind of wordprocessor or editor for everyday use.
There are plenty of bizarre computers around from the 70s through the 90s before the world somewhat standardized around various duopolies of hardware vendors and operating systems. Commodore, Atari, and even Apple had some bizarre machines from this era but for our money, the most unusual systems come out of the Eastern Bloc. We’ve featured plenty of these before, and the latest is a Robotron CM1910 which comes to us from [Chernobyl Family] via YouTube.
Built in East Germany behind the wall, the Robotron factories had easier access to Soviet than western parts, but the latter were also available when necessary. Hence it’s built on an Intel 8086 processor, which seems common enough for the era, but after opening the case some non-standard construction becomes apparent.
The first is a densely-packed array of circuit boards and wiring, far beyond what a western PC might have included in this time. This also partially explains its massive 25 kg weight. It does include a hard drive, two floppy disk drives, a large dedicated graphics card, and a modem which all contribute as well. The overall design philosophy of the machine was a headscratcher too, which would have involved near-complete dismantling of the machine to access or repair some of the parts, as well as some hidden peripheral and drive controllers in questionable locations.
From the looks of it, we doubt this computer will see any uptime anytime soon, although they did at least restore the keyboard. With all of the chips accessible on PCBs, it might be possible to get this machine up and running again although it would take a massive effort thanks to its non-standard design and construction, and might also require help from builds like this to replace or emulate some of the hardware.
[CelGenStudios] has an impressive collection of vintage hardware. One that really struck us came from a thrift store in Canada, so the original provenance of it is unknown. It looks like someone’s handmade interpretation of a SOL-20. There’s a wooden and sheet metal box containing a keyboard looted from an old dedicated word processor (back when a word processor was a machine, not a piece of software). Inside? Some vintage-looking hand-drawn PC boards, including a backplane with two boards. One contains an RCA 1802 and a little bit of memory. There’s also a video card with more memory on it than the CPU.
We loved the 1802, and we disagree with [CelGenStudios] that it “wasn’t that popular.” It was super popular in some areas. The CMOS processor was popular in spacecraft and among homebrew builders. There were a few reasons for that. Unlike some early CPUs, you didn’t need much to bootstrap a system. It would run on 5V and had a “DMA” mode to key data in with just a few simple switches and buttons. You didn’t need a ROM-based monitor to get the system to work. In addition, the design could be low power, and the static design meant you could slow or stop the clock for very low power compared to many other systems of the day.
Do you know core memory? Our prehistoric predecessors would store data in the magnetic fields of ferrite rings, reading out the ones and zeroes by setting the magnetic field and detecting if a small current is induced in a sense wire, indicating that the bit flipped, or not detecting the current, in which case it didn’t. Core memory is non-volatile, rad hard, and involved a tremendous amount of wire weaving to fabricate. And it’s pretty cool.
[Andy Geppert] wants to get you hands-on with this anachronistic memory, and builds kits to demo how it works. [Tom Nardi] and [Bil Herd] caught up with him at the Vintage Computer Festival East last weekend, and got him to demo his Core64 project for them. (Video, embedded below.)
The design of Core64 displays its state in lights at all times. And this means that you can write to it using either the onboard Pi Pico, for a blinky light show, or with a magnetic stylus, setting each bit’s magnetic state by hand. This turns it into a magnetic memory tablet and is a sweet demonstration of the principles that make it all work. Or, if you pulse the lines at just the right frequency, you can make the cores spin!
Watch [Andy] explaining it in our interview here, and stay tuned for more coming from VCF East 2023 soon.
The Vintage Computer Festival East took place last weekend at the InfoAge Science and History Museum in New Jersey, and by any metric you care to use, it was a phenomenal success. Everyone you spoke with, from the the exhibitors and attendees, to the veteran volunteers who put this incredible show together, all said the same thing: they’d never seen a turnout like this before.
Of course, such success is not without cost. The exhibit rooms were so packed that moving through them was a challenge, the line to get food or browse the consignment area occasionally stretched outside the building, and at one point the event’s electronic payment system buckled under the pressure.
Some things are worth the wait.
Yet even the folks who waited the better part of an hour to rummage through boxes of dusty treasures, only to find themselves left standing with armfuls of heavy gear they couldn’t pay for until the technical issues were resolved couldn’t really complain. I should know, I was one of them. It would be like going to a concert and getting upset that the music was too loud — the event was advertised as a festival, and that’s exactly what it was.
No matter where you went, you’d find throngs of excited people who were eager to chat about the golden age of computing. So even if you were stuck in a long line, or had to step outside of the exhibit area to get some fresh air, you were always in excellent company. Seeing such a large and diverse number of people come out for what’s ultimately a niche event was exceptionally gratifying. At the end of the day, if the price we have to pay for this kind of community response is a few long lines and tight squeezes, it’s well worth it.
Each time I cover an event like this for Hackaday, I do so with the caveat that there’s really no substitute for being there in person. No matter how many articles you read and YouTube recaps you watch, you’ll never be able to see all the things you would have had you been able to walk the show floor yourself. It’s a bit like exploring the Moon or Mars: remotely controlled robots are capable of capturing terabytes of data and beaming it back to Earth, but even still, there’s the potential to learn so much more by putting boots on the ground.
The same is true of VCF East 2023 — what I bring you here is just the tip of the iceberg in terms of what was on display at this year’s event. On the other hand, you have the advantage of being able to peruse these images without having to stand in line. Is it worth the trade? Only you can be the judge of that. But for my money, I’ll gladly get back in line when VCF East 2024 rolls around.
When the IBM PC first came out, it was little more than a toy. The serious people had Sun or Apollo workstations. These ran Unix, and had nice (for the day) displays and network connections. They were also expensive, especially considering what you got. But now, QEMU can let you relive the glory days of the old Sun workstations by booting SunOS 4 (AKA Solaris 1.1.2) on your PC today. [John Millikin] shows you how in step-by-step detail.
There’s little doubt your PC has enough power to pull it off. The SUN-3 introduced in 1985 might have 8MB or 16MB of RAM and a 16.67 MHz CPU. In 1985, an 3/75 (which, admittedly, had a Motorola CPU and not a SPARC CPU) with 4MB of RAM and a monochrome monitor cost almost $16,000, and that didn’t include software or the network adapter. You’d need that network adapter to boot off the network, too, unless you sprung another $6,000 for a 71 MB disk. The SPARCstation 1 showed up around 1989 and ran from $9,000 to $20,000, depending on what you needed.