Talk about playing on hard mode! The news this week was rife with stories about Palmer Luckey’s murder-modified VR headset, which ostensibly kills the wearer if their character dies in-game. The headset appears to have three shaped charges in the visor pointing right at the wearer’s frontal lobe, and would certainly do a dandy job of executing someone. In a blog post that we suspect was written with tongue planted firmly in cheek, Luckey, the co-founder of Oculus, describes that the interface from the helmet to the game is via optical sensors that watch the proceeding on the screen, and fire when a certain frequency of flashing red light is detected. He’s also talking about ways to prevent the removal of the headset once donned, in case someone wants to tickle the dragon’s tail and try to quickly rip off the headset as in-game death approaches. We’re pretty sure this isn’t serious, as Luckey himself suggested that it was more of an office art thing, but you never know what extremes a “three commas” net worth can push someone to.
There’s light at the end of the Raspberry Pi supply chain tunnel, as CEO Eben Upton announced that he foresees the Pi problems resolving completely by this time next year. Upton explains his position in the video embedded in the linked article, which is basically that the lingering effects of the pandemic should resolve themselves over the next few months, leading to normalization of inventory across all Pi models. That obviously has to be viewed with some skepticism; after all, nobody saw the supply chain issues coming in the first place, and there certainly could be another black swan event waiting for us that might cause a repeat performance. But it’s good to hear his optimism, as well as his vision for the future now that we’re at the ten-year anniversary of the first Pi’s release.
Continue reading “Hackaday Links: November 13, 2022”
The first computer I ever physically saw — I think — was an IBM System/3. You might not remember them. They were business computers for businesses that couldn’t justify a big mainframe. They were “midrange.” Nevermind that the thing probably had the memory and processing speed of the CPU inside my mouse. Time progressed and IBM moved on to the System/3x (for example, the System/32). Next up was the AS/400 and finally the IBM i, which is still in production. Here’s a secret, though, most of the code I’ve seen running on an IBM i dates back to at least the System/3 days and maybe even before that.
If you are interested in history, or midrange computers (which are mainframe-like in their operation), you might want to actually play with a real machine. A quick glance at eBay tells me that you might be able to get something workable for about $1000. Maybe. That’s a bit much. What if you could get time on one for free? Turns out, you can.
The Cloud Option
Head over to PUB400.com and register for an account. This won’t be instant — mine took a day or two. The system is for educational purposes, so be nice and don’t use it for commercial purposes. You get 150MB of storage (actually, some of the documentation says 250MB, and I have not tested it). While you are waiting for your account, you’ll need to grab a 5250 terminal emulator and adjust your thinking, unless you are a dyed-in-the-wool IBM guy.
Even though the IBM i looks like an old 1970’s midrange, the hardware is quite modern with a 64-bit CPU (and the architecture can handle 128 bits) and well-known stability. However, the interface is, well, nostalgic.
Depending on your host computer, there are several IBM 5250 terminal programs available. They recommend tn5250 or tn5250j which use Java. However, I installed Mochasoft’s emulator into my Chrome browser. It is a 30-day free trial, but I figure in 30 days I’ll be over it, anyway.
Continue reading “Game Like It Is 1983”