Open Source Wireless Mesh Networking Energy Meter

[Jay Kickliter] writes in to tell us about his open source energy/power meter. With his buddy [Frank Lynam] they designed a small device that crams into existing power boxes and uses and 8 core propeller (P8X32A) microcontroller to perform true RMS voltage and current measurements using a current transformer. [Frank] and [Jay] don’t stop there. The meter also features an xbee pro 900 MHZ to provide wireless (and even mesh networking) capabilities to the whole ordeal.

[Jay and Frank] estimate a total unit cost of around $80 (US) per prototype. With volume the price goes down by about half. With a larger number of units, and the magic of mesh networking, we could see cheaper xbee’s driving the cost down some. Check out the Google code page for details or the schematic (pdf) if you are interested.

So far the project is in the beta stages, and only features a single module sending data to a PC running an OS X Cocoa application. [Jay] is about to be otherwise occupied by the Merchant Marines and [Frank] the Navy, so they figured we could have a go at it for awhile.

We have seen other hardware used to monitor power consumption, but cramming this circuit into each power box is a neat idea.

[Frank] explains the whole project in the video after the jump.

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Function Generator Built And Mounted Inside Electronics Bench

A function generator is a handy piece of test equipment to have on-site. [Kammenos] designed and built his own function generator, using the bench itself as the enclosure. You can see above that the control panel presents a clean finished look. To achieve it, [Kammenos] designed and printed the panel labels on a sheet of paper, and used a piece of acrylic to protect it. The circuit inside uses a MAX038 high-frequency generator chip. This is a full-featured part that allows for great control based on a few external components. One of those is a selectable frequency range based on the capacitance value on one pin. This is selectable using a twelve-step rotary switch with a dozen different cap values. There’s also adjustment knobs for fine tuning, duty cycle, and DC offset.

Check out the video after the break for a full demonstration. If you want to build this yourself you’ll need to do some chip hunting. The MAX038 is obsolete. You may still be able to find one, but at around $20 you should be able to source a replacement with the same features and save yourself cash all in one step.

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Multi-Function Bench Power Supply

Concerned with your project’s power consumption but don’t want to constantly leave an ammeter wired in series with your power supply? [Rajendra] feels your pain and has recently documented his solution to the problem: a variable-output bench top power supply that clearly displays load current consumption among other things!

Everything is wired up in a nice roomy enclosure that has front-panel access to ±5V and variable outputs, an adjustment potentiometer, and even an input for an integrated frequency counter. A PIC16F689 MCU runs the show and displays the variable output voltage and current on a 16×2 character LCD. Although clearly useful as is, the PIC has plenty of I/Os and muscle left for future expansion and a capacitance meter has already been hinted at as and addition for version 2!

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Music Synthesized From The Game Of Life

gameoflife_synth

[vtol] has built a very elaborate system of electronic sound machines, which can be patched together in various ways in order to create all sorts of sounds and sound effects. The modules range from simple noise synthesizers to pitch shifters, sequencers, and effects processors. The most recent addition to his synthesizer system is a matrix sequencer named 2112, which focuses on generating random sounds from a very familiar mechanism.

The sequencer simulates Conway’s Game of Life, representing the colony movements in beeps and buzzes, creating a nearly infinite array of random sound effects. Using firmware from the Game of Life board by Ladyada, the sequencer generates different sound patterns based upon the number of colonies on the board. The output varies according to the shapes and proximity of the organisms to one another. Since it is part of his already modular system, the 2112 board can be combined with any number of his other sound generators and effects machines to make all sorts of circuit bent music.

Keep reading to check out the trio of videos below demonstrating the Game of Life board in action.

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Arduino And Open Sound Control Without An Ethernet Shield

Open Sound Control (OSC) is a communications protocol that can be seen as a modern alternative to MIDI. It’s specifically designed to play nicely with network communication systems. The problem with using it along with Arduino-based gadgets is that you then need to use something like an Ethernet shield to provide the network connection. [Liam Lacey] decided to use Processing as a go-between for OSC and the Arduino in lieu of the Ethernet Shield. One of the major benefits of this method is that it gives you some flexibility when it comes to how the Arduino communicates. Since a USB connected Arduino can be addressed by the Processing sketch in the same way as an AVR chip connected via an RS232 serial port, [Liam’s] method will allow you to prototype on an Arduino board, but transition to your own non-USB hardware for the finished project. The one big drawback to this method is the need to have a computer connected to your controller, but we’d bet you’d need one to run MAXmsp anyway.

Hackaday Links: March 27, 2011

Magnified glasses

A late hacking session, and parts-on-hand came together as the inspiration for [BadWolf’s] magnified glasses with LED lighting.

Pendulum Printer

This orb, when swung like a pendulum, prints images by dropping ink out the bottom. A processing sketch works in conjuction with a Wii Remote and an IR LED in the orb to sense when the print head is in just the right position for dispensing ink.

ITead PCB fab house tips and tricks

[Flemming] uses a PCB fab house called ITead Studio. We hadn’t heard of it before but if you consider giving it a try make sure you look over his tips and tricks about the service before submitting your designs.

Katamari Bookmarklet

[Spi] wrote in to let us know about this Java Bookmarklet he came across that lets you turn any webpage into a Katamari Damacy level. It’s a pretty clever bit of code.

Color-picker pen

Here’s a pen concept inspired by Photoshop. On one end there’s a scanner that lets you pick your color from any physical object. Then just turn it around and write with the exact same color. Now go out and make this reality! [Thanks Frank]

SudoGlove Gets A Big Software Upgrade

[Jeremy Blum] recently finished writing a couple of software packages for his SudoGlove system that turns it into a music controller with a lot of features. We’ve seen the hardware in a previous post and as a goal for this iteration he decided not to alter the hardware or the firmware controlling it whatsoever–making this a PC-side software only hack. It’s nice to see improvement on the original ideas as we feel most of the glove-based projects we’ve covered end up getting thrown in the junk box after the developer’s interest wanes.

After the break you can see and hear a demonstration of the complete system. The front end of application shown was written using Processing and includes a slew of user configurations for each sensor on the glove itself. Under the hood [Jeremy] built on the PureData framework in order to really unlock the potential for translating physical movement into synthesized sound. There is also a visual feedback application which will help you practice your movements, important if you’re giving live performances where each finger is a different instrument. Everything for this project, both hardware and software, has been released under a CC license so check out [Jeremy’s] site if you’re interested in building on part or all of the good work he’s done.

Update: [Jeremy] wrote in with a bit of a correction for our synopsis. The application shown in the video is written entirely in PureData and the visual debugger was written with Processing. The two are standalone packages that don’t depend on each other. He also sent us a link to download the code packages.

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