Tricks For Mass-Producing Laser-Etched Art

Art is a funny thing. Sometimes, it’s best done in a one-off fashion and sold for a hugely inflated price. Othertimes, it’s more accessible, and it becomes desirable to sell it in great quantity. [Wesley Treat] has been doing just that, and he’s shared some of his tricks of the trade on YouTube.

The video concerns some retro-futuristic raygun artwork panels that [Wesley] made in a recent video. The panels proved mighty popular, which meant he had a new problem to contend with: how to make them in quantity. His initial process largely involved making them in a one-off fashion, and that simply wouldn’t scale.

[Wesley] starts right at the beginning, demonstrating first how he produces stacks of blanks for his art panels. For production scale, he used pre-painted matte aluminium panels to speed the process. It’s followed by a sanding step, before the panels go into a laser etching jig to get imprinted with [Wesley’s] maker’s mark. Panels are then drilled via CNC, etched with their front artwork, and then fitted with a front acrylic panel, similarly cut out on the laser cutter. Then it’s just a matter of packing and shipping, a logistical hurdle that many small businesses have had to overcome.

[Wesley] does a great job of examining what it takes to scale from building one of something to many. It’s a topic we’ve looked at a few times in the past. Video after the break.

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Art of 3D printer in the middle of printing a Hackaday Jolly Wrencher logo

3D Printering: Selling Prints, And Solving The Pickup Problem

After getting a 3D printer up and running, it’s not uncommon for an enterprising hacker to dabble in 3D printing to make a little money on the side. Offering local pickup of orders is a common startup choice since it’s simple and avoids shipping entirely. It’s virtually tailor-made to make a great bootstrapping experiment, but anyone who tries it sooner or later bumps up against a critical but simple-seeming problem: how to get finished prints into a customer’s hands in a sustainable way that is not a hassle for either the provider, or the customer?

It’s very easy to accept a 3D file and get paid online, but the part about actually getting the print into the customer’s hands does not have a one-size-fits-all solution. This is what I call The Pickup Problem, and left unsolved, it can become unsustainable. Let’s look at why local pickup doesn’t always measure up, then examine possible solutions.

The Problems with Local Pickup

Local pickup for delivery of print jobs is great because there is no mucking about with shipping supplies or carriers. Also, many 3D prints when starting out will be relatively low-value jobs that no one is interested in stacking shipping fees onto, anyway.

“Your order is complete. Come to this address to pick up your order.” It is straightforward and hits all the bases, so what’s the problem?

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